frosch
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6bceb8b7ab
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(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.
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2013-11-07 18:17:21 +00:00 |
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terkhen
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e10a670c0c
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(svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI.
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2011-06-12 20:51:38 +00:00 |
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rubidium
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43c8073551
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
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rubidium
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92767f454e
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(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h
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2010-08-08 09:07:40 +00:00 |
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frosch
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efdc25bb73
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(svn r19731) -Add: Spritepicker to sprite alignment tool.
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2010-04-26 20:35:27 +00:00 |
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rubidium
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738e71af4a
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(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
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2010-04-25 16:27:30 +00:00 |
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rubidium
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ab8562f71c
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(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables
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2010-04-24 13:36:29 +00:00 |
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