Michael Lutz 
							
						 
					 
					
						
						
							
						
						8c24b2b6ce 
					 
					
						
						
							
							Fix: [OSX] Fonts loaded directly from a file have to be registered with CoreText for proper text layout.  
						
						
						
						
					 
					
						2021-01-03 01:00:28 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						4bd3d18f34 
					 
					
						
						
							
							Add: use our search-paths to find fonts based on relative filenames too  
						
						... 
						
						
						
						This allows "small_font = ./myfont.ttf", with "myfont.ttf" located
in "~/.openttd". 
						
						
					 
					
						2021-01-02 23:44:37 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						126f40e012 
					 
					
						
						
							
							Doc: indicate where to find an excellent tutorial on using CMake ( #8475 )  
						
						
						
						
					 
					
						2021-01-02 20:54:57 +01:00 
						 
				 
			
				
					
						
							
							
								2TallTyler 
							
						 
					 
					
						
						
							
						
						fe51051b7c 
					 
					
						
						
							
							Change: Default settings improved for new players  
						
						
						
						
					 
					
						2021-01-02 19:50:22 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						10090d0ac6 
					 
					
						
						
							
							Add: [CMake] Explicitly support txz for Arch Linux  
						
						
						
						
					 
					
						2021-01-02 19:47:14 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						3dfee979a7 
					 
					
						
						
							
							Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves  
						
						
						
						
					 
					
						2021-01-02 19:46:08 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						c288eba813 
					 
					
						
						
							
							Fix: prevent clients making emergency saves twice if server disconnects ( #8477 )  
						
						... 
						
						
						
						This was clearly overlooked during the initial implementation. 
						
						
					 
					
						2021-01-02 20:34:55 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						46e13e7f0b 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						finnish: 3 changes by hpiirai
catalan: 29 changes by J0anJosep 
						
						
					 
					
						2021-01-02 18:24:09 +00:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						5b1fb94240 
					 
					
						
						
							
							Codechange: [OSX] Prevent the compiler from using SSE4 instructions unless we want to.  
						
						... 
						
						
						
						This improves compatibility on older systems. We don't need to disable anything
older, as there are no SSE2-only Macs. 
						
						
					 
					
						2021-01-02 01:26:26 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						8596b43b2b 
					 
					
						
						
							
							Codechange: move some DEBUG-levels and remove some others in saveload routine ( #8474 )  
						
						... 
						
						
						
						When running with -dsl=2 it is very easy to miss important information
as there was a lot of noise in between too. This tunes the debug
levels a bit to be less noisy while keeping the important bits. 
						
						
					 
					
						2021-01-01 14:41:14 +01:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						7222bc5814 
					 
					
						
						
							
							Cleanup  2db88953e7: Remove VL_FIRST_SORT as it's useless  
						
						
						
						
					 
					
						2021-01-01 01:04:27 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						a7fee48b7f 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						finnish: 4 changes by hpiirai
french: 1 change by glx22 
						
						
					 
					
						2020-12-31 18:27:03 +00:00 
						 
				 
			
				
					
						
							
							
								SamuXarick 
							
						 
					 
					
						
						
							
						
						9f423586ad 
					 
					
						
						
							
							Change  #8325 : Make engine reliability independent of introduction date ( #8470 )  
						
						
						
						
					 
					
						2020-12-31 17:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						18fccba410 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						spanish (mexican): 42 changes by absay
russian: 4 changes by Ln-Wolf
finnish: 2 changes by hpiirai
french: 35 changes by glx22
polish: 25 changes by yazalo 
						
						
					 
					
						2020-12-30 18:26:18 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						15fd63b1b8 
					 
					
						
						
							
							Fix: Assert fail when using restart command after opening save/load GUI  
						
						
						
						
					 
					
						2020-12-30 00:57:09 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						80a7d0365b 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 4 changes by telk5093
german: 84 changes by UnsuspiciousGooball
finnish: 4 changes by hpiirai
slovak: 7 changes by FuryPapaya 
						
						
					 
					
						2020-12-29 18:26:06 +00:00 
						 
				 
			
				
					
						
							
							
								gooball 
							
						 
					 
					
						
						
							
						
						0125892f04 
					 
					
						
						
							
							Fix   #8297 : Infrastructure counters for road tunnels, bridges, depots … ( #8454 )  
						
						... 
						
						
						
						The previous fix 887e9481ff0e70df6bf93ce15a3899a03f124c50 only worked for roads and failed to consider a multiplier used for the infrastructure totals for tunnels/bridges.
Also, depots and bus/truck stops are counted as 2 road pieces on creation but were only counted as 1 road piece on conversion because the function DiagDirToRoadBits() was used, which only ever returns single-piece road segments.
Co-authored-by: A. S <admin-git@sotai.tk > 
						
						
					 
					
						2020-12-28 22:54:28 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						b30c3f6498 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 6 changes by telk5093
finnish: 6 changes by hpiirai
slovak: 47 changes by FuryPapaya 
						
						
					 
					
						2020-12-28 18:21:37 +00:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						f7e48cac87 
					 
					
						
						
							
							Fix   #8453 : [Script] Don't truncate loan variation to 32bit  
						
						
						
						
					 
					
						2020-12-28 16:51:15 +01:00 
						 
				 
			
				
					
						
							
							
								dP 
							
						 
					 
					
						
						
							
						
						94057e9b18 
					 
					
						
						
							
							Change: Add some style to GameScript question windows depending on the type  
						
						
						
						
					 
					
						2020-12-28 11:27:42 +00:00 
						 
				 
			
				
					
						
							
							
								J0anJosep 
							
						 
					 
					
						
						
							
						
						edbb5f4f73 
					 
					
						
						
							
							Doc: Remove some SmallVector references from documentation.  
						
