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								 rubidium | e3b44f460f | (svn r22062) -Fix: memory leak when saving fails mid-way | 2011-02-11 21:30:26 +00:00 |  | 
			
				
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								 yexo | 2f414a017c | (svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train | 2011-02-11 20:54:49 +00:00 |  | 
			
				
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								 translators | b0ce758440 | (svn r22060) -Update from WebTranslator v3.0: arabic_egypt - 46 changes by Company_director
hungarian - 20 changes by IPG
spanish - 1 changes by Terkhen | 2011-02-11 18:45:13 +00:00 |  | 
			
				
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								 terkhen | c4104567a1 | (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. | 2011-02-11 18:24:12 +00:00 |  | 
			
				
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								 rubidium | 1edee577e5 | (svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore | 2011-02-11 13:38:34 +00:00 |  | 
			
				
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								 rubidium | 83d1ff09c6 | (svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash | 2011-02-11 09:33:38 +00:00 |  | 
			
				
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								 rubidium | d6f6166977 | (svn r22056) -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP -Change: make the imperial HP to kW conversions a bit more precise | 2011-02-11 08:17:12 +00:00 |  | 
			
				
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								 yexo | 45c46ce522 | (svn r22055) -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash | 2011-02-11 06:18:39 +00:00 |  | 
			
				
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								 rubidium | 0ab99003e8 | (svn r22054) -Codechange: support for rounding the converted units to their closest integral value instead of flooring | 2011-02-10 20:54:46 +00:00 |  | 
			
				
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								 terkhen | d9d14be125 | (svn r22053) -Fix: The land area information window was not updated after a language change. | 2011-02-10 20:49:36 +00:00 |  | 
			
				
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								 translators | f82e89583a | (svn r22052) -Update from WebTranslator v3.0: catalan - 11 changes by arnau | 2011-02-10 18:45:06 +00:00 |  | 
			
				
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								 terkhen | 60fc22d441 | (svn r22051) -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding. | 2011-02-10 18:32:08 +00:00 |  | 
			
				
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								 rubidium | 720ac3afa6 | (svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has. | 2011-02-10 18:28:25 +00:00 |  | 
			
				
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								 terkhen | c4bddd1b0c | (svn r22049) -Codechange: Add assert condition to GetRoadOwner. | 2011-02-10 18:27:50 +00:00 |  | 
			
				
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								 glx | 1490eafb62 | (svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company | 2011-02-10 15:58:22 +00:00 |  | 
			
				
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								 yexo | 26ccf93dd9 | (svn r22047) -Fix: selling a vehicle triggered the assert added in r22041 | 2011-02-10 13:17:24 +00:00 |  | 
			
				
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								 frosch | d762b17f40 | (svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders. | 2011-02-09 21:40:32 +00:00 |  | 
			
				
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								 frosch | 84514c8333 | (svn r22045) -Codechange: Move cancelling the current loading order on deleting the current order to a separate function. | 2011-02-09 21:39:22 +00:00 |  | 
			
				
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								 rubidium | e982577b5c | (svn r22044) -Fix [FS#4493]: update the consist cache when a part of a train is flipped in the depot | 2011-02-09 20:45:40 +00:00 |  | 
			
				
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								 rubidium | 766d67f512 | (svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot | 2011-02-09 20:45:07 +00:00 |  | 
			
				
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								 smatz | 978818195e | (svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so | 2011-02-09 18:56:40 +00:00 |  | 
			
				
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								 smatz | 817392c9b0 | (svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it | 2011-02-09 18:55:51 +00:00 |  | 
			
				
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								 rubidium | cc42f068ab | (svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool | 2011-02-09 18:46:55 +00:00 |  | 
			
				
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								 translators | 70b996d07f | (svn r22039) -Update from WebTranslator v3.0: dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran | 2011-02-09 18:45:16 +00:00 |  | 
			
				
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								 terkhen | 2551d6997b | (svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options. | 2011-02-09 15:57:03 +00:00 |  | 
			
				
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								 rubidium | 77e0551177 | (svn r22037) -Codechange: remove some unneeded (hidden) casting | 2011-02-09 13:21:50 +00:00 |  | 
			
				
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								 rubidium | 9b8b67947b | (svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name | 2011-02-09 13:05:04 +00:00 |  | 
			
				
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								 rubidium | 2bed7df1c9 | (svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place | 2011-02-09 12:59:39 +00:00 |  | 
			
				
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								 rubidium | 561b9b899f | (svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0 | 2011-02-08 22:36:16 +00:00 |  | 
			
				
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								 smatz | 0ff7e9a114 | (svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters | 2011-02-08 21:49:39 +00:00 |  | 
			
				
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								 rubidium | 6e898d4bba | (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos | 2011-02-08 21:47:10 +00:00 |  | 
			
				
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								 rubidium | 1708df0d4b | (svn r22031) -Fix: bad servers could crash a client | 2011-02-08 21:45:38 +00:00 |  | 
			
				
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								 rubidium | d50b10dffc | (svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) | 2011-02-08 20:52:38 +00:00 |  | 
			
				
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								 rubidium | 6ec5580180 | (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded | 2011-02-08 20:51:30 +00:00 |  | 
			
				
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								 rubidium | 1b7adfc484 | (svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago | 2011-02-08 20:47:48 +00:00 |  | 
			
				
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								 translators | ba5e693d29 | (svn r22027) -Update from WebTranslator v3.0: traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze | 2011-02-08 18:45:09 +00:00 |  | 
			
				
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								 smatz | a54faf0303 | (svn r22026) -Fix: don't crash when we generate too many objects while generating map | 2011-02-08 18:39:29 +00:00 |  | 
			
				
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								 smatz | 8608a7c29b | (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames | 2011-02-08 18:34:13 +00:00 |  | 
			
				
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								 smatz | 17b2021297 | (svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium) | 2011-02-08 18:29:30 +00:00 |  | 
			
				
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								 smatz | eab3c044a1 | (svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so -Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium) | 2011-02-08 18:27:21 +00:00 |  | 
			
				
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								 smatz | 12b1f24ca1 | (svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so | 2011-02-08 18:21:55 +00:00 |  | 
			
				
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								 rubidium | 8183922813 | (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... | 2011-02-07 22:49:38 +00:00 |  | 
			
				
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								 rubidium | aa3eb2bd59 | (svn r22020) -Fix: load of failures of WT3 to properly validate some strings... | 2011-02-07 22:40:01 +00:00 |  | 
			
				
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								 rubidium | 3cb12ed89c | (svn r22019) -Codechange: s/functions.h/clear_func.h/ | 2011-02-07 22:38:02 +00:00 |  | 
			
				
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								 rubidium | cb2c7f871f | (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h | 2011-02-07 22:37:22 +00:00 |  | 
			
				
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								 rubidium | 701bd8848a | (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h | 2011-02-07 22:29:47 +00:00 |  | 
			
				
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								 rubidium | aed86fec3f | (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail | 2011-02-07 22:23:37 +00:00 |  | 
			
				
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								 rubidium | a90d7ffdee | (svn r22015) -Codechange: move yet another pair of methods from functions.h | 2011-02-07 22:22:20 +00:00 |  | 
			
				
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								 rubidium | 81484efcfb | (svn r22014) -Codechange: move some more functions out of functions.h | 2011-02-07 22:15:46 +00:00 |  | 
			
				
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								 rubidium | 16d567eaa8 | (svn r22013) -Codechange: move some functions out of functions.h | 2011-02-07 22:08:11 +00:00 |  |