Commit Graph

290 Commits

Author SHA1 Message Date
rubidium
514f566d7c (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
rubidium
e2e26190d5 (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
rubidium
5a7d6249af (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 2010-08-26 14:45:45 +00:00
rubidium
4efa2efdbb (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 2010-08-26 14:45:45 +00:00
rubidium
3e1888287e (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups 2010-08-10 15:49:35 +00:00
rubidium
ca7a067b7a (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups 2010-08-10 15:49:35 +00:00
frosch
5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
6ef7b78c8b (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location 2010-07-19 17:24:33 +00:00
rubidium
644deff9d2 (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location 2010-07-19 17:24:33 +00:00
frosch
56103a62a4 (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo) 2010-05-29 13:08:50 +00:00
frosch
e296eeb20c (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo) 2010-05-29 13:08:50 +00:00
frosch
bca1abe146 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 2010-05-01 13:09:49 +00:00
frosch
910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 2010-05-01 13:09:49 +00:00
frosch
dc1a95a9fd (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 2010-05-01 13:01:21 +00:00
frosch
7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 2010-05-01 13:01:21 +00:00
rubidium
5f39601d0c (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects 2010-04-24 13:35:18 +00:00
rubidium
1da0086a45 (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects 2010-04-24 13:35:18 +00:00
rubidium
9204c5f1e4 (svn r19565) -Fix: some NewGRF callbacks were named incorrectly 2010-04-05 21:01:02 +00:00
rubidium
bc925c0016 (svn r19565) -Fix: some NewGRF callbacks were named incorrectly 2010-04-05 21:01:02 +00:00
alberth
fbbf22da32 (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command. 2010-02-27 10:21:59 +00:00
alberth
b33264f30f (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command. 2010-02-27 10:21:59 +00:00
yexo
1975efea58 (svn r19195) -Codechange: actually draw newgrf airport tiles 2010-02-22 14:16:41 +00:00
yexo
880fedc192 (svn r19195) -Codechange: actually draw newgrf airport tiles 2010-02-22 14:16:41 +00:00
frosch
45e12aa841 (svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work) 2010-02-07 12:04:44 +00:00
frosch
fb9b833dc4 (svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work) 2010-02-07 12:04:44 +00:00
yexo
fcef0a491d (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry 2010-01-21 18:32:44 +00:00
yexo
e80f4f20af (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry 2010-01-21 18:32:44 +00:00
rubidium
7127338414 (svn r18872) -Codechange: introduce PaletteID and use it 2010-01-21 01:38:13 +00:00
rubidium
f94c83a387 (svn r18872) -Codechange: introduce PaletteID and use it 2010-01-21 01:38:13 +00:00
frosch
eded89633c (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 2010-01-17 15:05:25 +00:00
frosch
24e0945bc4 (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 2010-01-17 15:05:25 +00:00
frosch
9bbabadd29 (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). 2010-01-17 01:01:56 +00:00
frosch
d9d75c83d5 (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). 2010-01-17 01:01:56 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
yexo
5cad8dac74 (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses 2010-01-08 22:42:00 +00:00
yexo
7f6016031e (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses 2010-01-08 22:42:00 +00:00
frosch
340f5e8569 (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. 2010-01-08 20:42:12 +00:00
frosch
5b422d0c64 (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. 2010-01-08 20:42:12 +00:00
rubidium
e48416ad4e (svn r18718) -Codechange: make a wrapper macro for looping TileAreas 2010-01-04 18:30:10 +00:00
rubidium
3e131e2fec (svn r18718) -Codechange: make a wrapper macro for looping TileAreas 2010-01-04 18:30:10 +00:00
rubidium
6cac8be361 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium
87466a4ed0 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium
c719069e05 (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) 2009-12-16 11:35:05 +00:00
rubidium
d46127a723 (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) 2009-12-16 11:35:05 +00:00
rubidium
2aba1ac3fd (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) 2009-12-16 00:06:51 +00:00
rubidium
f0728ca1d1 (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) 2009-12-16 00:06:51 +00:00