rubidium
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cdd35c6a51
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(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
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2010-12-12 20:58:33 +00:00 |
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rubidium
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fcd12b07bc
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(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP
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2010-12-12 20:11:46 +00:00 |
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rubidium
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e0351ab414
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(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP
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2010-12-12 20:11:46 +00:00 |
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alberth
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de9c678901
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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3b0ee65571
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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73364915f1
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(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available.
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2010-11-20 12:20:59 +00:00 |
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alberth
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d6afbd025c
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(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available.
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2010-11-20 12:20:59 +00:00 |
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alberth
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3f65b99859
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(svn r21175) -Add: Forced construction of missing industries.
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2010-11-13 15:21:55 +00:00 |
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alberth
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2c4564c7dd
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(svn r21175) -Add: Forced construction of missing industries.
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2010-11-13 15:21:55 +00:00 |
|
alberth
|
be6ea97934
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(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries.
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2010-11-13 15:20:57 +00:00 |
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alberth
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0c775e5750
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(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries.
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2010-11-13 15:20:57 +00:00 |
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alberth
|
af72592ce1
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(svn r21173) -Codechange: Don't recompute target industry counts each time.
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2010-11-13 15:19:43 +00:00 |
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alberth
|
a245db6360
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(svn r21173) -Codechange: Don't recompute target industry counts each time.
|
2010-11-13 15:19:43 +00:00 |
|
alberth
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93765020f1
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(svn r21172) -Feature: Better control over how many new industries are created during the game.
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2010-11-13 15:17:55 +00:00 |
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alberth
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eb4ab0091a
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(svn r21172) -Feature: Better control over how many new industries are created during the game.
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2010-11-13 15:17:55 +00:00 |
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alberth
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40d69ce604
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(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
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alberth
|
f22fb0d53d
|
(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
|
alberth
|
d698ee91df
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(svn r21169) -Feature: Do not build industries during economic recession.
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2010-11-13 15:08:47 +00:00 |
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alberth
|
67549a206c
|
(svn r21169) -Feature: Do not build industries during economic recession.
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2010-11-13 15:08:47 +00:00 |
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alberth
|
a9009b2acb
|
(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
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2010-11-13 15:07:34 +00:00 |
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alberth
|
3211ab301e
|
(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
|
2010-11-13 15:07:34 +00:00 |
|
alberth
|
6d73213ab7
|
(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
|
2010-11-13 15:04:58 +00:00 |
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alberth
|
e861487bcb
|
(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
|
2010-11-13 15:04:58 +00:00 |
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alberth
|
c8e5a7b411
|
(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
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2010-11-13 15:02:31 +00:00 |
|
alberth
|
1bf94674df
|
(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
|
2010-11-13 15:02:31 +00:00 |
|
alberth
|
aac41efa1a
|
(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
|
2010-11-13 10:17:16 +00:00 |
|
alberth
|
239fcc8ccd
|
(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
|
2010-11-13 10:17:16 +00:00 |
|
alberth
|
373c615e9e
|
(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
|
2010-11-13 10:11:47 +00:00 |
|
alberth
|
6c088543c1
|
(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
|
2010-11-13 10:11:47 +00:00 |
|
alberth
|
b698045b82
|
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
|
2010-11-13 09:45:20 +00:00 |
|
alberth
|
43f807a918
|
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
|
2010-11-13 09:45:20 +00:00 |
|
yexo
|
30b29ae060
|
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
|
2010-10-28 11:10:12 +00:00 |
|
yexo
|
9a07ebc382
|
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
|
2010-10-28 11:10:12 +00:00 |
|
rubidium
|
6d72dd4b78
|
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
|
2010-10-16 13:15:54 +00:00 |
|
rubidium
|
0b67a7ccd5
|
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
|
2010-10-16 13:15:54 +00:00 |
|
frosch
|
1abaae6002
|
(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
|
2010-10-04 20:10:31 +00:00 |
|
frosch
|
8a5571a264
|
(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
|
2010-10-04 20:10:31 +00:00 |
|
frosch
|
8a55246fe6
|
(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
|
2010-10-04 19:23:50 +00:00 |
|
frosch
|
7f060bdaf5
|
(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
|
2010-10-04 19:23:50 +00:00 |
|
frosch
|
d8887e4848
|
(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
|
2010-09-26 11:04:30 +00:00 |
|
frosch
|
b65f463e33
|
(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
|
2010-09-26 11:04:30 +00:00 |
|
smatz
|
037cc66755
|
(svn r20764) -Codechange: minor coding style fix
|
2010-09-07 20:38:26 +00:00 |
|
smatz
|
a09bc6c366
|
(svn r20764) -Codechange: minor coding style fix
|
2010-09-07 20:38:26 +00:00 |
|
yexo
|
a25dc57aac
|
(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
|
2010-09-06 15:23:16 +00:00 |
|
yexo
|
8cc43828e8
|
(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
|
2010-09-06 15:23:16 +00:00 |
|
yexo
|
23723413ca
|
(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
|
2010-09-05 16:00:04 +00:00 |
|
yexo
|
323c526a4d
|
(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
|
2010-09-05 16:00:04 +00:00 |
|
frosch
|
4a4dd45193
|
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
|
2010-09-05 13:31:39 +00:00 |
|
frosch
|
42a996ec23
|
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
|
2010-09-05 13:31:39 +00:00 |
|
alberth
|
c10b57c260
|
(svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build.
|
2010-09-04 12:09:12 +00:00 |
|