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33ccd9ada8dbc2984a189e4d2f1b8602f4575fa3
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8 Commits

Author SHA1 Message Date
rubidium
6bb0d06668 (svn r20203) -Fix: some file "headers" were incorrect, including doxygen @file so they wouldn't be picked up by doxygen. 2010-07-22 16:50:58 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
michi_cc
2a3ec78d9f (svn r20165) -Feature: [NewGRF] Information (var 4A) about the current railtype a train is on. 2010-07-16 19:02:59 +00:00
frosch
72ee11a7c6 (svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. 2010-07-11 17:28:19 +00:00
yexo
9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
rubidium
1da0086a45 (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects 2010-04-24 13:35:18 +00:00
peter1138
f9709a6f50 (svn r19235) -Add: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location. 2010-02-25 09:43:00 +00:00
peter1138
898e879bd9 (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 2010-02-07 22:22:54 +00:00
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