tron 
							
						 
					 
					
						
						
							
						
						a46aa3153c 
					 
					
						
						
							
							(svn r5641) -Fix: Adjust/correct some bounding boxes. This fixes some graphical glitches near bridges  
						
						
						
						
					 
					
						2006-07-30 07:42:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3d1720ca29 
					 
					
						
						
							
							(svn r5611) Remove a stale comment  
						
						
						
						
					 
					
						2006-07-26 05:58:34 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ec109a8e8f 
					 
					
						
						
							
							(svn r5610) Remove a pointless call to VehicleInTheWayErrMsg() - only trains can be on rail bridges  
						
						
						
						
					 
					
						2006-07-26 05:57:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						81846cca24 
					 
					
						
						
							
							(svn r5592) Merge two complementary cases  
						
						
						
						
					 
					
						2006-07-22 14:31:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ec704564a 
					 
					
						
						
							
							(svn r5582) Add and use AxisToTrack{Bits,}()  
						
						
						
						
					 
					
						2006-07-22 08:59:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						af7fa1df24 
					 
					
						
						
							
							(svn r5580) -Regression: Under certain circumstances it was possible to remove/convert bridges while a vehicle was on it. Fix this by properly calculating the height of a bridge  
						
						
						
						
					 
					
						2006-07-22 07:28:04 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						a12c748f5b 
					 
					
						
						
							
							(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.  
						
						
						
						
					 
					
						2006-06-28 17:33:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2b27073156 
					 
					
						
						
							
							(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular  
						
						
						
						
					 
					
						2006-06-27 21:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						20ee056b9f 
					 
					
						
						
							
							(svn r5352) -Fix: Return accurate slope information for tunnels and bridges to fix several foundation graphics glitches  
						
						
						
						
					 
					
						2006-06-24 22:52:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						431baba8fe 
					 
					
						
						
							
							(svn r5315) -Fix: Prohibit altering a road tile while road works are in progress  
						
						... 
						
						
						
						This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece 
						
						
					 
					
						2006-06-19 17:22:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						17c15fab3e 
					 
					
						
						
							
							(svn r5260) -Fix: It was possible to convert the railtype of a bridge while a train was on it  
						
						
						
						
					 
					
						2006-06-14 09:52:50 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f5638395fe 
					 
					
						
						
							
							(svn r5259) -Codechange: GetBridgeHeight{Ramp,}() now returns the height of the bridge, not one level lower  
						
						
						
						
					 
					
						2006-06-14 09:01:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0a72639c2d 
					 
					
						
						
							
							(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.  
						
						
						
						
					 
					
						2006-06-10 08:37:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						901e2d02b1 
					 
					
						
						
							
							(svn r5199) Make the control flow of GetTileTrackStatus_TunnelBridge() more comprehensible  
						
						
						
						
					 
					
						2006-06-09 15:27:17 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						be88e269b9 
					 
					
						
						
							
							(svn r5155) - Remove the bridge branch merge (revision r5070)  
						
						
						
						
					 
					
						2006-06-07 19:35:21 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						8c01bf711d 
					 
					
						
						
							
							(svn r5081) -Fix: Could not build bridges over crossings (but crossings under bridges were possible), noticed by WhiteRabbit  
						
						
						
						
					 
					
						2006-06-02 21:03:59 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						25a63ec7af 
					 
					
						
						
							
							(svn r5070) Merged the bridge branch  
						
						... 
						
						
						
						-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. 
						
						
					 
					
						2006-06-02 13:05:41 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						5e73dce0e7 
					 
					
						
						
							
							(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.  
						
						
						
						
					 
					
						2006-05-27 16:12:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1706164ff7 
					 
					
						
						
							
							(svn r4937) Reduce the use of _error_message a bit  
						
						
						
						
					 
					
						2006-05-21 11:34:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1dc8b1a00e 
					 
					
						
						
							
							(svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code  
						
						
						
						
					 
					
						2006-05-20 18:03:22 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						cbf4e1e159 
					 
					
						
						
							
							(svn r4882) -Fix: Forgot a change in previous commit  
						
						
						
						
					 
					
						2006-05-16 12:31:15 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						476ad49ac0 
					 
					
						
						
							
							(svn r4881) -Codechange: Be a little more strict about types and remove some null-operations  
						
						
						
						
					 
					
						2006-05-16 12:04:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c9defc0fea 
					 
					
						
						
							
							(svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does  
						
						
						
						
					 
					
						2006-05-09 09:56:09 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						e5bd292dab 
					 
					
						
						
							
							(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency  
						
						
						
