Commit Graph

622 Commits

Author SHA1 Message Date
Jonathan G Rennison
281d346fe2 Merge branch 'master' into jgrpp
# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2019-01-29 02:28:14 +00:00
Peter Nelson
225790892d Change: Make ships stop and change direction slowly instead of instantly turning. 2019-01-24 20:47:40 +00:00
Jonathan G Rennison
8e832afb65 Merge branch 'save_ext' into jgrpp 2019-01-21 23:40:43 +00:00
Jonathan G Rennison
d3cef7284a Fix missing case in SlCalcObjMemberLength
Fixes 80d6f6c622
2019-01-21 23:40:28 +00:00
Jonathan G Rennison
191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Jonathan G Rennison
80d6f6c622 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
Peter Nelson
81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
Peter Nelson
1c725fce47 Change: Add ability to save/load std::deque<> containers. 2019-01-19 23:11:17 +00:00
Jonathan G Rennison
0dba091d79 Merge branch 'cpp-11' into save_ext
# Conflicts:
#	config.lib
#	src/saveload/saveload.cpp
2019-01-06 22:10:04 +00:00
Jonathan G Rennison
e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Niels Martin Hansen
8859381d30 Add: Industries can produce and accept up to 16 different cargoes 2018-11-03 21:43:54 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Jonathan G Rennison
6bcc705c7c Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
2018-09-20 08:32:56 +01:00
Michael Lutz
4b0b4e0643 Feature: [NewGRF] Increase size of persistent storage to 256. 2018-09-02 21:31:15 +02:00
Jonathan G Rennison
ae15c96c1a Merge branch 'master' into jgrpp
# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_gui.cpp
#	src/bridge_map.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/rail_map.h
#	src/rail_type.h
#	src/road_map.h
#	src/saveload/afterload.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_rail.cpp
#	src/station_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
2018-07-26 20:54:13 +01:00
Peter Nelson
bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
Peter Nelson
5db883fbe9 Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
Jonathan G Rennison
3330e4cef8 Merge branch 'cargo_type_order' into jgrpp
# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
2018-07-02 21:04:06 +01:00
Jonathan G Rennison
373ff3dd4e Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
#	src/table/settings.h.preamble
2018-07-02 18:41:39 +01:00
PeterN
11ab3c4ea2 Change: Increase cargo type limit to 64. 2018-06-26 13:32:58 +01:00
Jonathan G Rennison
2c7b96cf1e Merge branch 'save_ext' into jgrpp 2018-06-11 00:58:52 +01:00
Jonathan G Rennison
a3156804c5 Fix narrowing/type conversion warning on big endian platforms 2018-06-11 00:55:49 +01:00
Jonathan G Rennison
03b0931c57 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/saveload/saveload.cpp
2018-06-01 23:32:33 +01:00
Jonathan G Rennison
51e9cc6695 Log save/load chunk sizes at sl debug level 3 2018-06-01 23:24:30 +01:00
cirdan
c06c929771 Remove unused ChunkType flag CH_AUTO_LENGTH
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.

(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e)
2018-06-01 23:23:57 +01:00
Jonathan G Rennison
159909f4b1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
Jonathan G Rennison
aae7806d5d Move save/load ReadBuffer and MemoryDumper to separate header
Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74 Change SlAutolength to only call proc once 2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a Save/memory dumper performance improvements 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186 Performance improvements to savegame loading 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
fa304cdb75 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Jonathan G Rennison
ad1c402ad8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/settings_type.h
#	src/town_cmd.cpp
#	src/window.cpp
2018-05-03 23:54:51 +01:00
Pavel Stupnikov
fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
Jonathan G Rennison
1fe0bb76b9 Merge branches 'crashlog_improvements', 'save_ext', 'version_utils' into jgrpp 2018-04-27 02:42:20 +01:00
Jonathan G Rennison
4bcd05a620 Merge branch 'cpp-11' into save_ext
# Conflicts:
#	findversion.sh
2018-04-27 01:33:39 +01:00
Jonathan G Rennison
70b6500d73 Merge branch 'save_ext' into jgrpp 2018-03-22 23:13:16 +00:00
Jonathan G Rennison
c2ab4cb2ae Fix commit fb946f6a, which broke new game/map creation 2018-03-22 23:11:19 +00:00
Jonathan G Rennison
22724e13bc Merge branch 'save_ext' into jgrpp 2018-03-20 01:15:21 +00:00
Jonathan G Rennison
fb946f6a2b Don't reset savegame feature versions at end of DoLoad, so that -q works 2018-03-20 01:15:01 +00:00
frosch
8c458c153d (svn r27990) -Update: Docs 2018-03-14 18:05:06 +00:00
Jonathan G Rennison
385a2552e9 Merge branch 'enhanced_viewport_overlay' into jgrpp 2018-03-11 22:21:39 +00:00
Jonathan G Rennison
864d94d2c5 Merge branch 'save_ext' into enhanced_viewport_overlay
# Conflicts:
#	src/industry_cmd.cpp
#	src/vehicle.cpp
2018-03-11 22:16:19 +00:00
Jonathan G Rennison
16c67ea484 Merge branch 'master' into enhanced_viewport_overlay
# Conflicts:
#	src/industry_cmd.cpp
#	src/saveload/saveload.cpp
#	src/stdafx.h
#	src/vehicle.cpp
2018-03-11 22:10:21 +00:00
frosch
59dd7be686 (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 2018-03-11 12:11:09 +00:00
frosch
91bcc210cf (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 2018-03-11 12:11:09 +00:00
keldorkatarn
1d3cf59d8a Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
2017-09-20 19:11:48 +01:00
Jonathan G Rennison
2574e46df8 Merge branch 'save_ext' into enhanced_viewport_overlay
# Conflicts:
#	src/smallmap_gui.cpp
2017-09-04 01:04:04 +01:00
innocenat
59554a5dd2 Fix bug in new SL_VARVEC save/load code 2017-05-30 02:56:02 +07:00
innocenat
2895b1921d Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
2017-05-29 19:08:15 +07:00