Commit Graph

270 Commits

Author SHA1 Message Date
glx
cfac582c36 (svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and freeaddrinfo() either 2009-04-03 14:01:45 +00:00
glx
825aa87e80 (svn r15930) -Fix (r15926): MSVC compilation 2009-04-03 12:48:11 +00:00
rubidium
2b7a30f209 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 2009-04-03 11:02:41 +00:00
rubidium
be8919c968 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 2009-04-03 10:29:56 +00:00
rubidium
197eff1fa9 (svn r15924) -Codechange: replace NetworkResolveHost with something less AF dependant. 2009-04-03 09:07:16 +00:00
rubidium
3e6c6d7294 (svn r15922) -Codechange: unify the ways to listen on a socket 2009-04-03 01:24:52 +00:00
rubidium
020b1f9328 (svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol 2009-04-03 00:33:00 +00:00
rubidium
34f9223f6a (svn r15920) -Codechange: make the (TCP) connecting less AF dependent. 2009-04-02 23:59:43 +00:00
glx
c56767317f (svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you compile for XP SP2+). Also fix a MSVC warning. 2009-04-02 23:22:59 +00:00
rubidium
6664998667 (svn r15918) -Fix (r15917): comparing IPs sometimes failed due to 'random' data (as spotted by SpComb) 2009-04-02 23:03:18 +00:00
rubidium
f22566f8df (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 2009-04-02 20:39:30 +00:00
rubidium
785779ca62 (svn r15916) -Codechange: let the network game list use NetworkAddress 2009-04-02 20:17:46 +00:00
rubidium
bdf3611d02 (svn r15915) -Codechange: let the udp code use NetworkAddress. 2009-04-02 19:21:26 +00:00
rubidium
822ff14d73 (svn r15914) -Codechange: let the content handling make use of NetworkAddress. 2009-04-02 18:35:59 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
34bd9ee636 (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 2009-03-06 01:23:25 +00:00
rubidium
2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
rubidium
bf47489d58 (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 2009-01-22 10:09:56 +00:00
rubidium
fd7063530c (svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear 2009-01-20 21:05:13 +00:00
rubidium
7c5a618639 (svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out. 2009-01-20 16:51:55 +00:00
rubidium
206841ba5f (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium
ad43d72a3e (svn r15161) -Change: bump url to 96 bytes 2009-01-20 09:52:11 +00:00
rubidium
1bc8e3f536 (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
rubidium
72b0341ed0 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
rubidium
850a2735cc (svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP. 2009-01-14 12:50:13 +00:00
rubidium
737c187f79 (svn r15053) -Cleanup: remove some unneeded includes 2009-01-13 11:53:33 +00:00
rubidium
01e92ac32a (svn r15052) -Codechange: move the implementation of Send_CompanyInformation to network_server.cpp as the server's the one that sends that information 2009-01-13 11:46:29 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
0e1127e8b5 (svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too. 2009-01-08 14:40:18 +00:00
rubidium
42fb037005 (svn r14766) -Fix (r14730ish): remove unused typedef. 2008-12-29 11:17:12 +00:00
rubidium
3b08d2ecaa (svn r14760) -Fix (rlongago): network connection of clients being closed twice (found due to added assertion in r14730) 2008-12-28 21:45:41 +00:00
rubidium
5fe023cb1b (svn r14759) -Fix (r14730): tab completion causing out-of-bounds read. 2008-12-28 21:07:45 +00:00
rubidium
54f23ed0b3 (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23 20:52:27 +00:00
rubidium
e267bee098 (svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together. 2008-12-23 11:43:32 +00:00
rubidium
97662a0fff (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium
cb8b31c3c1 (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 2008-12-23 09:47:42 +00:00
rubidium
9a96557763 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium
d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium
6d23f48bb6 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
smatz
a5b33d1f3b (svn r14671) -Fix: compilation was broken for some systems 2008-12-13 18:19:44 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
5ab74534da (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
smatz
eeaeecd255 (svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yet 2008-08-25 22:10:47 +00:00
smatz
1294253d68 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
rubidium
c816cc37fd (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
rubidium
6199dc987b (svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages. 2008-08-12 12:23:05 +00:00
rubidium
0fab1dc699 (svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name. 2008-08-11 22:07:26 +00:00
glx
812ab1279a (svn r14026) -Cleanup (r13995, r14004): trailing whitespaces 2008-08-08 15:49:16 +00:00
rubidium
12037a8b38 (svn r13997) -Fix (r13988): in some cases no broadcast addresses would be found. 2008-08-04 19:07:37 +00:00
rubidium
b32b101b8c (svn r13995) -Fix (r13988): some warnings of the compile farm. 2008-08-04 18:27:54 +00:00