Commit Graph

100 Commits

Author SHA1 Message Date
Jonathan G Rennison
853ed272be Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/crashlog.cpp
#	src/dropdown.cpp
#	src/dropdown_type.h
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/main_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/news_gui.cpp
#	src/news_type.h
#	src/openttd.cpp
#	src/order_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/signs.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/texteff.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/opengl.cpp
#	src/viewport.cpp
#	src/waypoint_cmd.cpp
#	src/zoom_type.h
2024-05-30 17:54:01 +01:00
Peter Nelson
9854553e10 Codechange: ZOOM_LVL_SHIFT/BASE are not actually ZOOM_LVLs.
Rename to ZOOM_BASE_SHIFT and ZOOM_BASE respectively, and derive from ZOOM_LVL instead of numeric value.
2024-04-04 22:27:03 +01:00
Peter Nelson
7c322ebcf1 Codechange: Define a ZOOM_LVL for minimum text effect visibility. 2024-04-04 22:27:03 +01:00
Jonathan G Rennison
5f7034f23c Fix clang compilation issue with _text_effects 2024-01-22 02:14:56 +00:00
Jonathan G Rennison
97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
2e06374f6f Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/gfx_func.h
#	src/group_gui.cpp
#	src/industry_gui.cpp
#	src/misc_gui.cpp
#	src/news_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/smallmap_gui.cpp
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
2023-12-17 01:16:48 +00:00
Jonathan G Rennison
b80e2dff19 Fix crash which could occur when adding/updating text effects
When DParam 0 or 1 contained a leftover string

See: #612
2023-11-20 19:25:23 +00:00
Peter Nelson
3c61c642a9 Codechange: Don't allocate a text effect with INVALID_TE_ID.
Previously, despite INVALID_TE_ID existing, it was not checked during allocation and there was no limit to the number of text effects.
2023-09-09 19:26:47 +01:00
Peter Nelson
78b841d14e Codechange: Take reference to text effect instead of pointer when updating. 2023-09-09 19:26:47 +01:00
Peter Nelson
7519f7ad79 Codechange: Use std::find_if to find or assign a text effect slot.
This replaces an index-based loop.
2023-09-09 19:26:47 +01:00
Richard Wheeler
96fdfb941a Feature: Transparency option for cost and income indicators (#11001) 2023-08-25 16:04:40 +02:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium
8b7c34d7d4 Codechange: use string parameter backps for the text effects 2023-07-03 00:00:12 +02:00
Jonathan G Rennison
ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Rubidium
321f01602a Codechange: reduce passing around parameters, but formatting strings earlier 2023-06-23 06:48:13 +02:00
Rubidium
3323402aaa Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
Patric Stout
1ba4dcc924 Codechange: migrate all Window-related timers to the new framework
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Jonathan G Rennison
6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2022-11-09 22:24:31 +00:00
PeterN
b36bfc7ab0 Fix #9174: Don't update text effect if it has been reset. (#9183)
(cherry picked from commit 0bc6f32346)
2021-05-06 21:13:46 +01:00
PeterN
43fe7463ba Fix: Update text effect size when font zoom is changed. (#9174)
(cherry picked from commit 18651dd8b1)
2021-05-06 20:52:00 +01:00
PeterN
0bc6f32346 Fix #9174: Don't update text effect if it has been reset. (#9183) 2021-05-03 15:12:47 +01:00
PeterN
18651dd8b1 Fix: Update text effect size when font zoom is changed. (#9174) 2021-05-02 10:43:14 +01:00
Jonathan G Rennison
db9e088801 Pre-filter signs by Y coordinate in DrawTextEffects 2020-02-28 01:36:28 +00:00
Jonathan G Rennison
c42ce832ae Fix viewport signs and text effects marking viewports dirty unnecessarily
* When at high zoom levels where the signs are not shown
* Where the sign type is disabled in the display options
2020-02-17 23:23:15 +00:00
Jonathan G Rennison
cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jonathan G Rennison
ac5139343a Maintain free list for text effect entries 2019-10-04 18:32:18 +01:00
Henry Wilson
c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson
aa7ca7fe64 Codechange: Replaced SmallVector::Get(n) non-const with std::vector::data() + n 2019-03-26 20:15:57 +00:00
Henry Wilson
f3938fdb83 Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_to_fit() 2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Peter Nelson
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson
59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
frosch
9fb56ca02e (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium
446d50f658 (svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen) 2013-02-17 14:50:54 +00:00
rubidium
113746b3a6 (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
rubidium
6db0753a46 (svn r24066) -Change: do not redraw the text effect when nothing changed (Rhamphoryncus) 2012-03-25 19:23:59 +00:00
peter1138
7337e7ff49 (svn r23318) -Change: Make text effects rise at their previous speed. 2011-11-24 17:15:38 +00:00
peter1138
81598273e9 (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
smatz
c5b34444af (svn r19084) -Codechange: minor coding-style fixups 2010-02-10 17:37:47 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
smatz
9cefcdab82 (svn r18636) -Codechange: make TextEffect::duration a value in ticks instead of ticks * 8 2009-12-25 23:22:41 +00:00
smatz
e6d6704f32 (svn r18635) -Codechange: store TextEffects in a SmallVector 2009-12-25 23:15:08 +00:00
rubidium
b0603f4c2e (svn r18602) -Codechange: unify the viewport sign and text effect drawing
-Fix [FS#3394]: signs could occasionally glitch
2009-12-22 12:50:41 +00:00
frosch
c24d6d3f4e (svn r18244) -Codechange: Make texteffects big font aware. 2009-11-22 20:23:41 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00