frosch
f794b9786f
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
frosch
b70d64200e
(svn r25835) -Change: Increase the total number of object types from 256 to 64000.
2013-10-12 16:31:55 +00:00
frosch
2bfa36cc16
(svn r25834) -Codechange: Use NUM_OBJECTS_PER_GRF instead of NUM_OBJECTS to properly distinguish limits per NewGRF and limits of the pool.
...
-Change: [NewGRF] Lower the limit of object types per NewGRF from 256 to 255 to prevent usage of ID 0xFF in Action3, and thus allowing it to become an extended byte somewhen.
2013-10-12 16:31:31 +00:00
rubidium
e014667eae
(svn r20660) -Codechange: implement (most) of action2 support for objects
2010-08-28 18:49:39 +00:00
rubidium
cd705f434c
(svn r20647) -Codechange: update some of the object spec information
2010-08-28 17:29:12 +00:00
rubidium
f336f61104
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
7b3ee58d03
(svn r20413) -Fix (r20326): some comments got a bit outdated
2010-08-08 11:12:34 +00:00
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00