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								 rubidium | b8487afe54 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) | 2010-07-19 17:28:27 +00:00 |  | 
			
				
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								 rubidium | 6ef7b78c8b | (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location | 2010-07-19 17:24:33 +00:00 |  | 
			
				
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								 rubidium | 644deff9d2 | (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location | 2010-07-19 17:24:33 +00:00 |  | 
			
				
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								 frosch | 56103a62a4 | (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo) | 2010-05-29 13:08:50 +00:00 |  | 
			
				
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								 frosch | e296eeb20c | (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo) | 2010-05-29 13:08:50 +00:00 |  | 
			
				
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								 frosch | bca1abe146 | (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. | 2010-05-01 13:09:49 +00:00 |  | 
			
				
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								 frosch | 910aade284 | (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. | 2010-05-01 13:09:49 +00:00 |  | 
			
				
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								 frosch | dc1a95a9fd | (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. | 2010-05-01 13:01:21 +00:00 |  | 
			
				
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								 frosch | 7795303227 | (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. | 2010-05-01 13:01:21 +00:00 |  | 
			
				
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								 rubidium | 5f39601d0c | (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects | 2010-04-24 13:35:18 +00:00 |  | 
			
				
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								 rubidium | 1da0086a45 | (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects | 2010-04-24 13:35:18 +00:00 |  | 
			
				
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								 rubidium | 9204c5f1e4 | (svn r19565) -Fix: some NewGRF callbacks were named incorrectly | 2010-04-05 21:01:02 +00:00 |  | 
			
				
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								 rubidium | bc925c0016 | (svn r19565) -Fix: some NewGRF callbacks were named incorrectly | 2010-04-05 21:01:02 +00:00 |  | 
			
				
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								 alberth | fbbf22da32 | (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command. | 2010-02-27 10:21:59 +00:00 |  | 
			
				
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								 alberth | b33264f30f | (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command. | 2010-02-27 10:21:59 +00:00 |  | 
			
				
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								 yexo | 1975efea58 | (svn r19195) -Codechange: actually draw newgrf airport tiles | 2010-02-22 14:16:41 +00:00 |  | 
			
				
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								 yexo | 880fedc192 | (svn r19195) -Codechange: actually draw newgrf airport tiles | 2010-02-22 14:16:41 +00:00 |  | 
			
				
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								 frosch | 45e12aa841 | (svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work) | 2010-02-07 12:04:44 +00:00 |  | 
			
				
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								 frosch | fb9b833dc4 | (svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work) | 2010-02-07 12:04:44 +00:00 |  | 
			
				
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								 yexo | fcef0a491d | (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry | 2010-01-21 18:32:44 +00:00 |  | 
			
				
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								 yexo | e80f4f20af | (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry | 2010-01-21 18:32:44 +00:00 |  | 
			
				
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								 rubidium | 7127338414 | (svn r18872) -Codechange: introduce PaletteID and use it | 2010-01-21 01:38:13 +00:00 |  | 
			
				
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								 rubidium | f94c83a387 | (svn r18872) -Codechange: introduce PaletteID and use it | 2010-01-21 01:38:13 +00:00 |  | 
			
				
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								 frosch | eded89633c | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | 2010-01-17 15:05:25 +00:00 |  | 
			
				
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								 frosch | 24e0945bc4 | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | 2010-01-17 15:05:25 +00:00 |  | 
			
				
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								 frosch | 9bbabadd29 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). | 2010-01-17 01:01:56 +00:00 |  | 
			
				
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								 frosch | d9d75c83d5 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). | 2010-01-17 01:01:56 +00:00 |  | 
			
				
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								 rubidium | 9467b7c6d6 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 rubidium | 82fc28f77f | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 yexo | 5cad8dac74 | (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses | 2010-01-08 22:42:00 +00:00 |  | 
			
				
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								 yexo | 7f6016031e | (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses | 2010-01-08 22:42:00 +00:00 |  | 
			
				
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								 frosch | 340f5e8569 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. | 2010-01-08 20:42:12 +00:00 |  | 
			
				
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								 frosch | 5b422d0c64 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. | 2010-01-08 20:42:12 +00:00 |  | 
			
				
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								 rubidium | e48416ad4e | (svn r18718) -Codechange: make a wrapper macro for looping TileAreas | 2010-01-04 18:30:10 +00:00 |  | 
			
				
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								 rubidium | 3e131e2fec | (svn r18718) -Codechange: make a wrapper macro for looping TileAreas | 2010-01-04 18:30:10 +00:00 |  | 
			
				
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								 rubidium | 6cac8be361 | (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | 2010-01-04 18:21:07 +00:00 |  | 
			
				
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								 rubidium | 87466a4ed0 | (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | 2010-01-04 18:21:07 +00:00 |  | 
			
				
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								 rubidium | c719069e05 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) | 2009-12-16 11:35:05 +00:00 |  | 
			
				
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								 rubidium | d46127a723 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) | 2009-12-16 11:35:05 +00:00 |  | 
			
				
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								 rubidium | 2aba1ac3fd | (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) | 2009-12-16 00:06:51 +00:00 |  | 
			
				
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								 rubidium | f0728ca1d1 | (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) | 2009-12-16 00:06:51 +00:00 |  | 
			
				
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								 rubidium | 0c2f375230 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. | 2009-09-16 19:10:50 +00:00 |  | 
			
				
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								 rubidium | 430ce19418 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. | 2009-09-16 19:10:50 +00:00 |  | 
			
				
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								 rubidium | c2c0f4403e | (svn r17534) -Codechange: unify the naming of callback masks/flags | 2009-09-14 12:22:57 +00:00 |  | 
			
				
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								 rubidium | 64bafcbe18 | (svn r17534) -Codechange: unify the naming of callback masks/flags | 2009-09-14 12:22:57 +00:00 |  | 
			
				
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								 smatz | 09e1ecc8ac | (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() | 2009-08-30 11:47:41 +00:00 |  | 
			
				
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								 smatz | ee685c8287 | (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() | 2009-08-30 11:47:41 +00:00 |  | 
			
				
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								 rubidium | 99d46e0ad7 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 rubidium | 7fbc33dae1 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 frosch | 562eb36838 | (svn r17118) -Fix: Mark industry tiles dirty when trigger are triggered. | 2009-08-08 18:24:48 +00:00 |  |