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								 S. D. Cloudt | 13cc8a0cee | Cleanup: Removed SVN  headers | 2019-11-10 17:59:20 +00:00 |  | 
			
				
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								 Henry Wilson | 7c8e7c6b6e | Codechange: Use null pointer literal instead of the NULL macro | 2019-04-10 23:22:20 +02:00 |  | 
			
				
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								 alberth | 4f49d636c1 | (svn r27346) -Feature: Make the object placement gui an independent window. | 2015-07-28 18:20:54 +00:00 |  | 
			
				
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								 rubidium | 9ca4b629cd | (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. | 2011-01-18 23:09:43 +00:00 |  | 
			
				
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								 rubidium | cd6180a46d | (svn r21453) -Codechange: add the view of an object to the savegame | 2010-12-10 21:32:04 +00:00 |  | 
			
				
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								 rubidium | 7b16c7650b | (svn r20670) -Add: support for action F -Add: a window to select (NewGRF) objects | 2010-08-28 19:43:41 +00:00 |  | 
			
				
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								 rubidium | 3e9e1b8e65 | (svn r20638) -Codechange: split object.h | 2010-08-27 22:21:23 +00:00 |  | 
			
				
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								 rubidium | 089fc97387 | (svn r20473) -Codechange: pass Town instead of TownID to BuildObject | 2010-08-12 19:18:58 +00:00 |  | 
			
				
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								 rubidium | 3da3d131c6 | (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. | 2010-08-08 10:59:30 +00:00 |  |