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24a85d1c99c308b76cf3aad22b9aca6657bf1eb3
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7 Commits

Author SHA1 Message Date
frosch
6bceb8b7ab (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
terkhen
e10a670c0c (svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI. 2011-06-12 20:51:38 +00:00
rubidium
43c8073551 (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
rubidium
92767f454e (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 2010-08-08 09:07:40 +00:00
frosch
efdc25bb73 (svn r19731) -Add: Spritepicker to sprite alignment tool. 2010-04-26 20:35:27 +00:00
rubidium
738e71af4a (svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. 2010-04-25 16:27:30 +00:00
rubidium
ab8562f71c (svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables 2010-04-24 13:36:29 +00:00
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