						
					 
					
						2006-05-09 08:25:31 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9b1bbf72ee 
					 
					
						
						
							
							(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity  
						
						
						
						
					 
					
						2006-05-09 08:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8bd664f81f 
					 
					
						
						
							
							(svn r4771) -Regression: It was possible to remove a bridge while a vehicle was on it  
						
						
						
						
					 
					
						2006-05-07 11:55:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						24854be59e 
					 
					
						
						
							
							(svn r4766) -Fix: Vehicles on a sloped tile under a bridge were affected by the bridge speed limit  
						
						
						
						
					 
					
						2006-05-07 08:18:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5622ad4b5e 
					 
					
						
						
							
							(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places  
						
						
						
						
					 
					
						2006-05-07 07:55:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						18ad0ae50e 
					 
					
						
						
							
							(svn r4572) Remove vehicle_leave_tile_proc  
						
						... 
						
						
						
						There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen 
						
						
					 
					
						2006-04-25 07:32:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c1dc517dab 
					 
					
						
						
							
							(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}  
						
						
						
						
					 
					
						2006-04-23 19:35:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0347fb2ab6 
					 
					
						
						
							
							(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums  
						
						
						
						
					 
					
						2006-04-23 13:48:16 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						e21b7eebfa 
					 
					
						
						
							
							(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables  
						
						
						
						
					 
					
						2006-04-15 16:07:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c26601eabd 
					 
					
						
						
							
							(svn r4402) Fix a faulty entry in the table for slopes under bridges, remove a now unnecessary test which hid the faulty entry till now and undo r4398 (don't do this!)  
						
						
						
						
					 
					
						2006-04-12 19:05:31 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						a588d816ff 
					 
					
						
						
							
							(svn r4398) -Fix: Quick and Dirty solution for FS#116. Just for the nightlies  
						
						
						
						
					 
					
						2006-04-12 17:58:58 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						5c3c4d190e 
					 
					
						
						
							
							(svn r4392) -Codechange: Use water map accessors in bridge code  
						
						
						
						
					 
					
						2006-04-12 15:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						75f978626a 
					 
					
						
						
							
							(svn r4391) -Fix: faulty ")" in previous commit  
						
						
						
						
					 
					
						2006-04-12 15:21:33 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						17da0bb976 
					 
					
						
						
							
							(svn r4390) -Codechange: Upon merging elrails, one direct map access to the railtype went unnoticed...  
						
						
						
						
					 
					
						2006-04-12 15:08:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4615a26552 
					 
					
						
						
							
							(svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373  
						
						
						
						
					 
					
						2006-04-12 05:26:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						82afa4caf2 
					 
					
						
						
							
							(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:  
						
						... 
						
						
						
						- Report the correct z alongside the ramp when a foundation is present
- Always report the z under the bridge for a bridge middle part, except if the z hack is used
This should fix some weird behavior of the tile selector near bridges 
						
						
					 
					
						2006-04-12 05:19:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7a3345f4df 
					 
					
						
						
							
							(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices.  
						
						
						
						
					 
					
						2006-04-10 12:36:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						81e6d68f95 
					 
					
						
						
							
							(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex  
						
						... 
						
						
						
						Remove DoCommandByTile(), because now it does the same as DoCommand() 
						
						
					 
					
						2006-04-10 07:15:58 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						fc68881906 
					 
					
						
						
							
							(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)  
						
						
						
						
					 
					
						2006-04-03 18:11:42 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						cc87f682b9 
					 
					
						
						
							
							(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty  
						
						
						
						
					 
					
						2006-04-03 09:07:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						892a4c587d 
					 
					
						
						
							
							(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo  
						
						
						
						
					 
					
						2006-04-02 12:49:18 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						80570009dd 
					 
					
						
						
							
							(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.  
						
						
						
						
					 
					
						2006-03-30 19:16:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d9e705ae52 
					 
					
						
						
							
							(svn r4164) Use acessor functions  
						
						
						
						
					 
					
						2006-03-30 09:08:43 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						3633d56923 
					 
					
						
						
							
							(svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge  
						
						
						
						
					 
					
						2006-03-29 20:35:39 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						a7d8ad0004 
					 
					
						
						
							
							(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.  
						
						
						
						
					 
					
						2006-03-29 16:30:26 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d216c1c56 
					 
					
						
						
							
							(svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator  
						
						
						
						
					 
					
						2006-03-23 06:30:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						77e5cf4bc1 
					 
					
						
						
							
							(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles  
						
						
						
						
					 
					
						2006-03-19 12:06:12 +00:00