Commit Graph

123 Commits

Author SHA1 Message Date
glx
2dafb9dd57 (svn r15938) -Fix: broadcast addresses detection was broken for win32 2009-04-03 16:22:34 +00:00
rubidium
e05e1822d6 (svn r15935) -Codechange: function to compare IP addresses (to sort them) 2009-04-03 15:42:41 +00:00
rubidium
2bfc9ca50c (svn r15934) -Fix: work around Solaris' inability to "parse" 0 as defined in the specifications. 2009-04-03 15:24:39 +00:00
glx
65d10e66f0 (svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and freeaddrinfo() either 2009-04-03 14:01:45 +00:00
glx
d84fb358f5 (svn r15930) -Fix (r15926): MSVC compilation 2009-04-03 12:48:11 +00:00
rubidium
11723c40b2 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 2009-04-03 11:02:41 +00:00
rubidium
47602d7b60 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 2009-04-03 10:29:56 +00:00
rubidium
dccfba6e20 (svn r15924) -Codechange: replace NetworkResolveHost with something less AF dependant. 2009-04-03 09:07:16 +00:00
rubidium
632d74c6b1 (svn r15922) -Codechange: unify the ways to listen on a socket 2009-04-03 01:24:52 +00:00
rubidium
ba5aafb9bb (svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol 2009-04-03 00:33:00 +00:00
rubidium
c7b6469dab (svn r15920) -Codechange: make the (TCP) connecting less AF dependent. 2009-04-02 23:59:43 +00:00
glx
521bf687ee (svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you compile for XP SP2+). Also fix a MSVC warning. 2009-04-02 23:22:59 +00:00
rubidium
beef5da970 (svn r15918) -Fix (r15917): comparing IPs sometimes failed due to 'random' data (as spotted by SpComb) 2009-04-02 23:03:18 +00:00
rubidium
c5160c7c8e (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 2009-04-02 20:39:30 +00:00
rubidium
1e205e01b8 (svn r15916) -Codechange: let the network game list use NetworkAddress 2009-04-02 20:17:46 +00:00
rubidium
c0c6e07081 (svn r15915) -Codechange: let the udp code use NetworkAddress. 2009-04-02 19:21:26 +00:00
rubidium
804370d964 (svn r15914) -Codechange: let the content handling make use of NetworkAddress. 2009-04-02 18:35:59 +00:00
rubidium
b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
86ca408d46 (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 2009-03-06 01:23:25 +00:00
rubidium
04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
rubidium
4f5a8b15ed (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 2009-01-22 10:09:56 +00:00
rubidium
ff328bf68b (svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear 2009-01-20 21:05:13 +00:00
rubidium
eeb38a8e3a (svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out. 2009-01-20 16:51:55 +00:00
rubidium
28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium
99b1f1a8f4 (svn r15161) -Change: bump url to 96 bytes 2009-01-20 09:52:11 +00:00
rubidium
07e135547e (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
rubidium
3a13b75e37 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
rubidium
e18c24cdb5 (svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP. 2009-01-14 12:50:13 +00:00
rubidium
04ea0b9316 (svn r15053) -Cleanup: remove some unneeded includes 2009-01-13 11:53:33 +00:00
rubidium
fc696a7e29 (svn r15052) -Codechange: move the implementation of Send_CompanyInformation to network_server.cpp as the server's the one that sends that information 2009-01-13 11:46:29 +00:00
rubidium
11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
427e2d30c5 (svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too. 2009-01-08 14:40:18 +00:00
rubidium
e198bf02ab (svn r14766) -Fix (r14730ish): remove unused typedef. 2008-12-29 11:17:12 +00:00
rubidium
105b84e343 (svn r14760) -Fix (rlongago): network connection of clients being closed twice (found due to added assertion in r14730) 2008-12-28 21:45:41 +00:00
rubidium
e626e07bd3 (svn r14759) -Fix (r14730): tab completion causing out-of-bounds read. 2008-12-28 21:07:45 +00:00
rubidium
afddfcb2b1 (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23 20:52:27 +00:00
rubidium
52fb6b7d7c (svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together. 2008-12-23 11:43:32 +00:00
rubidium
9476a49763 (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium
ae96ca635c (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 2008-12-23 09:47:42 +00:00
rubidium
b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium
abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium
782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
smatz
d2a050bb29 (svn r14671) -Fix: compilation was broken for some systems 2008-12-13 18:19:44 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
e7829c1a57 (svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated. 2008-09-29 16:27:02 +00:00
smatz
361292bd23 (svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yet 2008-08-25 22:10:47 +00:00
smatz
c9bef19043 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
rubidium
97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
rubidium
72c154fd0f (svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages. 2008-08-12 12:23:05 +00:00
rubidium
3b4c3a3df6 (svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name. 2008-08-11 22:07:26 +00:00