						
						
						
					 
					
						2020-12-27 18:40:18 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						e0161cf8da 
					 
					
						
						
							
							Fix  b408fe7: Don't try to construct a std::string from nullptr  
						
						
						
						
					 
					
						2020-12-27 18:30:53 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						1bb0e6ed8c 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						russian: 19 changes by lexuslatvia
finnish: 1 change by hpiirai
latvian: 19 changes by lexuslatvia 
						
						
					 
					
						2020-12-27 18:18:16 +00:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						4f8e7b2a2b 
					 
					
						
						
							
							Fix  65f65ad2: Missing path separator that fell over a cliff.  
						
						
						
						
					 
					
						2020-12-27 15:07:06 +01:00 
						 
				 
			
				
					
						
							
							
								SamuXarick 
							
						 
					 
					
						
						
							
						
						dc5b8020cc 
					 
					
						
						
							
							Fix   #6452 : Reset only editable and visible settings from GUI ( #7890 )  
						
						... 
						
						
						
						Also enables the Reset button while in-game for AI configs. 
						
						
					 
					
						2020-12-27 15:05:47 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						b408fe77f7 
					 
					
						
						
							
							Codechange: Use std::string in file scanners.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						358056ec42 
					 
					
						
						
							
							Codechange: Keep filenames of loaded Fio files in std::strings.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						024a3f6259 
					 
					
						
						
							
							Codechange: Use automatic memory management for language pack reading.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						5cbb2da794 
					 
					
						
						
							
							Codechange: Even more std::string usage in file IO.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						65f65ad2ad 
					 
					
						
						
							
							Codechange: Convert some more FIO functions to take std::string.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						f3326d34e7 
					 
					
						
						
							
							Codechange: Use std::string in FIO search path handling.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						0c6e8a8123 
					 
					
						
						
							
							Codechange: Store file search paths as std::string.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						dd138fc460 
					 
					
						
						
							
							Codechange: Stringify config file paths.  
						
						
						
						
					 
					
						2020-12-27 13:19:25 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						860c270c73 
					 
					
						
						
							
							Codechange: Replace assert_compile macro with static_assert  
						
						
						
						
					 
					
						2020-12-27 10:55:42 +00:00 
						 
				 
			
				
					
						
							
							
								cirdan 
							
						 
					 
					
						
						
							
						
						395a5d9991 
					 
					
						
						
							
							Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTH  
						
						... 
						
						
						
						CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it. 
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								cirdan 
							
						 
					 
					
						
						
							
						
						46ff7d918b 
					 
					
						
						
							
							Cleanup: Remove save-only autolength flag from economy chunk handlers  
						
						... 
						
						
						
						CH_AUTO_LENGTH is only used when saving chunks; it makes no sense
to set it for chunks without a save handler. 
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						0e017f6233 
					 
					
						
						
							
							Codechange: Enable FINAL, (un)likely, __attribute__ when building with clang  
						
						
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						fc52d3df50 
					 
					
						
						
							
							Codechange: Use likely/__builtin_expect for assertion macros  
						
						
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						5cf28be742 
					 
					
						
						
							
							Codechange: Add support for verbose asserts  
						
						
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						eb74179c6d 
					 
					
						
						
							
							Codechange: Unconditionally use static_assert  
						
						... 
						
						
						
						We're well past having to support non-C++11 compliant compilers now. 
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						52f3abba6e 
					 
					
						
						
							
							Cleanup: Remove unnecessary assert_tcompile macro  
						
						
						
						
					 
					
						2020-12-27 10:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						d8605ad18d 
					 
					
						
						
							
							Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops  
						
						
						
						
					 
					
						2020-12-27 10:28:46 +00:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						1478fa93b3 
					 
					
						
						
							
							Add: [NewGRF] Patch flag to test if inflation is on or off.  
						
						
						
						
					 
					
						2020-12-27 10:28:39 +00:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						5a5d613ee3 
					 
					
						
						
							
							Change: Disable changing the inflation setting in network games.  
						
						
						
						
					 
					
						2020-12-27 10:28:39 +00:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						2d9fa81bd0 
					 
					
						
						
							
							Feature: Plant clumps of trees in editor by dragging on the landscape  
						
						
						
						
					 
					
						2020-12-27 01:03:27 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						e0ee2d530a 
					 
					
						
						
							
							Change: Switch tree GUI to use dynamically generated buttons  
						
						... 
						
						
						
						This makes it look a bit better in climates with fewer tree types. 
						
						
					 
					
						2020-12-27 01:03:27 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						4d0f19406b 
					 
					
						
						
							
							Fix: Wrong tree sprite in tree toolbar  
						
						
						
						
					 
					
						2020-12-27 01:03:27 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						2c8c6d423c 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 18 changes by telk5093 
						
						
					 
					
						2020-12-26 18:16:26 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						8fa2a67f6b 
					 
					
						
						
							
							Fix  f66baa44: for-loop is no longer increasing "i"  
						
						... 
						
						
						
						During conversion it was overlooked that the for-loop used to do
this. Oops. 
						
						
					 
					
						2020-12-26 13:32:25 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						f2d78b11dd 
					 
					
						
						
							
							Fix: [Actions] cmakeBuildType is only used with CMakeListsTxtBasic ( #8435 )  
						
						... 
						
						
						
						We use CMakeListsTxtAdvanced, and as such, we have to do this our
self via "-DCMAKE_BUILD_TYPE=RelWithDebInfo". Otherwise we are
producing Debug builds instead of Release builds. Oops. 
						
						
					 
					
						2020-12-26 13:48:57 +01:00