Commit Graph

325 Commits

Author SHA1 Message Date
fonsinchen
2a76993b88 (svn r25712) -Fix: define kCGBitmapByteOrder32Host to 0 if it's missing. 2013-08-10 12:47:20 +00:00
fonsinchen
f6fb4d169d (svn r25711) -Fix: don't use NULL as integer 2013-08-10 12:47:18 +00:00
fonsinchen
0422ac319c (svn r25710) -Fix: string arguments to NSNotificationCenter::addObserver and NSNotificationCenter::postNotificationName can't be const in certain versions of OSX 2013-08-10 12:47:16 +00:00
michi_cc
03e8f595a9 (svn r25693) -Add: [OSX] Support the new IME functions introduced with 10.5. 2013-08-05 20:38:02 +00:00
michi_cc
e34fe220e2 (svn r25691) -Add: [OSX] Support for mouse selection in the IME composition string. 2013-08-05 20:37:53 +00:00
michi_cc
4dbe823a5f (svn r25690) -Change: [OSX] Position the candidate window at the caret position. 2013-08-05 20:37:48 +00:00
michi_cc
88a71979dd (svn r25689) -Add: [OSX] Display the IME composition string ourself. 2013-08-05 20:37:44 +00:00
michi_cc
dab541ab73 (svn r25688) -Codechange: [OSX] Make our view aware of text input by IMEs. 2013-08-05 20:37:40 +00:00
michi_cc
1a0824eaf6 (svn r25687) -Codechange: [OSX] Pass text input directly down to the text handling. 2013-08-05 20:37:37 +00:00
michi_cc
fbbb5ddb23 (svn r25686) -Codechange: [OSX] Abandon IME input if the edit box lost the focus. 2013-08-05 20:37:33 +00:00
michi_cc
d442d97cf1 (svn r25684) -Change: [Win32] Draw the composition string ourselves if possible. 2013-08-05 20:37:25 +00:00
michi_cc
3b8e61f1b6 (svn r25682) -Change: [Win32] Position the IME candidate window at the caret position. 2013-08-05 20:37:18 +00:00
michi_cc
fa7a779cf7 (svn r25681) -Change: [Win32] Position the IME composition window at the caret position. 2013-08-05 20:37:14 +00:00
michi_cc
b4a36ae257 (svn r25680) -Codechange: [Win32] Cancel the current IME composition when the input focus changes. 2013-08-05 20:37:11 +00:00
michi_cc
1880c36405 (svn r25679) -Codechange: [Win32] Get the result string of an IME input directly without a trip through the window messaging system. 2013-08-05 20:37:06 +00:00
michi_cc
07cd393f7e (svn r25678) -Codechange: Notify the video driver when an edit box lost (global) focus so it can abort any current input composition. 2013-08-05 20:37:02 +00:00
michi_cc
8151f04e6d (svn r25675) -Fix: [Win32] Handle DBCS characters correctly in the non-Unicode build. 2013-08-05 20:36:51 +00:00
michi_cc
6be5000eda (svn r25673) -Fix: [Win32] Use the right code page for converting ANSI strings into UTF-8 for non-Unicode builds. And don't crap out on DBCS code pages either. 2013-08-05 20:36:43 +00:00
michi_cc
d8fa0c7dd8 (svn r25672) -Fix: [Win32] Handle Unicode characters from outside the BMP correctly. 2013-08-05 20:36:40 +00:00
michi_cc
be50bc410f (svn r25671) -Codechange: Pass character and key code separately to the keyboard handler. 2013-08-05 20:36:36 +00:00
michi_cc
4b9fdb9ec4 (svn r25667) -Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus. 2013-08-05 20:36:20 +00:00
michi_cc
21120665e3 (svn r25666) -Feature [FS#4760]: [OSX] Pinch gesture support for zooming. (Based on patch by leecbaker) 2013-08-05 20:36:17 +00:00
michi_cc
734a0d788c (svn r25665) -Fix [FS#4689]: [OSX] Crash when unhiding the main window. 2013-08-05 20:36:13 +00:00
michi_cc
84c4f8bbdc (svn r25664) -Add [FS#4847]: [OSX] Bootstrap downloading of a baseset. (Matthieu) 2013-08-05 20:36:10 +00:00
michi_cc
f673278cbf (svn r25660) -Fix: [OSX] The name's OpenTTD, not OTTD. 2013-08-05 20:35:56 +00:00
michi_cc
c5606136d2 (svn r25659) -Fix [FS#4420]: [OSX] System mouse cursor could become visible during dragging. (Matthieu) 2013-08-05 20:35:53 +00:00
michi_cc
b1d2d5d1e5 (svn r25658) -Fix [FS#4392]: [OSX] The mouse cursor would sometimes jump near the window borders. (Matthieu) 2013-08-05 20:35:49 +00:00
michi_cc
75259f1659 (svn r25657) -Fix [FS#4744]: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions. 2013-08-05 20:35:46 +00:00
michi_cc
32d0a2322f (svn r25656) -Cleanup: Coding style. 2013-08-05 20:35:42 +00:00
michi_cc
a141a5dcad (svn r25655) -Fix: [OSX] Mouse cursor wasn't displayed properly after switching to fullscreen on 10.7+. (Based on patch by Maedhros) 2013-08-05 20:35:38 +00:00
rubidium
bcd6836291 (svn r25550) -Fix [FS#5571]: [Windows] Race condition between two drawing threads could crash OpenTTD 2013-07-01 19:48:52 +00:00
rubidium
76bcf534e2 (svn r25523) -Fix [FS#5587]: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state 2013-06-29 18:21:19 +00:00
matthijs
40c8184469 (svn r25318) -Fix: [SDL, FS#5580] Keyboard input stopped working after fullscreen toggle 2013-06-04 06:36:59 +00:00
rubidium
19a59eeef0 (svn r25017) -Fix [FS#5466]: crash after bootstrap download of 32bits base set due to referencing a deleted mutex 2013-02-17 20:37:18 +00:00
matthijs
862b4ad9b9 (svn r25003) -Fix (r24993): [SDL] Keep a flag to remember if a hardware palette was requested.
