Jonathan G Rennison
b08cc3cf38
Reduce screen re-draw area for tunnel/bridge end signal updates
2021-08-30 03:09:30 +01:00
Jonathan G Rennison
f6c2a81f72
Reduce screen re-draw area for bridge middle signal updates
2021-08-30 01:46:40 +01:00
Jonathan G Rennison
16f2ef227b
Store tunnel/bridge signal spacing on tile, adjust spacing to fit length
2021-08-29 02:11:58 +01:00
Jonathan G Rennison
b2ef6c0de8
Add implementation of multi-aspect signalling and GRF support
...
Requires realistic braking
See: #247
2021-08-28 12:54:18 +01:00
Jonathan G Rennison
f1fde8c684
Enable recolouring of custom signal graphics (global and per-railtype)
2021-08-22 15:01:26 +01:00
Jonathan G Rennison
322a046f49
NewGRF: Allow using Action 2/3 for custom signal sprites
...
This is mostly the same format as the railtype custom signal mechanism
2021-08-22 15:01:26 +01:00
Jonathan G Rennison
a6b0d0cde4
Fix signals on bridge middle parts not using per-railtype custom signals
2021-08-22 15:01:26 +01:00
Andreas Schmitt
e1214a6d8b
Fix some type conversion warnings
2021-06-21 09:10:40 +02:00
Jonathan G Rennison
a8ce0ac787
Fix crash when clearing tunnel where only near end is reserved with realistic braking
2021-06-15 18:26:39 +01:00
Jonathan G Rennison
384e8cca89
Fix infra signal total when moving signalled tunnel/bridge to other company
...
When signal spacing setting differs
2021-06-12 23:41:32 +01:00
Jonathan G Rennison
1002c6d9d2
Fix various compiler warnings
...
See: #267
2021-06-11 22:54:27 +01:00
glx22
8333323090
Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
...
(cherry picked from commit 2feb801e56
)
2021-05-06 21:21:41 +01:00
Jonathan G Rennison
edfa04286b
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release.yml
# bin/CMakeLists.txt
# src/dock_gui.cpp
# src/lang/brazilian_portuguese.txt
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/dutch.txt
# src/lang/english.txt
# src/lang/english_US.txt
# src/lang/estonian.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/german.txt
# src/lang/hungarian.txt
# src/lang/indonesian.txt
# src/lang/italian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/lithuanian.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/polish.txt
# src/lang/portuguese.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/object_gui.cpp
# src/pathfinder/yapf/yapf_costrail.hpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_cmd.cpp
# src/roadveh_cmd.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
2021-04-11 02:39:33 +01:00
Patric Stout
fece1c57ca
Codechange: Suppress warnings when asserts are disabled ( #8917 )
2021-04-01 11:16:19 +02:00
Jonathan G Rennison
fdeb75e3c8
Fix upgrading road bridge with opposite road/tram type producing broken ramp road bits
2021-02-14 06:37:49 +00:00
Jonathan G Rennison
db04bc090e
Fix crash when removing unreserved tunnel when realistic braking enabled
2021-02-04 21:09:21 +00:00
Jonathan G Rennison
667001f2ec
Fix crash when downgrading road bridge when realistic braking enabled
2021-02-03 02:57:44 +00:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
43980639de
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# CMakeLists.txt
# src/3rdparty/optional/optional.hpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/misc_gui.cpp
# src/video/sdl2_v.cpp
2021-01-29 17:45:15 +00:00
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
Jonathan G Rennison
2a82491a2e
Fix reservation not cleared from far end of signalled tunnel when removing
2021-01-25 02:20:38 +00:00
Patric Stout
aac8c28d73
Fix #7656 : destroying a tunnel/bridge now first removes the tracks for cost calculation
...
This means that for rail tunnel/bridges, the rail is first sold,
and the tunnel/bridge is destroyed after. This means destroying
tunnels/ bridges now often makes you money, instead of costing.
Similar, with road/tram tracks. Destroying a road+tram
tunnel/bridge now costs the same amount of money as first
removing the tram tracks and than destroying the road
tunnel/bridge. Especially as tram tracks generate money when
removing, this is a noticeable difference.
2021-01-08 12:02:25 +01:00
Patric Stout
ebd9f26c15
Fix: replacing a bridge didn't charge for clearing last tile
...
It only considered the end-tile (or start-tile) for the bridge,
instead of both. This is obvious in the rest of the code which
constantly does "+ 2"; this being the only place that does a "+ 1".
2021-01-08 12:02:25 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
65d5d13a08
Avoid unnecessary viewport redrawing when (un)reserving signalled bridges
2021-01-06 17:13:35 +00:00
J0anJosep
edbb5f4f73
Doc: Remove some SmallVector references from documentation.
2020-12-27 18:40:18 +00:00
Michael Lutz
79240eab1e
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
2020-11-21 17:43:55 +00:00
Jonathan G Rennison
7381e00859
DEBUG: Add bridge pillar index to debug landinfo print
2020-11-01 21:35:21 +00:00
Jonathan G Rennison
ffe3c769a3
Add road tile cached one way state, one way road section detection
2020-10-28 00:27:48 +00:00
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
2020-10-16 22:41:26 +01:00
Jonathan G Rennison
0fc0baddff
Add bridge info to landinfo window debug print
2020-10-15 18:27:23 +01:00
Jonathan G Rennison
14adcbac80
Add NewGRF bridge property to prevent town or AI/GS building bridge type
2020-10-14 20:38:34 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
a0f78a8071
Fix assertion failure when upgrading dual road/tram bridge
...
In case where the other road/tram type does not extend across
the bridge, but is present on the upgrade tile.
2020-09-15 23:26:15 +01:00
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
...
Add vehicle flags to control cached image invalidation
Various refactorings
2020-08-25 01:26:44 +01:00
Jonathan G Rennison
d5ada6a14b
Add setting to control RV re-routing on road layout change
...
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
2020-07-02 17:47:26 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
ilayaraja97
cf8ccf4b08
Fix #8131 : small bridges also have pillars drawn
2020-06-28 13:54:04 +01:00
Jonathan G Rennison
ea06a0670d
Add rail ground type support for rail custom bridge heads
...
See: #146
2020-05-19 00:41:35 +01:00
Jonathan G Rennison
a94a8da990
Suppress warning about using operator ^ on bool
2020-05-13 20:23:10 +01:00
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
...
Filter out tile parts which are entirely outside the drawing area.
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
99e0229860
Merge branch 'master' into jgrpp
2020-02-10 18:24:33 +00:00
Niels Martin Hansen
45838d0105
Fix #7958 : Use NewGRF provided catenary sprites when either front or back is overridden
2020-02-10 00:17:50 +01:00
Niels Martin Hansen
9e4eee1b9e
Codechange: Refactor road bridge catenary drawing
2020-02-10 00:17:50 +01:00
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
2020-02-03 18:58:19 +00:00
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
2020-01-06 18:45:51 +00:00
Charles Pigott
ab9042145e
Fix #6667 : Also recalculate bridge costs for 'spectated' AI companies
2020-01-05 20:51:45 +00:00