Commit Graph

2213 Commits

Author SHA1 Message Date
alberth
edef25d30c (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth
41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth
2974141641 (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth
de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth
3b0ee65571 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth
9ef150d7ea (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00
alberth
9d899b3758 (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00
rubidium
d24dbdac7b (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
rubidium
097880c5e2 (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
rubidium
bc247f1e41 (svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing 2010-11-14 21:39:12 +00:00
rubidium
d572100585 (svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing 2010-11-14 21:39:12 +00:00
alberth
40d69ce604 (svn r21171) -Change: Reset industry build data at game start or load. 2010-11-13 15:15:25 +00:00
alberth
f22fb0d53d (svn r21171) -Change: Reset industry build data at game start or load. 2010-11-13 15:15:25 +00:00
alberth
701fb1907f (svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future). 2010-11-13 15:13:14 +00:00
alberth
4d419b9f3e (svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future). 2010-11-13 15:13:14 +00:00
rubidium
127a70cb19 (svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone. 2010-11-12 19:40:39 +00:00
rubidium
395335c197 (svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone. 2010-11-12 19:40:39 +00:00
terkhen
c7a2d1f883 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 2010-11-09 17:43:05 +00:00
terkhen
6a38925ca3 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 2010-11-09 17:43:05 +00:00
terkhen
79ab8cb571 (svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time. 2010-11-06 13:03:17 +00:00
terkhen
25d1b2f54b (svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time. 2010-11-06 13:03:17 +00:00
rubidium
0f942d3ed5 (svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town 2010-11-01 22:27:34 +00:00
rubidium
7148a8e21f (svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town 2010-11-01 22:27:34 +00:00
rubidium
d22c1eee26 (svn r21073) -Fix: spelling errors in comments 2010-11-01 22:12:12 +00:00
rubidium
adde677c0a (svn r21073) -Fix: spelling errors in comments 2010-11-01 22:12:12 +00:00
rubidium
a9fc9b2e9a (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
rubidium
59519edd34 (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
frosch
fca6f11a25 (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
frosch
3866ecad38 (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
smatz
548a3747e9 (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
smatz
77fe95f552 (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
rubidium
e567833521 (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
rubidium
b4f6201e94 (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
terkhen
379a8f3504 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
terkhen
e90930e572 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
rubidium
f3cf16f529 (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium
97dbb1f27d (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium
76bd43dbff (svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct 2010-09-16 21:13:16 +00:00
rubidium
5b733f88a8 (svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct 2010-09-16 21:13:16 +00:00
rubidium
1de34d3103 (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
rubidium
af18c30f30 (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:31:57 +00:00
rubidium
64f3c1e243 (svn r20815) -Revert (r20814): wrong patch at wrong time... 2010-09-16 16:31:38 +00:00
rubidium
b01c63cd23 (svn r20815) -Revert (r20814): wrong patch at wrong time... 2010-09-16 16:31:38 +00:00
rubidium
dfa550681c (svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:28:40 +00:00
rubidium
9a0a753d96 (svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:28:40 +00:00
yexo
a10ce551c9 (svn r20717) -Fix [FS#4103]: water class was not set for stations 2010-09-01 23:41:56 +00:00
yexo
7b0fd807fb (svn r20717) -Fix [FS#4103]: water class was not set for stations 2010-09-01 23:41:56 +00:00
rubidium
a8d00c2ac0 (svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't removed properly 2010-09-01 06:15:26 +00:00
rubidium
dd2c38ea82 (svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't removed properly 2010-09-01 06:15:26 +00:00
rubidium
4ad5ef5c43 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 2010-08-28 18:37:49 +00:00