glx 
							
						 
					 
					
						
						
							
						
						efe831934a 
					 
					
						
						
							
							(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.  
						
						
						
						
					 
					
						2008-02-10 05:21:08 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						d9af979d6a 
					 
					
						
						
							
							(svn r12096) -Fix: remove leftover property when loading older savegames  
						
						
						
						
					 
					
						2008-02-09 17:36:21 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						e3301db213 
					 
					
						
						
							
							(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.  
						
						
						
						
					 
					
						2008-02-09 17:30:13 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						802c949755 
					 
					
						
						
							
							(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes  
						
						
						
						
					 
					
						2008-02-09 15:07:31 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						221494bd3f 
					 
					
						
						
							
							(svn r12093) -Fix: do not set station owner for buoys when merging company  
						
						
						
						
					 
					
						2008-02-09 12:20:50 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						cebb86777a 
					 
					
						
						
							
							(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.  
						
						... 
						
						
						
						And use multiply/divide operations instead of shifting.  It does the same, just adds a bit more readability 
						
						
					 
					
						2008-02-09 03:12:05 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						a782ab3903 
					 
					
						
						
							
							(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums  
						
						
						
						
					 
					
						2008-02-09 03:03:09 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						cf9447c15b 
					 
					
						
						
							
							(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType  
						
						
						
						
					 
					
						2008-02-09 02:49:33 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						9343ad44fd 
					 
					
						
						
							
							(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects  
						
						
						
						
					 
					
						2008-02-09 02:46:49 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						8195e57fd4 
					 
					
						
						
							
							(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders  
						
						
						
						
					 
					
						2008-02-08 19:57:56 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						e2de86f951 
					 
					
						
						
							
							(svn r12087) -Fix: MSVC warnings  
						
						
						
						
					 
					
						2008-02-08 17:53:01 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						731137678c 
					 
					
						
						
							
							(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities  
						
						
						
						
					 
					
						2008-02-08 16:56:52 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						7b9efcea21 
					 
					
						
						
							
							(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)  
						
						
						
						
					 
					
						2008-02-08 16:25:55 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						2173b03144 
					 
					
						
						
							
							(svn r12084) -Fix: 'Early retirement'-properties are signed.  
						
						
						
						
					 
					
						2008-02-08 15:34:54 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						bf15bc9c57 
					 
					
						
						
							
							(svn r12083) -Cleanup: Adding some more files in MSVC projects  
						
						
						
						
					 
					
						2008-02-07 18:02:22 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						30a8c150d0 
					 
					
						
						
							
							(svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting.  Only the "Absolute" name matters  
						
						
						
						
					 
					
						2008-02-07 17:24:38 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						034150c199 
					 
					
						
						
							
							(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h  
						
						... 
						
						
						
						It is more descriptive name and it will not upset the generate script anymore 
						
						
					 
					
						2008-02-07 17:01:06 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						b68f398cac 
					 
					
						
						
							
							(svn r12080) -Fix: update waypoint signs when changing language  
						
						
						
						
					 
					
						2008-02-07 16:17:00 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						1bcc1927b1 
					 
					
						
						
							
							(svn r12079) -Fix: Use search paths when opening console scripts.  
						
						
						
						
					 
					
						2008-02-07 10:01:18 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						431c3ce3c1 
					 
					
						
						
							
							(svn r12078) -Cleanup: Add missing headers on project files  
						
						
						
						
					 
					
						2008-02-07 04:47:38 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						8a3f6830a3 
					 
					
						
						
							
							(svn r12077) -Cleanup: Remove files not used anymore from project files  
						
						
						
						
					 
					
						2008-02-07 03:45:02 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						eb0d50aaff 
					 
					
						
						
							
							(svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name  
						
						
						
						
					 
					
						2008-02-07 01:56:39 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						a187d92d87 
					 
					
						
						
							
							(svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed.  
						
