Jonathan G Rennison
315dd62bd9
Fix Vehicle::CopyVehicleConfigAndStatistics not releasing unit number
...
See: https://github.com/OpenTTD/OpenTTD/issues/12388
2024-03-27 19:25:03 +00:00
Jonathan G Rennison
2c63a65b87
Don't first increment start order index in AdvanceOrderIndexDeferred
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Fixes behaviour of CheckRestartLoadingAtRoadStop
2024-03-20 12:36:50 +00:00
Jonathan G Rennison
57db9a41f1
Fix vehicles leaving dots behind in viewport map mode
2024-03-16 23:40:26 +00:00
Jonathan G Rennison
fe730bce31
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/codeql.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# src/map.cpp
# src/music/midifile.hpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/pbs.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/script/api/script_text.cpp
# src/ship_cmd.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_func.h
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/viewport.cpp
# src/waypoint_cmd.cpp
2024-03-12 17:44:28 +00:00
Rubidium
bab5a8a787
Codechange: use std::source_location over __FILE__ and __LINE__ for Backup
2024-03-10 10:14:20 +01:00
Jonathan G Rennison
0e76f774eb
Merge branch 'master' into jgrpp
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# Conflicts:
# src/landscape.cpp
# src/landscape.h
# src/misc_gui.cpp
# src/newgrf_commons.cpp
# src/order_cmd.cpp
# src/pathfinder/yapf/yapf_base.hpp
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
# src/window.cpp
2024-03-09 21:44:36 +00:00
Tyler Trahan
32b0fb9f6e
Fix #12010 : Use economy timer for vehicle stats minimum age, not calendar ( #12142 )
2024-03-09 09:38:52 -05:00
Tyler Trahan
ab315d0dc9
Fix #12118 : When adding an unbunching order, properly check for unsafe conditions ( #12136 )
2024-03-09 08:28:05 -05:00
Tyler Trahan
5806c2aba4
Fix #12203 : When unbunching at a depot, don't overlook implicit orders ( #12220 )
2024-03-08 10:19:50 -05:00
Peter Nelson
a9de766fa6
Fix: Train running sounds should only be produced for engine parts. ( #12229 )
2024-03-08 14:23:48 +01:00
Jonathan G Rennison
1c83ea8694
Fix double-leave of crashed road vehicle in drive-through stop
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See: #662
2024-03-03 18:49:38 +00:00
Jonathan G Rennison
b04a356f53
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/vehicle.cpp
2024-03-01 23:36:16 +00:00
Tyler Trahan
3fd5c33ae6
Fix f6dd505: Only reset unbunching departure data in the correct depot ( #12155 )
2024-03-01 21:29:55 +00:00
Jonathan G Rennison
5d7c87f5e4
Add setting for whether to show vehicle running costs per calendar year
...
See #660
2024-02-26 20:50:20 +00:00
Jonathan G Rennison
828d2146eb
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/ai/ai_info.cpp
# src/company_base.h
# src/economy.cpp
# src/game/game_info.cpp
# src/gfx_type.h
# src/linkgraph/linkgraph_gui.cpp
# src/palette.cpp
# src/palette_func.h
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/ship_cmd.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
# src/window.cpp
# src/window_func.h
2024-02-26 18:19:34 +00:00
Jonathan G Rennison
0d20a54dc5
Use pointer tags instead of dereferencing in RebuildVehicleTickCaches
2024-02-26 01:03:30 +00:00
Jonathan G Rennison
746e3874c5
Fix VF_STOP_LOADING flag not always being cleared when leaving station
2024-02-25 22:55:35 +00:00
Jonathan G Rennison
93bf033107
Add whether the vehicle is non-front to the vehicle pool pointer tag
...
Add iteration filters which check this
2024-02-25 14:51:59 +00:00
Jonathan G Rennison
05e237f8d1
Add wrapper to iterate vehicle pool with vehicle type filter
...
Without needing to dereference vehicle pointers if using tagged pointers
2024-02-25 14:00:15 +00:00
Jonathan G Rennison
be4aea0dad
Rationalise handling of train too heavy advice messages
2024-02-25 13:01:08 +00:00
Peter Nelson
56cf89d189
Change: Use bitmap for free unit ID generation. ( #12165 )
...
This improves performance of finding the next free unit number for a vehicle.
Based loosely on pool's used slot bitmap.
