Commit Graph

470 Commits

Author SHA1 Message Date
frosch
88b2e687c2 (svn r23175) -Codechange: Refactor Engine::DetermineCapacity(). 2011-11-09 16:40:36 +00:00
frosch
52bcb026cc (svn r23175) -Codechange: Refactor Engine::DetermineCapacity(). 2011-11-09 16:40:36 +00:00
frosch
50b480b959 (svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty(). 2011-11-09 16:39:34 +00:00
frosch
80e5c79bd6 (svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty(). 2011-11-09 16:39:34 +00:00
frosch
026317bb44 (svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity(). 2011-11-09 16:38:50 +00:00
frosch
3178814a00 (svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity(). 2011-11-09 16:38:50 +00:00
yexo
e98be8ed24 (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game 2011-11-03 12:54:02 +00:00
yexo
091d31b84b (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game 2011-11-03 12:54:02 +00:00
frosch
acc3c75951 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
frosch
ad38f27242 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
frosch
b78a459613 (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 2011-10-03 17:20:56 +00:00
frosch
4961cd06a9 (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 2011-10-03 17:20:56 +00:00
frosch
b6766c2ed5 (svn r22976) -Codechange: Split group statistics into separate struct. 2011-10-03 17:20:26 +00:00
frosch
c531453320 (svn r22976) -Codechange: Split group statistics into separate struct. 2011-10-03 17:20:26 +00:00
frosch
7133887ed6 (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load. 2011-10-03 17:19:54 +00:00
frosch
7d1755403b (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load. 2011-10-03 17:19:54 +00:00
michi_cc
08b7981f37 (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
michi_cc
d25840978c (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
frosch
5e0bf4ada8 (svn r22690) -Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo. 2011-07-27 19:38:43 +00:00
frosch
41348b8fe9 (svn r22690) -Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo. 2011-07-27 19:38:43 +00:00
rubidium
fb5ecb9499 (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
rubidium
9fc2798baf (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
frosch
d12c2dfa24 (svn r22250) -Cleanup (r16378): Engines poolitems do not need a flag for validness anymore. The pool knows that on its own. 2011-03-13 22:05:29 +00:00
frosch
e1b7474b99 (svn r22250) -Cleanup (r16378): Engines poolitems do not need a flag for validness anymore. The pool knows that on its own. 2011-03-13 22:05:29 +00:00
alberth
bb4d832146 (svn r22239) -Doc: Further engine doxyment additions. 2011-03-13 16:43:00 +00:00
alberth
46d3b48fb3 (svn r22239) -Doc: Further engine doxyment additions. 2011-03-13 16:43:00 +00:00
smatz
887a7724dc (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 2011-02-08 18:34:13 +00:00
smatz
8608a7c29b (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 2011-02-08 18:34:13 +00:00
frosch
ef3ec0f8c8 (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 2011-02-05 20:41:13 +00:00
frosch
c003e1a358 (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 2011-02-05 20:41:13 +00:00
frosch
faa2a26ae1 (svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF. 2011-02-05 20:37:00 +00:00
frosch
dd1c718ac7 (svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF. 2011-02-05 20:37:00 +00:00
frosch
915e339d0f (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
frosch
447f3dbe2c (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
rubidium
b8c9988d9f (svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available 2011-01-18 21:30:59 +00:00
rubidium
abc1828d30 (svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available 2011-01-18 21:30:59 +00:00
rubidium
6371b75bcc (svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced 2011-01-18 21:28:07 +00:00
rubidium
dc94c94599 (svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced 2011-01-18 21:28:07 +00:00
smatz
aa4f269f3e (svn r21652) -Cleanup: one semicolon is enough 2010-12-28 14:22:51 +00:00
smatz
61ad6990b9 (svn r21652) -Cleanup: one semicolon is enough 2010-12-28 14:22:51 +00:00
rubidium
ab9cc74ba5 (svn r21410) -Codechange: limit engine name by amount of characters, not bytes 2010-12-05 22:24:20 +00:00
rubidium
4d6cd55877 (svn r21410) -Codechange: limit engine name by amount of characters, not bytes 2010-12-05 22:24:20 +00:00
planetmaker
f6aa80c617 (svn r21374) -Fix: Purchases lists were not invalidated when using 'resetengines' 2010-12-04 08:38:02 +00:00
planetmaker
0f0be0d866 (svn r21374) -Fix: Purchases lists were not invalidated when using 'resetengines' 2010-12-04 08:38:02 +00:00
rubidium
2223ff92c7 (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) 2010-11-18 14:32:09 +00:00
rubidium
3969e4f951 (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) 2010-11-18 14:32:09 +00:00
rubidium
46186134c8 (svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo) 2010-11-18 14:20:03 +00:00
rubidium
a56627cc77 (svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo) 2010-11-18 14:20:03 +00:00
planetmaker
c36da4841b (svn r21101) -Doc: Additions and clarifications of doxygen comments 2010-11-06 16:55:15 +00:00
planetmaker
d3dd03fd6b (svn r21101) -Doc: Additions and clarifications of doxygen comments 2010-11-06 16:55:15 +00:00