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2,362 Commits 1 Branch 0 Tags
2e6db8f0f50bbfaa8dc985d7632e0543c5415e55
Commit Graph

9 Commits

Author SHA1 Message Date
tron
062472161a (svn r2806) Remove unnecessary #includes 2005-08-04 18:02:03 +00:00
tron
f589bbb1c3 (svn r2762) Simplify a loop, remove an unused variable and add many consts 2005-07-30 18:04:49 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
b0779b4b65 (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h 2005-07-21 18:44:27 +00:00
Darkvater
ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
tron
ca3ccff729 (svn r1981) Typedef some structs and enums 2005-03-10 07:01:43 +00:00
tron
13f0b6c0cf (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) 2004-11-17 08:52:47 +00:00
darkvater
051e094921 (svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky). 2004-11-14 20:53:34 +00:00
darkvater
ec434b208e (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). 2004-11-14 20:50:38 +00:00
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