						
						
						
					 
					
						2008-02-06 23:08:49 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						8606e70819 
					 
					
						
						
							
							(svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees()  
						
						
						
						
					 
					
						2008-02-06 23:08:04 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						c0c9b80db3 
					 
					
						
						
							
							(svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible  
						
						
						
						
					 
					
						2008-02-06 22:59:31 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						918591c05b 
					 
					
						
						
							
							(svn r12072) -Fix: Make docks at sea flood neighboured tiles.  
						
						
						
						
					 
					
						2008-02-06 16:19:28 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						7860d8d18a 
					 
					
						
						
							
							(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.  
						
						
						
						
					 
					
						2008-02-06 16:12:23 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						e95e887772 
					 
					
						
						
							
							(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.  
						
						
						
						
					 
					
						2008-02-06 15:32:06 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						94f4217984 
					 
					
						
						
							
							(svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.  
						
						
						
						
					 
					
						2008-02-06 03:01:29 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						5049ff8e8e 
					 
					
						
						
							
							(svn r12068) -Fix(r12067): forgot a return  
						
						
						
						
					 
					
						2008-02-06 02:43:42 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						f29c748d4c 
					 
					
						
						
							
							(svn r12067) -Cleanup: Codestyle on loading object references  
						
						
						
						
					 
					
						2008-02-05 23:22:34 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						62b3520e51 
					 
					
						
						
							
							(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec  
						
						... 
						
						
						
						-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer 
						
						
					 
					
						2008-02-05 05:21:02 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						80daad8d4d 
					 
					
						
						
							
							(svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )  
						
						
						
						
					 
					
						2008-02-05 05:03:50 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						3003986e67 
					 
					
						
						
							
							(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.  
						
						
						
						
					 
					
						2008-02-05 04:48:56 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						c261218cf5 
					 
					
						
						
							
							(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()  
						
						
						
						
					 
					
						2008-02-05 00:30:58 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						146779b158 
					 
					
						
						
							
							(svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile  
						
						... 
						
						
						
						-Fix: houses with zero probability could be built 
						
						
					 
					
						2008-02-04 23:24:22 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						23c669fe50 
					 
					
						
						
							
							(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore  
						
						
						
						
					 
					
						2008-02-04 22:44:05 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						dbfdc5df94 
					 
					
						
						
							
							(svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway  
						
						... 
						
						
						
						-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed 
						
						
					 
					
						2008-02-04 22:15:48 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						b35611dae3 
					 
					
						
						
							
							(svn r12059) -Fix (r12041): industries prop 24 is a word  
						
						
						
						
					 
					
						2008-02-04 16:48:00 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						5e7c8012ec 
					 
					
						
						
							
							(svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.  
						
						... 
						
						
						
						-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts. 
						
						
					 
					
						2008-02-04 16:24:25 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						04ef38ec60 
					 
					
						
						
							
							(svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden  
						
						
						
						
					 
					
						2008-02-04 15:56:39 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						2a2aa1d22a 
					 
					
						
						
							
							(svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.  
						
						
						
						
					 
					
						2008-02-04 15:26:35 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						b206e50f80 
					 
					
						
						
							
							(svn r12055) -Fix: another way to fix AI trying to build road through depots  
						
						
						
						
					 
					
						2008-02-04 14:08:02 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						a528dc89c7 
					 
					
						
						
							
							(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...  
						
						
						
						
					 
					
						2008-02-04 11:28:12 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						2588879c6d 
					 
					
						
						
							
							(svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;)  
						
						
						
						
					 
					
						2008-02-03 20:23:59 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						20e9abed47 
					 
					
						
						
							
							(svn r12050) -Fix: random_func broke for desync debug.  
						
						
						
						
					 
					
						2008-02-03 16:21:19 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						0ca3977af8 
					 
					
						
						
							
							(svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count  
						
						
						
						
					 
					
						2008-02-03 12:41:06 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						1e51090e74 
					 
					
						
						
							
							(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.  
						
						
						
						
					 
					
						2008-02-03 03:37:33 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						90973cdcef 
					 
					
						
						
							
							(svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2  
						
						
						
						
					 
					
						2008-02-03 00:24:53 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						612ba5c787 
					 
					
						
						
							
							(svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.  
						
						
						
						
					 
					
						2008-02-02 21:09:05 +00:00