Jonathan G Rennison
23ad010d70
Replace remaining uses of std::deque with ring buffers
...
Cargo packet lists and associated save/load
2023-08-19 14:01:06 +01:00
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
2023-07-01 02:42:51 +01:00
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
2023-06-08 00:01:40 +01:00
Jonathan G Rennison
02fe4af934
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-windows.yml
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/economy.cpp
# src/economy_cmd.h
# src/fios.h
# src/goal.cpp
# src/group_gui.cpp
# src/network/core/config.h
# src/network/network_admin.cpp
# src/newgrf_config.cpp
# src/os/windows/win32.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/stdafx.h
# src/story.cpp
# src/story_base.h
# src/string.cpp
# src/table/settings/economy_settings.ini
# src/tests/CMakeLists.txt
# src/tests/math_func.cpp
2023-05-30 00:49:24 +01:00
Rubidium
e9c03f0dad
Cleanup: remnants of C-style strings in saveload
2023-05-16 18:32:52 +02:00
Rubidium
52a7c69974
Codechange: rework Gamelog changes from union to classes
2023-05-16 18:32:52 +02:00
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
2023-05-14 23:31:03 +02:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Michael Lutz
72c7536325
Codechange: Use a dedicated variable for disaster vehicle action state. ( #10798 )
2023-05-12 21:41:36 +02:00
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
...
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Peter Nelson
912eb68981
Change: Extend entity override manager and station spec lists to support 16 bit IDs.
2023-05-05 07:08:40 +01:00
Peter Nelson
7ccdefa1c1
Change: Increase vehicle random data from 8 to 16 bits.
2023-05-04 21:42:28 +01:00
Rubidium
ee723f26ba
Codechange: Make FileToSaveLoad's title std::string and simplify assignments
2023-04-29 13:23:34 +02:00
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick ( #10712 )
2023-04-24 16:55:40 +00:00
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Tyler Trahan
646a7e625b
Change: Use seconds for Linkgraph update settings ( #10610 )
2023-04-14 22:49:12 +02:00
Charles Pigott
8aea13a85b
Codechange: Use fmt for SlErrorCorruptFmt
2023-04-10 18:58:48 +01:00
dP
e2f1cd44dc
Change: Increase max cargo age and let min cargo payment approach zero. ( #10596 )
...
Co-authored-by: Michael Lutz <michi@icosahedron.de >
2023-04-10 12:34:28 +02:00
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2023-04-09 19:00:26 +02:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Jonathan G Rennison
a57a909deb
Saveload: Add special proc op for whether to save chunk
2023-03-21 18:57:50 +00:00
Jonathan G Rennison
b4f32e44d9
Saveload: Change result type of ChunkSaveLoadSpecialProc
2023-03-21 18:11:11 +00:00
Jonathan G Rennison
6cdf67f38a
Saveload: Add save flag for if this is a scenario save
2023-03-21 18:00:30 +00:00
Tyler Trahan
e5438891e2
Cleanup: Keep spacing saveload versions by groups of five ( #10576 )
2023-03-19 11:02:54 -04:00
Jonathan G Rennison
f44d455adc
Send town zone radii to network clients in new TNNC chunk
2023-03-11 22:23:40 +00:00
Jonathan G Rennison
57437e7068
Saveload: Fix upstream version handling of league table chunks
2023-03-07 18:41:23 +00:00
SamuXarick
6eabbaa751
Fix #10469 , 5e14a20
: [Script] League Table rating element is a int64 everywhere else
2023-02-26 22:25:13 +01:00
Michael Lutz
7352f812e6
Codechange: [Linkgraph] Only store present link graph edges and not all possible edges.
2023-02-26 21:41:24 +01:00
Michael Lutz
178249e7cc
Codechange: Saveload macros for entries with a custom table name.
2023-02-26 21:41:24 +01:00
Jonathan G Rennison
4c1406a4b5
Add: NewGRF road stops
2023-02-26 21:28:30 +01:00
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
Rubidium
5863d78cb4
Codechange: use commented out code, or guard by #ifdef
2023-01-26 23:47:55 +01:00
Michael Lutz
150f05dc15
Change: Heading for 14 now. ( #10302 )
2023-01-01 22:52:23 +01:00
Jonathan G Rennison
2c65b050e4
Saveload: Add SLEG_CONDVARVEC macros
2022-12-31 21:24:58 +00:00
Jonathan G Rennison
690ef6cc22
Saveload: Add support for using upstream save/load for specific chunks
2022-12-03 22:28:49 +00:00
Jonathan G Rennison
dc03bac241
Saveload: Change SlLoadFromBuffer to take a template functor
2022-11-17 00:33:53 +00:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2022-10-29 18:39:03 +02:00
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
Jonathan G Rennison
d0d7d97691
Use static extended feature versions for SlIsObjectCurrentlyValid
2022-02-04 21:40:54 +00:00
Jonathan G Rennison
ff3473fe6a
Add support for multiple scheduled dispatch schedules per order list
2022-01-13 19:46:43 +00:00
Jonathan G Rennison
1f50106466
Saveload: Add functions to save/load to arbitrary buffers
2022-01-03 02:35:50 +00:00
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
2021-11-02 00:51:54 +00:00
Jonathan G Rennison
d1f1a6942a
Add support for loading trunk savegames versions 293 - 299 (12.0)
...
Use modified upstream saveload implementation for these versions
Re-arrange headers to support multiple saveload implementations
2021-11-01 18:33:39 +00:00
Jonathan G Rennison
fb8020916a
Add upstream savegame version fields
2021-10-31 09:47:42 +00:00
Jonathan G Rennison
81290df946
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/lang/spanish.txt
# src/network/core/tcp_content_type.h
# src/network/network_content.cpp
# src/saveload/cheat_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_internal.h
# src/table/settings.h.preamble
# src/table/settings/company_settings.ini
# src/table/settings/currency_settings.ini
# src/table/settings/gameopt_settings.ini
# src/table/settings/misc_settings.ini
# src/table/settings/settings.ini
# src/table/settings/win32_settings.ini
# src/table/settings/window_settings.ini
2021-10-28 01:07:51 +01:00
Jonathan G Rennison
ffef1c9e44
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/saveload/cargopacket_sl.cpp
# src/saveload/cheat_sl.cpp
# src/saveload/company_sl.cpp
# src/saveload/engine_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/stdafx.h
# src/table/settings/settings.ini
# src/town_cmd.cpp
# src/vehicle.cpp
2021-10-25 18:10:15 +01:00
Jonathan G Rennison
544da99102
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/cargopacket.h
# src/lang/korean.txt
# src/linkgraph/linkgraph.h
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.h
# src/network/network_admin.h
# src/network/network_func.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/order_base.h
# src/rail_cmd.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/economy_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/signs_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/subsidy_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_object.cpp
# src/settings.cpp
# src/string.cpp
# src/string_func.h
# src/table/CMakeLists.txt
# src/table/settings/settings.ini
# src/viewport_sprite_sorter_sse4.cpp
2021-10-18 18:01:27 +01:00
Jonathan G Rennison
784fcbd1e7
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/table/currency_settings.ini
# src/table/gameopt_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
2021-10-17 22:55:50 +01:00