Commit Graph

38403 Commits

Author SHA1 Message Date
rubidium
3d04e8f64d (svn r8637) -Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots. 2007-02-08 15:54:36 +00:00
rubidium
39454ab61a (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
rubidium
6bbbedc8cc (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
rubidium
c9b2b81413 (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
rubidium
ea55a04b69 (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
truelight
bc5d3ef3b0 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
truelight
c46a1cc2f6 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
miham
a05beb7487 (svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21
finnish    - 8 fixed by kerba (8)
russian    - 4 fixed, 2 changed by DarkFenX (6)
slovak     - 2 changed by lengyel (2)
spanish    - 7 fixed by eusebio (7)
traditional_chinese - 38 fixed, 27 changed by thomasau (65)
2007-02-07 21:46:25 +00:00
miham
596fb726d0 (svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21
finnish    - 8 fixed by kerba (8)
russian    - 4 fixed, 2 changed by DarkFenX (6)
slovak     - 2 changed by lengyel (2)
spanish    - 7 fixed by eusebio (7)
traditional_chinese - 38 fixed, 27 changed by thomasau (65)
2007-02-07 21:46:25 +00:00
bjarni
d40886903d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
bjarni
037d636734 (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
rubidium
022e11d421 (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). 2007-02-07 18:01:26 +00:00
rubidium
5666d8d727 (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). 2007-02-07 18:01:26 +00:00
rubidium
61c796b825 (svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. 2007-02-07 17:52:21 +00:00
rubidium
d95a872579 (svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. 2007-02-07 17:52:21 +00:00
tron
f4144f1373 (svn r8618) -Fix
Remove redundant assignments. The function call just before already does it
2007-02-07 13:46:28 +00:00
tron
eab0379264 (svn r8618) -Fix
Remove redundant assignments. The function call just before already does it
2007-02-07 13:46:28 +00:00
tron
fd4e74efed (svn r8617) -Fix
Fix harmless typo: s/,/;/
2007-02-07 08:36:53 +00:00
tron
9ad50fff33 (svn r8617) -Fix
Fix harmless typo: s/,/;/
2007-02-07 08:36:53 +00:00
miham
d08c913863 (svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04
american   - 6 fixed by WhiteRabbit (6)
brazilian_portuguese - 11 changed by fukumori (11)
croatian   - 29 fixed, 1 changed by tperic (30)
danish     - 2 fixed by MiR (2)
dutch      - 4 fixed by habell (4)
french     - 1 fixed by glx (1)
korean     - 18 changed by leejaeuk5 (4), darkttd (14)
russian    - 4 fixed, 31 changed by DarkFenX (35)
slovak     - 7 fixed by lengyel (7)
traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752)
ukrainian  - 4 fixed, 1 deleted, 3 changed by mad (8)
2007-02-06 21:31:55 +00:00
miham
122f23a470 (svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04
american   - 6 fixed by WhiteRabbit (6)
brazilian_portuguese - 11 changed by fukumori (11)
croatian   - 29 fixed, 1 changed by tperic (30)
danish     - 2 fixed by MiR (2)
dutch      - 4 fixed by habell (4)
french     - 1 fixed by glx (1)
korean     - 18 changed by leejaeuk5 (4), darkttd (14)
russian    - 4 fixed, 31 changed by DarkFenX (35)
slovak     - 7 fixed by lengyel (7)
traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752)
ukrainian  - 4 fixed, 1 deleted, 3 changed by mad (8)
2007-02-06 21:31:55 +00:00
miham
e60f7db359 (svn r8614) [Translations] -Prepare: prepare committing traditional chinese 2007-02-06 21:26:54 +00:00
miham
17c8b38f7a (svn r8614) [Translations] -Prepare: prepare committing traditional chinese 2007-02-06 21:26:54 +00:00
KUDr
727409d2e8 (svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build 2007-02-06 19:16:38 +00:00
KUDr
f801a5c04f (svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build 2007-02-06 19:16:38 +00:00
maedhros
310a299a43 (svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance
details window is no longer active, choose the first active player instead of
the first player as that may also be inactive.
2007-02-06 15:50:15 +00:00
maedhros
7a685a35fc (svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance
details window is no longer active, choose the first active player instead of
the first player as that may also be inactive.
2007-02-06 15:50:15 +00:00
celestar
d3dc34c965 (svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing 2007-02-06 15:38:23 +00:00
celestar
3dc645ce0a (svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing 2007-02-06 15:38:23 +00:00
bjarni
f626458af7 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
-The user will notice the following changes:
      All vehicle types behaves in the same way
      Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
      All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
      Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list

