tron 
							
						 
					 
					
						
						
							
						
						a4bf608d40 
					 
					
						
						
							
							(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.  
						
						
						
						
					 
					
						2005-07-13 18:04:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9617614b04 
					 
					
						
						
							
							(svn r2487) Replace TILE_XY by TileXY/TileDiffXY  
						
						
						
						
					 
					
						2005-06-25 16:44:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a733fede9b 
					 
					
						
						
							
							(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"  
						
						
						
						
					 
					
						2005-06-24 12:38:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ff0030936e 
					 
					
						
						
							
							(svn r2408) Introduce SetTileOwner() and use it  
						
						
						
						
					 
					
						2005-06-04 12:13:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a9b95b3cbb 
					 
					
						
						
							
							(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner  
						
						
						
						
					 
					
						2005-06-04 11:56:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ba8c649fac 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						6d349b6284 
					 
					
						
						
							
							(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).  
						
						... 
						
						
						
						- CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking.
- CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count)
- CodeChange: added IsTownIndex() in following of IsStationIndex(), etc.
- Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now) 
						
						
					 
					
						2005-05-09 22:33:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1e2f9ba5a5 
					 
					
						
						
							
							(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])  
						
						
						
						
					 
					
						2005-02-14 18:55:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						361d415b88 
					 
					
						
						
							
							(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:  
						
						... 
						
						
						
						- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch 
						
						
					 
					
						2005-02-04 16:50:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39858e696b 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						400f07fdb8 
					 
					
						
						
							
							(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()  
						
						... 
						
						
						
						These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet. 
						
						
					 
					
						2005-01-28 15:31:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						90cafa9b15 
					 
					
						
						
							
							(svn r1560) Introduce SetTileType() and SetTileHeight()  
						
						... 
						
						
						
						Replace direct references to _map_type_and_height with these 
						
						
					 
					
						2005-01-18 18:41:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						957635121c 
					 
					
						
						
							
							(svn r1504) enummed town ratings (Jango)  
						
						
						
						
					 
					
						2005-01-14 09:20:12 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						97dd511971 
					 
					
						
						
							
							(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for  
						
						... 
						
						
						
						dynamic arrays 
						
						
					 
					
						2005-01-12 11:21:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4450ff105c 
					 
					
						
						
							
							(svn r1451) Fix some of the signed/unsigned comparison warnings  
						
						
						
						
					 
					
						2005-01-09 21:25:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						414ac3286b 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2eb7aedf69 
					 
					
						
						
							
							(svn r1402) Trim trailing whitespace  
						
						
						
						
					 
					
						2005-01-06 18:45:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d3c6855320 
					 
					
						
						
							
							(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff  
						
						
						
						
					 
					
						2005-01-06 11:39:00 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d088cb6131 
					 
					
						
						
							
							(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree  
						
						
						
						
					 
					
						2005-01-04 00:53:52 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d2569e5b6e 
					 
					
						
						
							
							(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well  
						
						
						
						
					 
					
						2005-01-03 21:47:52 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						3d51f4d689 
					 
					
						
						
							
							(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa  
						
						
						
						
					 
					
						2005-01-03 21:26:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						20a2843920 
					 
					
						
						
							
							(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;  
						
						
						
						
					 
					
						2005-01-03 19:34:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f772d1a263 
					 
					
						
						
							
							(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide  
						
						
						
						
					 
					
						2005-01-03 19:06:16 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a538fb3213 
					 
					
						
						
							
							(svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no  
						
						... 
						
						
						
						longer placed on farmland 
						
						
					 
					
						2004-12-30 09:43:12 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f9e0b8e0c 
					 
					
						
						
							
							(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as  
						
						... 
						
						
						
						an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!! 
						
						
					 
					
						2004-12-28 11:51:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						291d25a88b 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
						... 
						
						
						
						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e8537f5512 
					 
					
						
						
							
							(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.  
						
						... 
						
						
						
						Now it is active-true. 
						
						
					 
					
						2004-11-23 22:36:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						57adc97733 
					 
					
						
						
							
							(svn r724) Remove restriction that a tile can only accept 3 cargo types.  
						
						... 
						
						
						
						This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. 
						
						
					 
					
						2004-11-21 10:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a348f74c65 
					 
					
						
						
							
							(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style  
						
						... 
						
						
						
						Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects 
						
						
					 
					
						2004-11-14 17:16:26 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d641175e3c 
					 
					
						
						
							
							(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk  
						
						... 
						
						
						
						This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier 
						
						
					 
					
						2004-11-05 23:12:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						692c147fae 
					 
					
						
						
							
							(svn r161) -Fix: added missing file to project and solved wrong type bug  
						
						
						
						
					 
					
						2004-09-05 17:11:00 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						4f253c2656 
					 
					
						
						
							
							(svn r92) Feature: invisible trees when in transparent mode (patch entry)  
						
						
						
						
					 
					
						2004-08-20 15:30:32 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ca120eedad 
					 
					
						
						
							
							(svn r40) Final slope graphics fix  
						
						
						
						
					 
					
						2004-08-13 18:27:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00