Jonathan G Rennison
3d1b0af8f6
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/newgrf_debug_gui.cpp
# src/object_cmd.cpp
# src/object_gui.cpp
2023-04-03 00:43:58 +01:00
Loïc Guilloux
9642e87bc8
Fix: [Script] Access to enum/consts defined outside of main.nut ( #10573 )
2023-03-25 23:07:47 +01:00
Jonathan G Rennison
62afd94b47
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/company_cmd.cpp
# src/economy.cpp
# src/lang/swedish.txt
# src/network/network_command.cpp
# src/news_gui.cpp
# src/saveload/saveload.h
# src/script/api/script_list.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/sdl2_v.cpp
2021-11-01 18:54:43 +00:00
Jonathan G Rennison
ffef1c9e44
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/saveload/cargopacket_sl.cpp
# src/saveload/cheat_sl.cpp
# src/saveload/company_sl.cpp
# src/saveload/engine_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/stdafx.h
# src/table/settings/settings.ini
# src/town_cmd.cpp
# src/vehicle.cpp
2021-10-25 18:10:15 +01:00
Jonathan G Rennison
544da99102
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/cargopacket.h
# src/lang/korean.txt
# src/linkgraph/linkgraph.h
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.h
# src/network/network_admin.h
# src/network/network_func.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/order_base.h
# src/rail_cmd.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/economy_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/signs_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/subsidy_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_object.cpp
# src/settings.cpp
# src/string.cpp
# src/string_func.h
# src/table/CMakeLists.txt
# src/table/settings/settings.ini
# src/viewport_sprite_sorter_sse4.cpp
2021-10-18 18:01:27 +01:00
Loïc Guilloux
c408007575
Fix #9548 , e5fedcd
: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc ( #9592 )
...
(cherry picked from commit a53cfeef13
)
2021-10-03 21:19:27 +01:00
Loïc Guilloux
ff67f7b311
Fix #9588 , 140a96b
: [Squirrel] Reaching memory limit during script registration could prevent further script detections ( #9589 )
...
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
(cherry picked from commit ccd586a736
)
2021-10-03 21:19:12 +01:00
Loïc Guilloux
a53cfeef13
Fix #9548 , e5fedcd
: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc ( #9592 )
2021-10-02 21:08:42 +02:00
Loïc Guilloux
ccd586a736
Fix #9588 , 140a96b
: [Squirrel] Reaching memory limit during script registration could prevent further script detections ( #9589 )
...
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
2021-10-02 15:13:58 +02:00
Rubidium
3237e97b35
Cleanup: [Script] Use nullptr instead of 0 or NULL
2021-06-17 16:18:30 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Patric Stout
28e90769f7
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
...
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
2021-06-03 17:30:00 +02:00
Patric Stout
7713c3e3cc
Codechange: move casting a "const char *" to "char *" to the caller
...
It is not nice to have your definition say you won't change a value
while in fact the whole reason for your existance is to change it.
2021-05-29 16:23:59 +02:00
Patric Stout
ca9a7df752
Codechange: rename str_validate to StrMakeValid(InPlace) ( #9304 )
...
This to be more explicit the function changes the value, and not
returns yes/no.
2021-05-29 11:21:38 +02:00
Loïc Guilloux
88bc7bd235
Fix: [MinGW] Set minimum OS version to Windows XP ( #9135 )
...
(cherry picked from commit 356bbbb90a
)
2021-05-06 18:25:28 +01:00
Loïc Guilloux
356bbbb90a
Fix: [MinGW] Set minimum OS version to Windows XP ( #9135 )
2021-04-29 14:26:08 +02:00
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
2021-04-25 01:23:52 +01:00
Rubidium
e5fedcd6da
Fix #6322 : [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game
2021-04-17 22:24:52 +02:00
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
Rasmus Jonsson
0b2dd2c5cd
Fix: [NoAI] don't notify caught exceptions
2020-12-02 17:11:36 +00:00
Jonathan G Rennison
45386efcd0
Script: Allow changing ops limit and memory limit settings in game
2020-09-14 18:04:19 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx
aac4255d43
Fix #7590 : decrement allocated_size in ScriptAllocator::Free()
2019-05-15 21:59:57 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Niels Martin Hansen
12ba56c5a3
Fix 6accbf9
: Silence warnings about unused fread() result
2019-01-05 17:16:53 +01:00
Charles Pigott
6accbf9afc
Fix #6969 : Account for BOM when reading script files
2018-11-17 16:05:10 +01:00
rubidium
876cc82f33
(svn r26797) -Codechange: rewrite the UTF8 reading code to make use of already existing functions instead of partially trying to implemented them
2014-09-07 16:03:41 +00:00
rubidium
385d3d3947
(svn r26796) -Fix: reading of high byte of "ASCII" files yielded a negative int8, then casted to an uint32 which caused the Squirrel lexer to bail out. Regardless... the file isn't actually ASCII, but that's beyond the point for now
2014-09-07 16:03:02 +00:00
rubidium
f41b4a8e1b
(svn r26784) -Codechange [Squirrel]: use WChar for the lexer
2014-09-07 06:46:03 +00:00
rubidium
b5f5e88d57
(svn r26782) -Fix (r26781): was in the wrong folder when commiting
2014-09-06 20:22:59 +00:00
rubidium
962c1a3242
(svn r26776) -Codechange: use safe string functions in script/squirrel*.cpp
2014-09-06 19:28:09 +00:00
rubidium
e63ca12ab8
(svn r26775) -Cleanup [Squirrel]: "resolve" several of the unicode wrapper defines
2014-09-06 18:10:36 +00:00
rubidium
33ab505567
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
2014-09-06 17:46:56 +00:00
rubidium
7c4e9dd71d
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
2014-09-06 17:30:33 +00:00
rubidium
7a00d2e849
(svn r26769) -Codechange [Squirrel]: remove the difference between some platforms having wchar for SQChar and others just char; always use char (and UTF-8) like in the rest of (internal) OpenTTD
2014-09-06 17:20:45 +00:00
rubidium
a6b4e59963
(svn r26617) -Fix [FS#5973]: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts
2014-05-25 19:53:46 +00:00
rubidium
39e90ec6e0
(svn r26584) -Codechange: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 or 64 bits architectures
2014-05-11 20:16:37 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
e61fe21237
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
2014-04-24 19:51:45 +00:00
rubidium
24fdd0b7bb
(svn r26494) -Codechange: replace some further usages of s(n)printf with seprintf
2014-04-24 17:40:43 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
43f76dcabb
(svn r26113) -Fix: unhandled seek error, and leaking file descriptor
2013-11-25 16:42:35 +00:00
rubidium
0e9c992104
(svn r26058) -Fix: handle the return value of a number of functions better
2013-11-23 13:15:07 +00:00
rubidium
4c443bce5c
(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger
2013-07-04 16:36:47 +00:00
zuu
a58427115c
(svn r25305) -Fix [FS#5561]: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation
2013-05-29 19:31:58 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
yexo
f5b6a9db5c
(svn r23801) -Fix: reading the utf-8 BOM from AI/GS files on big-endian machines failed
2012-01-15 11:31:34 +00:00
truebrain
963802e9a7
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
2011-12-19 20:56:59 +00:00
truebrain
b4f832f29f
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
2011-12-19 20:54:37 +00:00