Jonathan G Rennison
2bfa53fcdd
Hide build river button when disabled instead of visually disabling it
2022-04-15 18:34:04 +01:00
Jonathan G Rennison
64fb6251bf
Implement NewGRF road waypoint selection window
2022-02-14 01:31:27 +00:00
Jonathan G Rennison
1084bb8566
Initial support for NewGRF road stops (bus and lorry stops)
2022-02-14 00:31:14 +00:00
Jonathan G Rennison
b68226aa07
Add colour flags field to DropDownListStringItem
2022-02-05 01:27:17 +00:00
Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2022-01-26 21:46:36 +00:00
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2022-01-21 23:37:53 +00:00
Jonathan G Rennison
ff3473fe6a
Add support for multiple scheduled dispatch schedules per order list
2022-01-13 19:46:43 +00:00
Jonathan G Rennison
fea9acd687
Do not show signal window toggle size button in realistic braking mode
2021-11-03 00:51:31 +00:00
Jonathan G Rennison
9e946d4c5d
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/command.cpp
# src/console_cmds.cpp
# src/group_gui.cpp
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/danish.txt
# src/lang/greek.txt
# src/lang/hungarian.txt
# src/lang/irish.txt
# src/lang/japanese.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/traditional_chinese.txt
# src/lang/turkish.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/saveload/afterload.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/saveload.h
# src/script/script_instance.cpp
# src/toolbar_gui.cpp
# src/toolbar_gui.h
# src/vehicle_gui.cpp
# src/widgets/rail_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
324e90e5ac
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/lang/arabic_egypt.txt
# src/lang/english.txt
# src/lang/greek.txt
# src/network/core/tcp_connect.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings/gui_settings.ini
# src/town_cmd.cpp
# src/widgets/rail_widget.h
2021-11-02 19:23:24 +00:00
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
2021-11-02 00:51:54 +00:00
Jonathan G Rennison
62afd94b47
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/company_cmd.cpp
# src/economy.cpp
# src/lang/swedish.txt
# src/network/network_command.cpp
# src/news_gui.cpp
# src/saveload/saveload.h
# src/script/api/script_list.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/sdl2_v.cpp
2021-11-01 18:54:43 +00:00
Charles Pigott
0853c1979b
Feature: Button to toggle showing advanced signal types ( #9617 )
2021-10-17 19:24:50 +01:00
Jonathan G Rennison
da1ac73c02
Merge commit 'f1dfa661a1898cde06a38ab4cb230c95912b245b' into jgrpp-beta
...
# Conflicts:
# src/lang/estonian.txt
# src/lang/hungarian.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/packet.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/openttd.cpp
# src/string_func.h
2021-09-18 22:10:04 +01:00
Bernard Teo
20717ededf
Feature: Button to open order window from VL_SHARED_ORDERS window
2021-09-18 11:17:49 +02:00
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
2021-09-05 20:22:27 +02:00
Jonathan G Rennison
5d351a14d2
Add new signal type: no-entry signal
...
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction
Add a setting for whether this is shown in the signal UI.
Off by default.
2021-09-04 11:39:54 +01:00
Patric Stout
3d55ea2d4d
Feature: make "join game" button join the game, instead of first showing a lobby window ( #9467 )
...
Nobody really paid attention to the lobby window, and it completely
missed its purpose. Most people don't even wait for companies to
show up, but just hit "New Company".
This in turn means people create a lot of unneeded companies, while
they "just want to watch the game" or join another company.
Instead, "Join Game" now just joins the game as spectators.
2021-08-14 23:07:18 +02:00
Patric Stout
4c1ea4020d
Change: remove the ability to control "max spectators" ( #9466 )
...
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
2021-08-10 20:03:13 +02:00
Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
...
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Patric Stout
e4d216e44b
Feature: join servers based on their invite code
...
This removes the need to know a server IP to join it. Invite codes
are small (~7 characters) indentifiers for servers, which can be
exchanged with other players to join the servers.
2021-07-11 20:38:42 +02:00
Patric Stout
b1280fd17e
Add: use Game Coordinator to annouce public servers
2021-07-10 20:17:07 +02:00
Jonathan G Rennison
0f73fe765f
Merge pull request #293 from VacuumBreather/station_cargo_history
...
