belugas
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1e4f8d7a23
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(svn r11091) -Codechange: Partial rewrite of the road management code of towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
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2007-09-12 23:56:21 +00:00 |
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rubidium
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8b46bc7b98
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(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
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2007-09-09 11:30:44 +00:00 |
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rubidium
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30b3819870
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(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
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2007-09-09 11:30:44 +00:00 |
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rubidium
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0ca9fd7dc2
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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2007-09-09 10:13:17 +00:00 |
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rubidium
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65f9a0f21a
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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2007-09-09 10:13:17 +00:00 |
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rubidium
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b3f9121f14
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(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
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2007-08-31 13:06:28 +00:00 |
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rubidium
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c81eafdaa0
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(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
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2007-08-31 13:06:28 +00:00 |
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rubidium
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f4482907da
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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rubidium
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b284b5fa92
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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belugas
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cb3843b820
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(svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13)
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2007-08-28 01:09:41 +00:00 |
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belugas
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41a0bd2b74
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(svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13)
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2007-08-28 01:09:41 +00:00 |
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belugas
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da58abafe8
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(svn r10993) -Codechange: A few less magical numbers (skidd13)
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2007-08-27 23:50:56 +00:00 |
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belugas
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6212b29b23
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(svn r10993) -Codechange: A few less magical numbers (skidd13)
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2007-08-27 23:50:56 +00:00 |
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rubidium
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759255df12
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(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
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2007-08-27 21:18:04 +00:00 |
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rubidium
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5ce935c6eb
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(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
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2007-08-27 21:18:04 +00:00 |
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rubidium
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8f719a7b2d
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
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rubidium
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83e1fdcb01
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
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glx
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3245f97832
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(svn r10787) -Fix r10755: _total_towns was not increased when placing town manually in scenario editor
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2007-08-04 23:35:27 +00:00 |
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glx
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8cea2059a5
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(svn r10787) -Fix r10755: _total_towns was not increased when placing town manually in scenario editor
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2007-08-04 23:35:27 +00:00 |
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rubidium
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655b2048e5
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
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2007-08-03 20:18:38 +00:00 |
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rubidium
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2dd7a5d296
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
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2007-08-03 20:18:38 +00:00 |
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rubidium
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2f89fef353
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
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rubidium
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e4149482ec
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
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rubidium
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032de036dd
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(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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2007-08-02 21:05:54 +00:00 |
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rubidium
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db374f600c
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(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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2007-08-02 21:05:54 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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903a0a08c2
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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a26ef1ee3a
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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belugas
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a59b7f492d
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(svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather information for tiles on which it could not build. aising the values to 2 will prevent further invasion of the water-at-the-edge :)
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2007-07-11 02:13:00 +00:00 |
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belugas
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fb92e30dfb
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(svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather information for tiles on which it could not build. aising the values to 2 will prevent further invasion of the water-at-the-edge :)
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2007-07-11 02:13:00 +00:00 |
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belugas
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95c877cf71
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(svn r10504) -Codechange: Shorten the test if no track bit has been found
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2007-07-11 01:45:44 +00:00 |
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belugas
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5111c6205c
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(svn r10504) -Codechange: Shorten the test if no track bit has been found
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2007-07-11 01:45:44 +00:00 |
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rubidium
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7cb7488836
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(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
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2007-07-09 19:38:12 +00:00 |
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rubidium
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b876be0064
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(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
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2007-07-09 19:38:12 +00:00 |
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glx
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bb3eb6eed4
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(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town
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2007-07-03 15:24:50 +00:00 |
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glx
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e08965fdcb
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(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town
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2007-07-03 15:24:50 +00:00 |
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peter1138
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cd0e022172
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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2007-06-27 20:53:25 +00:00 |
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peter1138
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c692d897cd
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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2007-06-27 20:53:25 +00:00 |
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peter1138
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8ee9e8bf1e
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(svn r10323) -Codechange: reference company name, number and player (president) name
by index
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2007-06-25 13:30:38 +00:00 |
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peter1138
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eb6594caa8
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(svn r10323) -Codechange: reference company name, number and player (president) name
by index
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2007-06-25 13:30:38 +00:00 |
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rubidium
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21711da99d
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(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
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2007-06-21 16:12:31 +00:00 |
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rubidium
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2792019b78
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(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
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2007-06-21 16:12:31 +00:00 |
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rubidium
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3307cb32f4
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(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
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2007-06-21 15:13:09 +00:00 |
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rubidium
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b6cbd30c3f
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(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
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2007-06-21 15:13:09 +00:00 |
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glx
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623a848cca
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
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glx
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23af871615
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
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rubidium
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773a7c9cb6
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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