dP
452e1e3328
Codechange #8258 : Remove unused town cargo caches from the savegame
2020-07-27 17:32:00 +01:00
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
Jonathan G Rennison
1f5de8b82c
Auto separation: Remove circular linked list, use new algorithm
2020-07-09 02:15:16 +01:00
Jonathan G Rennison
53f9fa139d
Remove redundant year/month date globals
2020-07-07 17:53:54 +01:00
Jonathan G Rennison
6288abae56
Saveload: Improve error messages for loading unsupported versions
2020-07-03 02:11:19 +01:00
Jonathan G Rennison
f4cf966167
Saveload: Add version label feature to SLXI chunk
2020-07-03 02:10:04 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
Jonathan G Rennison
d6f785d125
Merge branch 'pr-163' into jgrpp
2020-06-30 21:05:00 +01:00
Jonathan G Rennison
1aefc9d010
Use malloc instead of calloc for MemoryDumper::AllocateBuffer
2020-06-29 17:20:27 +01:00
TechGeekNZ
cf8ea74733
Update: Merge branch 'jgrpp_master_cmake' into jgrpp_cmake
2020-06-28 21:56:43 +01:00
dP
7045186594
Change #8159 : Remove now unused town cargo caches without bumping the savegame version
2020-06-28 18:23:59 +02:00
dP
ca2604c4e2
Revert #8157 : Redundant change
2020-06-28 18:23:59 +02:00
Jonathan G Rennison
7a09413a1a
Fix: Incorrect save/load array size of Town::cargo_accepted
...
In 11ab3c4e
the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Jonathan G Rennison
54237b0e98
Codechange: Move SlSkipBytes to saveload.h
2020-06-28 15:32:53 +02:00
Charles Pigott
64b1c70fdd
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed
2020-06-27 14:51:14 +01:00
Jonathan G Rennison
27b92c3526
Fix #159 : Incorrect display date on load for savegame versions < 31
2020-06-24 17:14:28 +01:00
Jonathan G Rennison
f5e9805b10
Store time display settings both in savegame and client, add setting
2020-06-23 21:05:21 +01:00
Jonathan G Rennison
e6f3e15c32
Fix 63ccb36e
: Incorrect string type for OrderBackup::name save/load
...
In 63ccb36e
BaseConsist::name was changed from a malloced char*
to a std::string.
OrderBackup inherits from BaseConsist.
The saveload of OrderBackup::name was not updated.
2020-06-22 08:02:42 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Jonathan G Rennison
5243cfd6d0
Use TinyString for custom name fields which are almost always empty
2020-05-22 00:10:09 +01:00
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
Michael Lutz
9b6f5e3bb8
Codechange: Store GS lang texts in std::strings.
2020-05-21 20:02:34 +02:00
Jonathan G Rennison
ea06a0670d
Add rail ground type support for rail custom bridge heads
...
See: #146
2020-05-19 00:41:35 +01:00
Jonathan G Rennison
77673b731c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/industry_cmd.cpp
# src/openttd.cpp
# src/station_cmd.cpp
# src/station_func.h
2020-05-13 11:17:09 +01:00
glx22
cca613e3b8
Fix #8142 , 5aa6351
: Buoy owner and tile owner can be different ( #8143 )
2020-05-12 15:22:58 +02:00
Jonathan G Rennison
763a2826b6
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/gamelog.cpp
2020-05-11 00:45:24 +01:00
Jonathan G Rennison
0202211514
Conditional orders: Add slot acquire modes to train in slot conditional
2020-05-10 21:06:09 +01:00
glx
5aa6351042
Fix #8132 : Corrupted savegame crashing OpenTTD on load
2020-05-10 20:03:41 +01:00
glx
0ed00ae111
Fix: Stop any gamelog action when recovering from SlError()
2020-05-10 20:02:55 +01:00
Jonathan G Rennison
0100ea4e32
Conditional orders: Add mode to check waiting station cargo via next node
2020-05-10 15:32:12 +01:00
Jonathan G Rennison
07c9621fcf
Merge branch 'master' into jgrpp
2020-05-07 20:57:47 +01:00
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
2020-05-06 23:12:59 +02:00
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
2020-05-06 22:10:08 +02:00
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
2020-05-04 23:26:50 +02:00
SamuXarick
8edbb42fe8
Fix c01a2e2
: crash on loading old savegames with invalid animated tile information
2020-05-04 21:21:06 +02:00
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
2020-05-04 21:21:06 +02:00
Jonathan G Rennison
eef6ad7b2a
Crash log: Save config file in new crash save chunk
2020-04-21 18:17:13 +01:00
Jonathan G Rennison
1506479f56
Cheat: Add cheats to set inflation income and cost factors
...
See: #124
2020-04-18 10:53:49 +01:00
Jonathan G Rennison
3e7618f519
Save/load: Add extra cheats savegame chunk
2020-04-18 10:51:02 +01:00
Jonathan G Rennison
d210bc4d14
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
Recalculate docking tile cache due to 57553cd8
2020-04-01 00:32:45 +01:00
SamuXarick
57553cd809
Fix #8020 : Add missing docking tiles around industry neutral stations
2020-03-30 08:21:40 +02:00
Jonathan G Rennison
ba65a79d09
Enable allowing/disallowing supply to a station, per cargo
...
Ctrl-click station cargo rating
2020-03-22 13:49:22 +00:00
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
b96e7f78fb
Merge branch 'master' into jgrpp
2020-02-21 21:18:01 +00:00
glx
9116b22386
Fix #8011 , f5381798
: Dock tile in TTD savegame was only 2 bytes
2020-02-19 17:45:42 +01:00
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
2020-02-09 15:43:47 +00:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Johannes E. Krause
107283748a
Feature: SLF_HEX to print hexadecimal numbers in the config file
2020-02-06 21:00:30 +00:00
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
2020-02-03 18:58:19 +00:00