yexo
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c795e779e1
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(svn r24538) -Fix-ish: remove compiler warning about initialization order
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2012-09-21 20:27:09 +00:00 |
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zuu
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d0fdd1f8b5
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
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yexo
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e1351773a0
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(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
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2012-08-13 19:22:26 +00:00 |
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rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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95b199e313
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
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truebrain
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ccf9b01f5d
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
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truebrain
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1d84fb277e
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
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truebrain
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36c06f639a
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(svn r23387) -Fix: move ai.script_max_opcode_till_suspend to script.script_max_opcode_till_suspend
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2011-12-01 12:04:22 +00:00 |
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truebrain
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ac0f5398c2
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(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
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2011-12-01 12:04:10 +00:00 |
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truebrain
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bfbadccf69
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(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
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2011-11-29 23:26:52 +00:00 |
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truebrain
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7050650354
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(svn r23365) -Codechange: move constants to a single place, to avoid duplication (and in time, different values)
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2011-11-29 23:26:44 +00:00 |
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truebrain
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a3768b109b
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(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
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2011-11-29 23:21:33 +00:00 |
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