Commit Graph

18 Commits

Author SHA1 Message Date
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
peter1138
ebe260f575 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
frosch
440ab2cf84 (svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is allocated. 2009-12-19 18:46:40 +00:00
rubidium
639395b69f (svn r18031) -Codechange: since basically r7157 adding up 'all' mouse movement isn't needed anymore because after each even that movement is handled and the counter is reset. As such simply assigning instead of adding works. 2009-11-09 16:07:03 +00:00
rubidium
9e75e3db68 (svn r17787) -Codechange: be a bit more verbose about while allegro failed with some actions. 2009-10-17 14:39:43 +00:00
rubidium
0307d13d0a (svn r17776) -Codechange: [SDL] make "update the video card"-process asynchronious. Profiling with gprof etc. hasn't shown us that DrawSurfaceToScreen takes a significant amount of CPU; only using TIC/TOC it became apparant that it was a heavy CPU-cycle user or that it was waiting for something.
The benefit of making this function asynchronious ranges from 2%-25% (real time) during fast forward on dual core/hyperthreading-enabled CPUs; 8bpp improvements are, in my test cases, significantly smaller than 32bpp improvements.
On single core non-hyperthreading-enabled CPUs the extra locking/scheduling costs up to 1% extra realtime in fast forward. You can use -v sdl:no_threads to disable threading and undo this loss.
During normal non-fast-forwarded games the benefit/costs are negligable except when the gameloop takes more than about 90% of the time of a tick.
Note that allegro's performance does not improve with this system, likely due to their way of getting data to the video card. It is not implemented for the OS X/Windows video backends, unless (ofcourse) SDL is used there.
Funny is that the performance of the 32bpp(-anim) blitter is, at least in some test cases, significantly faster (more than 10%) than the 8bpp(-optimized) blitter when looking at real time in fast forward on a dual core CPU; it was slower.
The idea comes from a paper/report by Idar Borlaug and Knut Imar Hagen.
2009-10-15 17:41:06 +00:00
rubidium
2508e6b907 (svn r17773) -Cleanup: sdl.h isn't needed for allegro 2009-10-14 08:14:57 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
f0693ed0c8 (svn r16700) -Fix: if allegro fails to start or fails open a window or sound card fall back to another driver 2009-06-30 12:38:18 +00:00
alberth
c52fe937d5 (svn r16677) -Codechange: Dimension width and height are unsigned. 2009-06-27 20:53:45 +00:00
alberth
580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
0893cb2adf (svn r15156) -Fix: add scrollwheel support to allegro 2009-01-19 22:27:43 +00:00
rubidium
913f51b2fb (svn r14641) -Change [Allegro]: when making a debug build revert Allegro's hooks on SIGSEGV/SIGABRT so one can actually use gdb.
-Change: make it more clear that Allegro's failing to find a driver.
2008-11-29 01:28:13 +00:00
rubidium
5dd4735da1 (svn r14636) -Add: DOS port of OpenTTD, without network support though. 2008-11-26 13:12:45 +00:00
rubidium
ba2345808b (svn r14632) -Add: support Allegro as midi backend. 2008-11-25 23:21:58 +00:00
rubidium
5ebb48fa86 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
rubidium
285d1846ae (svn r14630) -Add: support Allegro as video backend. 2008-11-25 19:32:12 +00:00