2024-02-25 12:36:13 +00:00
Jonathan G Rennison
16d77d9268
Fix deleting road vehicle in bay stop not unmarking as occupied
2024-02-21 22:33:28 +00:00
Jonathan G Rennison
24cd52616c
Add getter for calendar sub date fract
2024-02-20 18:18:54 +00:00
Jonathan G Rennison
8581808952
Merge tag '14.0-beta2' into jgrpp
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# Conflicts:
# CMakeLists.txt
# src/cargotype.cpp
# src/console_cmds.cpp
# src/graph_gui.cpp
# src/industry_cmd.cpp
# src/industrytype.h
# src/misc_gui.cpp
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_town.cpp
# src/object_cmd.cpp
# src/openttd.cpp
# src/pathfinder/water_regions.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/table/build_industry.h
# src/table/engines.h
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
2024-02-19 03:23:19 +00:00
Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
2024-02-18 22:22:29 +00:00
Jonathan G Rennison
838b166726
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_base.h
# src/debug.cpp
# src/debug.h
# src/economy.cpp
# src/engine_type.h
# src/graph_gui.cpp
# src/misc_cmd.cpp
# src/misc_cmd.h
# src/network/core/os_abstraction.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings_type.h
# src/ship_cmd.cpp
# src/stdafx.h
# src/tests/bitmath_func.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
2024-02-17 11:53:35 +00:00
Jonathan G Rennison
074447138c
Add method for whether calendar is frozen
2024-02-17 10:18:09 +00:00
Jonathan G Rennison
7938844d1d
Vehicles age at calendar speed in wallclock mode
2024-02-16 20:23:23 +00:00
Jonathan G Rennison
b13b2781bd
Add string codes for upstream wallclock mode, add upstream language changes
2024-02-14 23:22:28 +00:00
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
2024-02-13 21:34:09 +00:00
Jonathan G Rennison
903adceab5
Maintain map of targeted road vehicles to small UFO disaster vehicle
2024-02-12 00:48:13 +00:00
Peter Nelson
df691eb31e
Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle. ( #12064 )
...
* Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle.
When deleting a vehicle, the vehicle pool is scanned to find a targetting disaster vehicle. With lots of vehicles this can take some time, especially when deleting multiple consecutive vehicles.
Disasters vehicles can actually only target road vehicles. Store the DisasterVehicle index in the road vehicle, so that no pool scan is necessary.
* Change: Small UFOs no longer target a vehicle which is already a target.
2024-02-11 23:04:29 +00:00
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
2024-02-09 19:39:58 +00:00
Jonathan G Rennison
a6dcc0c624
Add messages from ShowNewGrfVehicleError to special events log
2024-02-09 18:50:49 +00:00
Jonathan G Rennison
a484a5eb77
Use custom sprite sorting rules for vehicles diagonally under bridges
...
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge
Adjust ParentSpriteToDraw struct
2024-02-09 01:28:15 +00:00
Jonathan G Rennison
0ea57528c9
Rename DateTicksScaled to StateTicks
...
Rename various other related/derived types and variables
2024-02-07 18:36:47 +00:00
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
...
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
2024-02-03 08:04:24 -05:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
merni-ns
5a88027a19
Feature: Infinite money mode ( #11902 )
2024-01-30 18:01:02 +00:00
frosch
68c64d2511
Codechange: Remove TKM string codes by duplicating strings.
2024-01-28 14:44:24 +01:00
Jonathan G Rennison
1ce8930583
Use DateTicksScaled for Vehicle::last_loading_tick
2024-01-27 16:38:27 +00:00
Jonathan G Rennison
49eb40bc4f
Change various _network_dedicated tests to use IsHeadless
2024-01-24 23:31:35 +00:00
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
2024-01-23 11:36:09 -05:00
Jonathan G Rennison
e86d52bcaf
Include all company totals in dump_veh_stats console command
2024-01-22 20:44:44 +00:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Jonathan G Rennison
3050620189
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.cpp
# src/economy.cpp
# src/engine_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/linkgraph/refresh.cpp
# src/linkgraph/refresh.h
# src/newgrf.cpp
# src/newgrf_airporttiles.h
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/order_base.h
# src/order_cmd.cpp
# src/order_func.h
# src/order_gui.cpp
# src/pathfinder/pathfinder_type.h
# src/saveload/afterload.cpp
# src/subsidy_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
2024-01-11 17:55:16 +00:00
Jonathan G Rennison
de91c56ed5
Debug: Add chicken bits for water region invalidation/init
2024-01-10 17:41:09 +00:00
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00