peter1138
7b66180d78
(svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() instead of direct byte array access.
2008-06-02 19:52:41 +00:00
peter1138
93f8ff955c
(svn r13363) -Codechange: Code duplication tidy up
2008-06-02 19:35:30 +00:00
peter1138
86ab690ec5
(svn r13363) -Codechange: Code duplication tidy up
2008-06-02 19:35:30 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
33e18c236d
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
2008-05-27 21:41:00 +00:00
rubidium
5c5ee7eb57
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
2008-05-27 21:41:00 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
belugas
08671d2e78
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
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Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
belugas
fc35ad9ee9
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
...
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
peter1138
839070028e
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
peter1138
eb112946a7
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
glx
a28ea38653
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
2008-05-08 13:20:54 +00:00
glx
e48a351f8e
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
2008-05-08 13:20:54 +00:00
peter1138
9e977b78ff
(svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites...
2008-05-06 17:24:27 +00:00
peter1138
c025d7a152
(svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites...
2008-05-06 17:24:27 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
e2c739551c
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
2008-05-05 19:02:10 +00:00
peter1138
22aa011b57
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
2008-05-05 19:02:10 +00:00
belugas
dcdfb02130
(svn r12950) -Fix: two includes is one too much
2008-05-05 02:02:32 +00:00
belugas
26f11fd181
(svn r12950) -Fix: two includes is one too much
2008-05-05 02:02:32 +00:00
smatz
89a8dc8cf7
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
smatz
297f99e100
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
peter1138
c8e10ac1f8
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
2008-04-30 17:42:08 +00:00
peter1138
3e0b6199c4
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
2008-04-30 17:42:08 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
f767baba58
(svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically.
2008-04-22 18:20:41 +00:00
peter1138
c5211354a6
(svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically.
2008-04-22 18:20:41 +00:00
peter1138
3b7558b89c
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
peter1138
210d757499
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
6dc210b171
(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
2008-04-17 11:47:22 +00:00
rubidium
00f0bf98ee
(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
2008-04-17 11:47:22 +00:00
rubidium
e61dcab79d
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
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-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
5992dad01f
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
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-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
877ca99198
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
2008-03-31 06:42:26 +00:00
rubidium
6f15d34fe5
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
2008-03-31 06:42:26 +00:00
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
glx
1df06c7ef1
(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
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-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
2008-03-28 02:10:25 +00:00
glx
d4f7f5e5fe
(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
...
-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
2008-03-28 02:10:25 +00:00
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
2008-03-27 21:36:16 +00:00