smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
60f9bbd17e
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
2007-12-15 23:11:18 +00:00
smatz
acf6e08f78
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
2007-12-15 23:11:18 +00:00
smatz
13c11e9af6
(svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge
2007-12-15 19:46:34 +00:00
smatz
d0ad7688f2
(svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge
2007-12-15 19:46:34 +00:00
smatz
911273948b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
2007-12-08 19:53:30 +00:00
smatz
dfba33819b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
2007-12-08 19:53:30 +00:00
rubidium
99dbfd3866
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
rubidium
08ab4e1850
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
belugas
e07925a5cb
(svn r11533) -Codechange: Rename some unclear clear_x prices member names.
...
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
2007-11-27 16:02:13 +00:00
belugas
1682d5d679
(svn r11533) -Codechange: Rename some unclear clear_x prices member names.
...
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
2007-11-27 16:02:13 +00:00
rubidium
7f72e5573a
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
2007-11-24 08:45:04 +00:00
rubidium
ea072322fa
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
2007-11-24 08:45:04 +00:00
skidd13
f92f3aec06
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
a91c2a4c39
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
rubidium
af0616729a
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
...
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
rubidium
f546de602b
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
...
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
truelight
b935a74782
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
2007-11-04 23:06:39 +00:00
truelight
4b8aaa994c
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
2007-11-04 23:06:39 +00:00
belugas
c9858e35db
(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
2007-10-26 16:26:50 +00:00
belugas
a3c6034eb7
(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
2007-10-26 16:26:50 +00:00
rubidium
d1a51ebb36
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
2007-10-20 21:05:18 +00:00
rubidium
2c67320bae
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
2007-10-20 21:05:18 +00:00
rubidium
842e0697ec
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
2007-10-20 21:04:14 +00:00
rubidium
ef9e037c2a
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
2007-10-20 21:04:14 +00:00
rubidium
99266a173c
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
2007-10-20 16:50:48 +00:00
rubidium
5289aa2010
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
2007-10-20 16:50:48 +00:00
rubidium
eadd6765e1
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-20 14:51:09 +00:00
rubidium
8212088c03
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-20 14:51:09 +00:00
maedhros
ee4823857f
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
2007-10-14 21:20:12 +00:00
maedhros
675a826601
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
2007-10-14 21:20:12 +00:00
rubidium
f22c5ba602
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
2007-10-09 21:11:23 +00:00
rubidium
6cebf4aa53
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
2007-10-09 21:11:23 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
ca5ef5477b
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
2007-09-26 14:05:09 +00:00
rubidium
93459d1b43
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
2007-09-26 14:05:09 +00:00
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00
rubidium
7d325672eb
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00
rubidium
3055d42fc4
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
fef64185b8
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
c97804461e
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00