Commit Graph

1184 Commits

Author SHA1 Message Date
rubidium
1b27095c83 (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium
f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium
f765b3d6aa (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
rubidium
16ce2192e4 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
rubidium
8220153e6b (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium
7d6c255044 (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium
6900de65b9 (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium
fbb22487fc (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium
23727da96f (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
7dda2d93da (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium
7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium
773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium
966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium
0b90d5319d (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. 2007-06-12 23:35:10 +00:00
rubidium
031565527e (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. 2007-06-12 23:35:10 +00:00
maedhros
f8ae742da4 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 2007-06-12 22:13:49 +00:00
maedhros
12be876131 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 2007-06-12 22:13:49 +00:00
maedhros
12b359fa32 (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
maedhros
49ba521e77 (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
maedhros
c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
maedhros
3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
f73956888f (svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed. 2007-06-10 20:27:28 +00:00
rubidium
77b06e922f (svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed. 2007-06-10 20:27:28 +00:00
peter1138
f2e0912ce9 (svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics. 2007-06-08 09:35:39 +00:00
peter1138
9c66082b07 (svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics. 2007-06-08 09:35:39 +00:00
rubidium
d255041365 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month). 2007-06-07 14:38:45 +00:00
rubidium
8a74b2ebe1 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month). 2007-06-07 14:38:45 +00:00
maedhros
fa548f1a6f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
maedhros
4acf3e4c3f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
rubidium
76b1a66498 (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. 2007-05-26 09:13:59 +00:00
rubidium
932a968af2 (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. 2007-05-26 09:13:59 +00:00
rubidium
8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
rubidium
7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
belugas
662bee5b12 (svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct 2007-05-18 17:55:07 +00:00
belugas
49570edfe9 (svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct 2007-05-18 17:55:07 +00:00
belugas
c4b90f3137 (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 2007-05-18 00:33:47 +00:00
belugas
380d18fb69 (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 2007-05-18 00:33:47 +00:00
rubidium
b007a3419c (svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. 2007-05-17 20:19:55 +00:00
rubidium
44ddf033ed (svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. 2007-05-17 20:19:55 +00:00
rubidium
08be68e0b4 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium
23492f1f34 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium
0f81140b59 (svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas). 2007-05-15 06:20:16 +00:00
rubidium
a390db6941 (svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas). 2007-05-15 06:20:16 +00:00
rubidium
49476d46e6 (svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
 - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
2007-05-14 20:12:32 +00:00
rubidium
72662e15f9 (svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
 - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
2007-05-14 20:12:32 +00:00