Add station cargo history
2021-06-29 19:53:18 +01:00
TELK
f9b4a3a5e6
Add: Show the number of clients and companies in the online players window ( #9376 )
2021-06-28 18:42:23 +02:00
Andreas Schmitt
9b1783809d
Add station cargo history
2021-06-23 08:48:46 +02:00
Andreas Schmitt
7ffd65c3e6
Add initial implementation
2021-06-20 20:35:49 +02:00
Jonathan G Rennison
3a67065332
Add a build public roads button to the scenario editor
2021-06-19 13:11:03 +01:00
Jonathan G Rennison
2cd1740c01
Merge PR #268 into jgrpp
2021-06-14 00:53:59 +01:00
Jonathan G Rennison
fd4b5cc083
Add buttons to cargo payment graph to select x-axis
...
Save in misc settings
2021-06-14 00:52:46 +01:00
Andreas Schmitt
5e3a244198
Add topography and industries screenshot types
2021-06-11 20:14:56 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22
994bf19aef
Fix f6d5c01
: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
Jonathan G Rennison
900a93ac59
Debug: Add sprite dumping to vehicle debug windows
2021-05-21 19:36:19 +01:00
Jonathan G Rennison
5d8f459066
Debug: Add button to debug window to log contents to console
2021-05-21 19:00:18 +01:00
glx22
e66e25ff71
Fix #9269 , f6d5c01
: Hide windows without abusing WC_INVALID
2021-05-15 21:08:49 +02:00
frosch
f96f113951
Codechange: use IterateFromBack/Front only if the order is important.
...
Use Iterate if the order does not matter.
2021-05-12 23:22:41 +02:00
Peter Nelson
2b34256e51
Codechange: Slider widget used different range for drawing vs setting.
...
Using the same range for setting means that no workaround for setting the extremes is necessary.
(cherry picked from commit dd41de8931
)
2021-05-08 10:22:22 +01:00
Peter Nelson
b414060f7c
Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
...
Similar code is already repeated in other locations.
(cherry picked from commit d8e06e590a
)
2021-05-08 10:22:22 +01:00
Peter Nelson
dd41de8931
Codechange: Slider widget used different range for drawing vs setting.
...
Using the same range for setting means that no workaround for setting the extremes is necessary.
2021-05-08 09:54:14 +01:00
Peter Nelson
d8e06e590a
Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
...
Similar code is already repeated in other locations.
2021-05-08 09:53:55 +01:00
rubidium42
6bca9e090d
Codechange: add SetDParamStr that accepts std::string&
2021-05-06 21:45:36 +02:00
Peter Nelson
a469b4f395
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
...
(cherry picked from commit 4791ff2862
)
2021-05-06 20:11:55 +01:00
glx22
dfe616bef4
Codechange: Replace window related FOR_ALL with range-based for loops
...
(cherry picked from commit 14e92bd8e2
)
2021-05-06 19:32:36 +01:00
PeterN
a4821e2732
Fix: Incorrect vertical alignment of icon and text in DropDownListIconItem. ( #9133 )
...
This happens if the bounding dimensions are changed so that each item is the same size, as happens on the railtype/roadtype dropdown lists, as the vertical offset was calculated before this dimension is changed.
(cherry picked from commit ae7f07de74
)
2021-05-06 11:20:17 +01:00
Peter Nelson
4791ff2862
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
2021-04-30 17:08:15 +01:00
glx22
14e92bd8e2
Codechange: Replace window related FOR_ALL with range-based for loops
2021-04-29 21:08:24 +02:00
PeterN
ae7f07de74
Fix: Incorrect vertical alignment of icon and text in DropDownListIconItem. ( #9133 )
...
This happens if the bounding dimensions are changed so that each item is the same size, as happens on the railtype/roadtype dropdown lists, as the vertical offset was calculated before this dimension is changed.
2021-04-28 22:32:43 +01:00
Jonathan G Rennison
8eb27e1ac7
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/lang/japanese.txt
# src/network/core/config.h
# src/network/core/packet.cpp
# src/network/core/tcp.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui_base.h
2021-04-25 22:14:59 +01:00
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
2021-04-25 01:23:52 +01:00