Commit Graph

2278 Commits

Author SHA1 Message Date
smatz
32a8202446 (svn r19806) -Codechange: silence one warning 2010-05-13 05:34:21 +00:00
smatz
d568a4258b (svn r19806) -Codechange: silence one warning 2010-05-13 05:34:21 +00:00
rubidium
7f43b93eae (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
rubidium
93ff7d78e1 (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
frosch
aeb5a099ce (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. 2010-05-08 14:43:59 +00:00
frosch
5b77a63ecf (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. 2010-05-08 14:43:59 +00:00
rubidium
0c8198ee26 (svn r19738) -Fix: MSVC 64 bits compile warnings 2010-04-29 18:28:24 +00:00
rubidium
ac9af8e1e1 (svn r19738) -Fix: MSVC 64 bits compile warnings 2010-04-29 18:28:24 +00:00
terkhen
74a7508777 (svn r19715) -Codechange: Rename all appareances of shiplift to lock. 2010-04-24 21:03:40 +00:00
terkhen
1d60eac168 (svn r19715) -Codechange: Rename all appareances of shiplift to lock. 2010-04-24 21:03:40 +00:00
rubidium
5a6c2d786e (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium
a6f46657ab (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium
36d229f131 (svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0 2010-04-11 21:46:20 +00:00
rubidium
7590651aea (svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0 2010-04-11 21:46:20 +00:00
rubidium
ff5dfd9c7e (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
rubidium
d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
smatz
d2e99657fa (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 2010-03-23 22:25:43 +00:00
smatz
53aaabe6e9 (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 2010-03-23 22:25:43 +00:00
frosch
be6c18454a (svn r19481) -Codechange: Turn _industry_counts into a static member of Industry. 2010-03-20 14:30:16 +00:00
frosch
116a5f56a4 (svn r19481) -Codechange: Turn _industry_counts into a static member of Industry. 2010-03-20 14:30:16 +00:00
yexo
fbf60bf1d1 (svn r19458) -Fix (r19457): svn add the new file 2010-03-18 23:14:47 +00:00
yexo
2b62e467af (svn r19458) -Fix (r19457): svn add the new file 2010-03-18 23:14:47 +00:00
yexo
cc23ebd446 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo
38f4cb6469 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo
22a27d3b62 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
yexo
c4a88ce022 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
yexo
fa9d25eb2c (svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks 2010-03-16 16:04:35 +00:00
yexo
05d29d8a3d (svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks 2010-03-16 16:04:35 +00:00
yexo
4c358cb1e1 (svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game 2010-03-15 22:42:43 +00:00
yexo
e3591f8a1d (svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game 2010-03-15 22:42:43 +00:00
Yexo
25e5be2b51 (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame 2010-03-13 00:15:24 +00:00
Yexo
dfa528d058 (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame 2010-03-13 00:15:24 +00:00
terkhen
e18436477b (svn r19392) -Codechange: Increase the maximum size of a TileArea. 2010-03-12 19:38:00 +00:00
terkhen
4eb6e3f060 (svn r19392) -Codechange: Increase the maximum size of a TileArea. 2010-03-12 19:38:00 +00:00
yexo
d13ca455b8 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
yexo
22081cbd19 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
yexo
8bc4dbf8ab (svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame 2010-03-10 18:51:56 +00:00
yexo
1a28aaf69e (svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame 2010-03-10 18:51:56 +00:00
yexo
38c4e21fdf (svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code 2010-03-10 18:46:26 +00:00
yexo
0cf90dbeb0 (svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code 2010-03-10 18:46:26 +00:00
terkhen
f78a386b87 (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
terkhen
b443a3ee0a (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
terkhen
e6878d7ba1 (svn r19345) -Feature: Realistic acceleration for road vehicles. 2010-03-06 12:56:57 +00:00
terkhen
c958c2c31f (svn r19345) -Feature: Realistic acceleration for road vehicles. 2010-03-06 12:56:57 +00:00
terkhen
2e18705d4e (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
06a3faa651 (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
963f304f67 (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
terkhen
4e6cac84d6 (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo
4768c3f87c (svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9 2010-03-05 23:20:02 +00:00
yexo
308781664b (svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9 2010-03-05 23:20:02 +00:00