Commit Graph

318 Commits

Author SHA1 Message Date
frosch
a47fb85cd8 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
alberth
b1f1647303 (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
67ae231f1b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
frosch
f27dc40c8a (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
frosch
8d04567343 (svn r27162) -Fix [FS#6208]: Tile selection was drawn outside of map in some cases. (adf88) 2015-02-22 15:05:48 +00:00
frosch
939719ffc0 (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
frosch
d35670aa2a (svn r27160) -Fix: Division of signed values by TILE_SIZE requires cast to stay signed. 2015-02-22 14:14:30 +00:00
frosch
79380a566e (svn r27158) -Codechange: Simplify mapping from viewport to smallmap coordinates by duplicating less code. 2015-02-22 14:10:44 +00:00
frosch
bd3a8bf9e4 (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
frosch
891e4c40ce (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
rubidium
0c2f4bdc2b (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
rubidium
26574124b1 (svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param 2014-10-12 18:26:54 +00:00
rubidium
22dd5ddca1 (svn r26910) -Fix: account for the height of the landscape at the edge of the map to determine the scroll boundaries (based on patch by ic111) 2014-09-22 18:14:44 +00:00
rubidium
1c077e596b (svn r26908) -Codechange: replace a magic number by a more logical calculation 2014-09-22 15:04:18 +00:00
rubidium
dfd472f4a4 (svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111) 2014-09-21 17:29:48 +00:00
rubidium
6cee5310c1 (svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111) 2014-09-21 17:27:37 +00:00
rubidium
44bcff645c (svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111 2014-09-21 08:19:32 +00:00
rubidium
2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
fonsinchen
827fd192de (svn r26338) -Fix [FS#5908]: Don't redraw the link graph overlay if it's empty (MJP) 2014-02-15 12:19:46 +00:00
rubidium
4a911754b5 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium
5156c3731b (svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
frosch
26f86765f9 (svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo) 2013-10-06 20:18:53 +00:00
rubidium
316e666860 (svn r25546) -Fix: two small memory leaks 2013-06-30 20:40:49 +00:00
rubidium
238a842700 (svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen) 2013-05-19 14:49:25 +00:00
frosch
4490e3ae12 (svn r24975) -Fix [FS#5463]: Additional zoom in levels could glitch by a few pixels due to incorrect rounding. 2013-02-06 17:51:05 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium
76d5833650 (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
rubidium
3c3cb93682 (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
rubidium
484dab34c9 (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
frosch
20c4f128ab (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
truebrain
ac9324f270 (svn r23621) -Add: allow manipulation of signs via GameScripts 2011-12-19 20:59:29 +00:00
peter1138
1a0d9e73de (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 2011-11-25 23:06:17 +00:00
peter1138
b84174fd4d (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
peter1138
782aee3c2a (svn r23314) -Add: Add settings to restrict viewport zoom levels. 2011-11-24 12:20:14 +00:00
frosch
07cccfb893 (svn r23125) -Codechange: Replace some 8s with TILE_SIZE / 2. (adf88) 2011-11-06 15:54:55 +00:00
rubidium
e8eb3fe381 (svn r23110) -Codechange: let the flying altitude return ints are well 2011-11-04 13:40:59 +00:00
rubidium
0e2d2b2317 (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 2011-11-04 11:52:19 +00:00
rubidium
de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
planetmaker
1e76e1a74a (svn r22761) -Fix (r22708): Make invisible signs un-clickable (Zuu) 2011-08-19 20:54:15 +00:00
frosch
bb3ce07d41 (svn r22755) -Fix [FS#4727]: When marking tile selections dirty, use the height information of the corners instead of the surface slope. This is more accurate when the foundation is kind of undefined. 2011-08-16 21:25:33 +00:00
frosch
8fe21e4d46 (svn r22740) -Fix [FS#4708]: Display the size of the leveled platform in the measurement tooltip of terraforming operations. 2011-08-13 10:44:15 +00:00
frosch
29ba3a1dd7 (svn r22739) -Fix: The measurement tooltip is supposed to be hidden when not dragging an area. 2011-08-13 10:43:11 +00:00
planetmaker
3e5d60ea2e (svn r22708) -Feature [FS#4701]: Display option to hide competitors' signs and station names (Zuu) 2011-08-01 18:41:21 +00:00
frosch
27a095fd92 (svn r22649) -Fix [FS#4670]: Switching from a red to a white highlight (by switching to another tool) without switching the highlight mode (HT_RECT etc.) did not mark the selection dirty. 2011-07-10 14:44:41 +00:00
yexo
8ad176894d (svn r22181) -Fix (r20574): following a vehicle with a very high VehicleID was impossible 2011-03-04 12:12:48 +00:00
rubidium
05199a641a (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium
ec4f688ca0 (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 2011-01-18 22:31:06 +00:00
alberth
a1049fbe66 (svn r21667) -Codechange: Introduce _thd.Reset(). 2010-12-30 15:32:31 +00:00
alberth
5955e98b79 (svn r21666) -Codechange: Use GetCallbackWnd at more places. 2010-12-30 13:18:04 +00:00
alberth
fdf0be0da8 (svn r21665) -Codechange: Make GetCallbackWnd a method of _thd. 2010-12-30 13:16:31 +00:00