rubidium
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514f566d7c
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(svn r20623) -Codechange: unify the storing of animation related information
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2010-08-26 15:31:40 +00:00 |
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rubidium
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e2e26190d5
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(svn r20623) -Codechange: unify the storing of animation related information
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2010-08-26 15:31:40 +00:00 |
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rubidium
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5a7d6249af
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(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
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rubidium
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4efa2efdbb
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(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
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rubidium
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3e1888287e
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(svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups
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2010-08-10 15:49:35 +00:00 |
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rubidium
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ca7a067b7a
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(svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups
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2010-08-10 15:49:35 +00:00 |
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frosch
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5b86c79fce
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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rubidium
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9fd2afb147
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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6ef7b78c8b
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(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location
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2010-07-19 17:24:33 +00:00 |
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rubidium
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644deff9d2
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(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location
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2010-07-19 17:24:33 +00:00 |
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frosch
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56103a62a4
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(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
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2010-05-29 13:08:50 +00:00 |
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frosch
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e296eeb20c
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(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
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2010-05-29 13:08:50 +00:00 |
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frosch
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bca1abe146
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(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
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2010-05-01 13:09:49 +00:00 |
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frosch
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910aade284
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(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
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2010-05-01 13:09:49 +00:00 |
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frosch
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dc1a95a9fd
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(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
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2010-05-01 13:01:21 +00:00 |
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frosch
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7795303227
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(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
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2010-05-01 13:01:21 +00:00 |
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rubidium
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5f39601d0c
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(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects
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2010-04-24 13:35:18 +00:00 |
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rubidium
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1da0086a45
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(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects
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2010-04-24 13:35:18 +00:00 |
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rubidium
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9204c5f1e4
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(svn r19565) -Fix: some NewGRF callbacks were named incorrectly
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2010-04-05 21:01:02 +00:00 |
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rubidium
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bc925c0016
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(svn r19565) -Fix: some NewGRF callbacks were named incorrectly
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2010-04-05 21:01:02 +00:00 |
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alberth
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fbbf22da32
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(svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command.
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2010-02-27 10:21:59 +00:00 |
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alberth
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b33264f30f
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(svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command.
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2010-02-27 10:21:59 +00:00 |
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yexo
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1975efea58
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(svn r19195) -Codechange: actually draw newgrf airport tiles
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2010-02-22 14:16:41 +00:00 |
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yexo
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880fedc192
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(svn r19195) -Codechange: actually draw newgrf airport tiles
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2010-02-22 14:16:41 +00:00 |
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frosch
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45e12aa841
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(svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work)
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2010-02-07 12:04:44 +00:00 |
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frosch
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fb9b833dc4
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(svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work)
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2010-02-07 12:04:44 +00:00 |
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yexo
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fcef0a491d
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(svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry
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2010-01-21 18:32:44 +00:00 |
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yexo
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e80f4f20af
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(svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry
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2010-01-21 18:32:44 +00:00 |
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rubidium
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7127338414
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(svn r18872) -Codechange: introduce PaletteID and use it
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2010-01-21 01:38:13 +00:00 |
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rubidium
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f94c83a387
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(svn r18872) -Codechange: introduce PaletteID and use it
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2010-01-21 01:38:13 +00:00 |
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frosch
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eded89633c
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(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
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2010-01-17 15:05:25 +00:00 |
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frosch
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24e0945bc4
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(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
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2010-01-17 15:05:25 +00:00 |
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frosch
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9bbabadd29
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(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
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2010-01-17 01:01:56 +00:00 |
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frosch
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d9d75c83d5
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(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
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2010-01-17 01:01:56 +00:00 |
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rubidium
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9467b7c6d6
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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yexo
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5cad8dac74
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(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
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2010-01-08 22:42:00 +00:00 |
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yexo
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7f6016031e
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(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
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2010-01-08 22:42:00 +00:00 |
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frosch
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340f5e8569
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(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites.
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2010-01-08 20:42:12 +00:00 |
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frosch
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5b422d0c64
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(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites.
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2010-01-08 20:42:12 +00:00 |
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rubidium
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e48416ad4e
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(svn r18718) -Codechange: make a wrapper macro for looping TileAreas
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2010-01-04 18:30:10 +00:00 |
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rubidium
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3e131e2fec
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(svn r18718) -Codechange: make a wrapper macro for looping TileAreas
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2010-01-04 18:30:10 +00:00 |
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rubidium
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6cac8be361
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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2010-01-04 18:21:07 +00:00 |
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rubidium
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87466a4ed0
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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2010-01-04 18:21:07 +00:00 |
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rubidium
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c719069e05
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(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
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2009-12-16 11:35:05 +00:00 |
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rubidium
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d46127a723
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(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
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2009-12-16 11:35:05 +00:00 |
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rubidium
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2aba1ac3fd
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(svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller)
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2009-12-16 00:06:51 +00:00 |
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rubidium
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f0728ca1d1
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(svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller)
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2009-12-16 00:06:51 +00:00 |
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