- Previously, the code would query the SDL_HWPALETTE flag, which doesn't always match the requested value.
  - This would cause SDL to be restarted on every window resize event, effectively breaking resizing.
2013-02-15 11:01:45 +00:00
matthijs
f8831481ee (svn r25002) -Doc: [SDL] Fix typo in comment. 2013-02-15 11:01:43 +00:00
matthijs
eac0f6eab0 (svn r24993) -Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode.
- This fixes 32bpp blitters on 8bpp X11, which would only render garbage with SDL_HWPALETTE.
  - This prevents the colors of other applications from being messed up when running a 8bpp blitter on a 8bpp system.
  - When running a 8bpp blitter on an 8bpp system without SDL_HWPALETTE (e.g., in windowed mode), this uses a new shadow surface with color approximation.
  - The use of a hardware palette can be forced on and off using -v sdl:hw_palette=1 or -v sdl:hw_palette=0
2013-02-14 11:06:12 +00:00
matthijs
b46eea3505 (svn r24992) -Codechange: [SDL] Make CreateMainSurface and PollEvent private methods instead of static functions. 2013-02-14 11:06:06 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium
b89df11932 (svn r24877) -Fix: some whitespace "errors" 2013-01-01 10:52:32 +00:00
michi_cc
ce64eca677 (svn r24781) -Fix (r24762): [Win32] MinGW compiler warning. 2012-12-03 22:08:00 +00:00
michi_cc
b46358312f (svn r24762) -Fix [FS#5359]: [Win32] Don't crash when switching to an unsupported fullscreen display mode (like 8 bpp modes in Windows 8). 2012-11-25 12:14:13 +00:00
yexo
8944dcbef2 (svn r24524) -Fix [FS#5296]: fix some compile problems in mac-only code (__ln__) 2012-09-13 18:42:33 +00:00
glx
ad200403c1 (svn r24394) -Fix (r24188): changing resolution didn't resize the window 2012-07-10 17:47:03 +00:00
truebrain
e57b1daa5c (svn r24189) -Fix: when going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (Windows only) 2012-04-30 16:49:26 +00:00
truebrain
fa8f1f3ac7 (svn r24188) -Fix-ish [FS#5151] (r1): when changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects. As a "bonus", a WC_SIZE was triggered, and if the system was going from 8bpp to 32pp, this caused a forced window update in a limbo-state of the blitter (not fully 32bpp just yet, but for sure no longer 8bpp); this could cause random memory access which could lead to ACCESS_VIOLATIONS 2012-04-30 16:48:47 +00:00
rubidium
a77c72936d (svn r23980) -Fix (r23977): crash when starting with the 32bpp anim blitter 2012-02-23 21:10:08 +00:00
rubidium
604a1a4558 (svn r23978) -Fix: [SDL] Palette update was done too late making switching from 8bpp -> 32bpp look ugly 2012-02-23 16:23:09 +00:00
matthijs
74dfcba3be (svn r23910) -Fix: [SDL] Handle the SDL_VIDEOEXPOSE event.
- It seems this event is never triggered when using 1.2 (it has some
    autorefresh feature which seems to have been removed in 1.3), but in theory
    this event could also trigger on 1.2.
  - Note that this fixes redraw issues when compiling against SDL 1.3, but it
    still uses the "compatibility" rendering API using SDL_SetVideoMode and
    SDL_UpdateRects. Eventually (when 1.3 is stable and released as 2.0), this
    should probably be rewritting to use the new Windows and Renderers
    available in SDL 1.3.
2012-02-07 10:27:48 +00:00
matthijs
3be8540055 (svn r23909) -Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3. 2012-02-07 10:12:11 +00:00