Commit Graph

141 Commits

Author SHA1 Message Date
rubidium
1fb2849566 (svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class 2010-12-04 09:53:43 +00:00
rubidium
e589dca253 (svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters 2010-12-04 09:52:52 +00:00
rubidium
07ee6b9ccf (svn r21376) -Codechange: generalise ClearMemoryDumper 2010-12-04 09:43:13 +00:00
rubidium
cc8d1198d5 (svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters 2010-12-04 09:09:29 +00:00
rubidium
1f409aa285 (svn r21373) -Codechange: rewrite the game state to memory dumper 2010-12-02 23:08:22 +00:00
rubidium
944a544fe3 (svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable 2010-12-02 22:43:10 +00:00
alberth
16f678a990 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
alberth
160b6834e9 (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth
41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth
de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth
9ef150d7ea (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00
rubidium
d24dbdac7b (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
alberth
40d69ce604 (svn r21171) -Change: Reset industry build data at game start or load. 2010-11-13 15:15:25 +00:00
rubidium
d22c1eee26 (svn r21073) -Fix: spelling errors in comments 2010-11-01 22:12:12 +00:00
rubidium
a9fc9b2e9a (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
frosch
fca6f11a25 (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
rubidium
e567833521 (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
terkhen
379a8f3504 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
rubidium
f3cf16f529 (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium
64f3c1e243 (svn r20815) -Revert (r20814): wrong patch at wrong time... 2010-09-16 16:31:38 +00:00
rubidium
dfa550681c (svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:28:40 +00:00
rubidium
4ad5ef5c43 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 2010-08-28 18:37:49 +00:00
rubidium
360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium
1d8b95b235 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 2010-08-26 14:36:00 +00:00
rubidium
f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
8975ef1f7b (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
yexo
c8d8c996c2 (svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke (SirkoZ) 2010-08-05 12:09:08 +00:00
rubidium
5ed887648c (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
frosch
c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth
1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
rubidium
a94031d60c (svn r20233) -Codechange: fix/unify coding and comment style a bit 2010-07-28 09:48:35 +00:00
rubidium
5153532a7f (svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance 2010-07-28 09:47:31 +00:00
rubidium
caf65f71de (svn r20231) -Document: which version had which savegame version 2010-07-28 09:23:42 +00:00
alberth
137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
8894ae2ccb (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium
73280326f9 (svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros 2010-07-08 18:45:52 +00:00
rubidium
621c5a77e2 (svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states 2010-07-08 11:50:42 +00:00
michi_cc
a8c6eaeb4a (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
yexo
ec723b7744 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
frosch
cce89a5cb9 (svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK. 2010-06-13 14:15:58 +00:00
frosch
ec903570f1 (svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames. 2010-06-13 14:13:23 +00:00
frosch
3d38176cd5 (svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames. 2010-06-13 14:12:21 +00:00
rubidium
7f43b93eae (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
rubidium
5a6c2d786e (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium
ff5dfd9c7e (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
yexo
cc23ebd446 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo
d13ca455b8 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
terkhen
f78a386b87 (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00