peter1138
							
						 
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						a38c8605b0
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							(svn r4702) - NewGRF: add support for 'special' vehicle callbacks that use a different vehicle for parent scope than the first vehicle in the consist.
						
						
						
						
						
						
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						2006-05-02 21:42:11 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						36a98ba47e
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							(svn r4697) - NewGRF: callback IDs can now be 16 bit values.
						
						
						
						
						
						
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						2006-05-02 20:44:06 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						26f6659ec0
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							(svn r4696) - NewGRF: add support for vehicle variable 0x60, count vehicle type occurance.
						
						
						
						
						
						
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						2006-05-02 20:17:17 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						60b3d37dff
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							(svn r4691) - Codechange: don't use unnamed unions as GCC 2.95.ancient won't compile it. Needed for our MorphOS user ;)
						
						
						
						
						
						
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						2006-05-02 18:56:07 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						8d5d386e77
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							(svn r4649) - NewGRF: limit helicopter rotor animation frames to the number of sprites in the set.
						
						
						
						
						
						
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						2006-05-01 14:30:24 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						6d1dc477f6
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							(svn r4644) - NewGRF: support for variable 0x44, aircraft information. (mart3p)
						
						
						
						
						
						
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						2006-05-01 12:00:14 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						f0ea2b0551
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							(svn r4643) - NewGRF: Add support for ttdp aircraft states. This involves mapping from our own state. (heavily based on mart3p's code)
						
						
						
						
						
						
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						2006-05-01 11:35:18 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						984a7f808b
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							(svn r4636) - NewGRF: when dealing with vehicle types other than trains, set the parent scope vehicle to be the same as self scope. (Thanks mart3p)
						
						
						
						
						
						
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						2006-05-01 06:38:36 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						ddbb61199b
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							(svn r4632) - NewGRF: support loading of helicopter rotor sprites (mart3p)
						
						
						
						
						
						
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						2006-04-30 18:41:16 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						771b9fc75b
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							(svn r4629) - NewGRF: constify more code that deals with sprite groups, now that ref counting is gone.
						
						
						
						
						
						
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						2006-04-30 18:19:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						7273bd490d
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							(svn r4611) - NewGRF: introduce new vehicle sprite group resolver code. This also fixes some known bugs (e.g. the 'Standard Five' in UKRS is now the correct colour)
						
						
						
						
						
						
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						2006-04-28 20:04:57 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						fc91cd8135
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							(svn r4609) - NewGRF: give GetCustomEngineSprite the correct return type
						
						
						
						
						
						
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						2006-04-28 19:49:48 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						aa1decec70
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							(svn r4600) - NewGRF: minor code style tidy up
						
						
						
						
						
						
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						2006-04-27 23:28:56 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						2f01c7d990
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							(svn r4583) - NewGRF: Revamp sprite group loading to support advanced varadjusts and variable size. These are not yet processed, however.
						
						
						
						
						
						
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						2006-04-26 20:44:28 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						7555d8528b
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							(svn r4559) - NewGRF: keep a record of which grf an engine is defined in. Will be used in the future.
						
						
						
						
						
						
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						2006-04-23 22:25:33 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Darkvater
							
						 
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						5a8d992eaa
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							(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
						
						
						
						
						
						
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						2006-04-22 13:56:16 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						0b3659b41a
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							(svn r4510) - NewGRF bounds checking:
						
						
						
						
						
						
						
						- check Engine ID is within range
  - don't try setting a vehicle name if the string id is not a valid Engine ID 
						
						
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						2006-04-21 20:59:04 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						31c3240227
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							(svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed.
						
						
						
						
						
						
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						2006-04-21 17:02:51 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						ae94d7b26f
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							(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
						
						
						
						
						
						
						
						translations now work. 
						
						
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						2006-04-21 07:06:31 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						92d8af75db
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							(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
						
						
						
						
						
						
						
						reduces the amount of house keeping we do and the chance of memory 
leaks. 
						
						
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						2006-04-20 20:51:57 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						a6e1a1d372
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							(svn r4198) - NewGRF: Rename GetCallBackResult() to GetVehicleCallback(), as other types will exist later, and use separate parameters instead of bitshifting.
						
						
						
						
						
						
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						2006-03-31 10:14:25 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Darkvater
							
						 
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						d7b34a1d4c
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							(svn r4132) - Missed 3 CargoID's
						
						
						
						
						
						
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						2006-03-26 22:56:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Darkvater
							
						 
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						d5909f901a
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							(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
						
						
						
						
						
						
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						2006-03-26 22:23:32 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						68ee299e77
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							(svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites.
						
						
						
						
						
						
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						2006-03-22 22:07:53 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								tron
							
						 
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						fbe939b31f
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							(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
						
						
						
						
						
						
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						2006-03-08 06:55:33 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						6d3d7cdf43
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							(svn r3594) - NewGRF: Add support for some vehicle specific properties and a give a debug message for unknown variables.
						
						
						
						
						
						
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						2006-02-12 10:35:51 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						ab771e4ff0
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							(svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them
						
						
						
						
						
						
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						2006-02-05 19:46:20 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						500a7e6627
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							(svn r3546) - NewGRF feature: Implement rail vehicle 'property' 0x1A: allows shuffling order of rail vehicle purchase list (and replace vehicle list)
						
						
						
						
						
						
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						2006-02-04 21:48:46 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						b88904f345
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							(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
						
						
						
						
						
						
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						2006-02-03 12:55:21 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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