   -The code changes:
      Instead of looping all engines all the time, each list generates a list like the build windows
        This ensures consistent list generation since only one function can loop all engines
      Unified code for all vehicle types
      It now use the lists to call the drawing code in the build vehicle window
      Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
bjarni
80125fd934 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
-The user will notice the following changes:
      All vehicle types behaves in the same way
      Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
      All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
      Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list

   -The code changes:
      Instead of looping all engines all the time, each list generates a list like the build windows
        This ensures consistent list generation since only one function can loop all engines
      Unified code for all vehicle types
      It now use the lists to call the drawing code in the build vehicle window
      Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
rubidium
ec301e0f8a (svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. 2007-02-06 09:29:56 +00:00
rubidium
2918fab68d (svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. 2007-02-06 09:29:56 +00:00
rubidium
69d4888c29 (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 2007-02-06 09:25:52 +00:00
rubidium
8c3793a088 (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 2007-02-06 09:25:52 +00:00
bjarni
5ebab4089a (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
bjarni
ca1a88f6c4 (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
rubidium
bec2c60245 (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. 2007-02-05 14:00:32 +00:00
rubidium
1bf688e5b5 (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. 2007-02-05 14:00:32 +00:00
miham
628527e999 (svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03
catalan    - 1 fixed by arnaullv (1)
czech      - 3 fixed, 12 changed by Hadez (15)
esperanto  - 2 fixed by LaPingvino (2)
hungarian  - 4 fixed by miham (4)
korean     - 8 fixed by leejaeuk5 (8)
portuguese - 2 fixed, 2 changed by izhirahider (4)
russian    - 11 fixed, 14 changed by DarkFenX (25)
2007-02-04 18:36:43 +00:00
miham
cf5f19520c (svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03
catalan    - 1 fixed by arnaullv (1)
czech      - 3 fixed, 12 changed by Hadez (15)
esperanto  - 2 fixed by LaPingvino (2)
hungarian  - 4 fixed by miham (4)
korean     - 8 fixed by leejaeuk5 (8)
portuguese - 2 fixed, 2 changed by izhirahider (4)
russian    - 11 fixed, 14 changed by DarkFenX (25)
2007-02-04 18:36:43 +00:00
tron
3690fbcc6e (svn r8582) -Fix
Reorder the attributes of some structs to reduce their size
2007-02-04 13:46:21 +00:00
tron
6b72228df5 (svn r8582) -Fix
Reorder the attributes of some structs to reduce their size
2007-02-04 13:46:21 +00:00
KUDr
3d59cf0573 (svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) 2007-02-04 11:33:02 +00:00
KUDr
ccffde6d7e (svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) 2007-02-04 11:33:02 +00:00
rubidium
f38eb4bd8f (svn r8575) -Fix (8125): remove unused include 2007-02-04 11:31:24 +00:00
rubidium
8b8e41ceb8 (svn r8575) -Fix (8125): remove unused include 2007-02-04 11:31:24 +00:00
KUDr
3f7d1fd2de (svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" 2007-02-04 11:30:22 +00:00
KUDr
62486a73ed (svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" 2007-02-04 11:30:22 +00:00
rubidium
9796411a24 (svn r8573) -Cleanup: obey the comment style in stdafx.h. 2007-02-04 11:20:24 +00:00