planetmaker
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40cdaca849
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(svn r22535) -Cleanup: Remove uneeded constants, update and unify some comments relating to sprite numbers
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2011-06-03 20:41:30 +00:00 |
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frosch
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615e435677
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(svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1
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2011-05-29 18:35:31 +00:00 |
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frosch
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76c7cbff70
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(svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1.
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2011-05-08 15:58:59 +00:00 |
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frosch
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844dc8646f
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(svn r22430) -Fix: COAL, RUBR, SUGR and the coalmine used windows palette colours in smallmap/legends etc..
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2011-05-06 22:10:50 +00:00 |
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frosch
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bfb419f9d8
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(svn r22420) -Cleanup: Replace the somewhat mixed DOS+Windows palette with the pure DOS palette. Also blank the animation colours, which are filled from a different array anyway.
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2011-05-04 17:15:54 +00:00 |
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frosch
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bbcd2bab5d
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(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
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2011-05-04 17:12:37 +00:00 |
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frosch
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bfd09004fe
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(svn r22417) -Add: an advanced setting to specify the default palette to use for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
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2011-05-03 20:30:26 +00:00 |
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frosch
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1ffd720f81
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(svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings.
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2011-04-29 20:47:36 +00:00 |
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planetmaker
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a04672454f
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(svn r22381) -Codechange: It's called 'steel', not 'steele'
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2011-04-29 15:26:12 +00:00 |
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planetmaker
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488051ae30
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(svn r22378) -Fix: The recolouring scheme applied to the silicon bridge recoloured too much
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2011-04-29 15:03:14 +00:00 |
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smatz
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c3f1fd5716
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(svn r22352) -Change: make YAPF the default pathfinder for ships, don't discourage players from using it
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2011-04-19 18:47:36 +00:00 |
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frosch
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70f9a6747e
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(svn r22304) -Add: {DECIMAL} string code to print decimal fractions.
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2011-04-09 20:26:14 +00:00 |
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planetmaker
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75ab1f18f8
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(svn r22293) -Add: Allow docks to feature company colour (add another pony for the firs(t) fish&chips foundry)
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2011-04-03 08:22:14 +00:00 |
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yexo
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6305d104c1
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(svn r22233) -Fix (r22210): value strings for command-pause-level were not shown correctly
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2011-03-11 19:48:26 +00:00 |
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alberth
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d3569f917d
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(svn r22219) -Codechange: Unduplicate npf/yapf strings.
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2011-03-06 16:00:24 +00:00 |
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alberth
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c46de7fc7b
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(svn r22217) -Codechange: Unduplicate horizontal positioning strings.
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2011-03-06 15:59:23 +00:00 |
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alberth
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7ee064b75d
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(svn r22215) -Codechange: Unduplicate original/realistic strings.
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2011-03-06 15:58:03 +00:00 |
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alberth
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3d6246ba9e
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(svn r22213) -Codechange: Unduplicate company on/off strings.
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2011-03-06 15:56:12 +00:00 |
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alberth
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5f505a69f3
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(svn r22211) -Codechange: Unduplicate Off/On strings.
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2011-03-06 15:52:23 +00:00 |
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alberth
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9fe65f93fe
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(svn r22210) -Add: Add a variable for the value strings in the settings tables.
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2011-03-06 15:51:44 +00:00 |
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alberth
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02bf850d95
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(svn r22209) -Codechange: Move function declarations from settings.h.preamble to the ini file that uses it.
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2011-03-06 10:35:40 +00:00 |
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alberth
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bbde7766d2
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(svn r22207) -Add: Add the copyright message to the new ini files.
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2011-03-06 09:54:20 +00:00 |
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planetmaker
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2aa14cc54b
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(svn r22204) -Change: Make the base costs for building and demolishing NewObjects also local to the individual NewGRFs
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2011-03-05 18:28:10 +00:00 |
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rubidium
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f90044d343
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(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
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2011-03-05 18:00:48 +00:00 |
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rubidium
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b8d3c42de2
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(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names
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2011-03-05 11:34:31 +00:00 |
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rubidium
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e48967541a
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(svn r22198) -Codechange: make some constants name more explicit
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2011-03-05 11:16:44 +00:00 |
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rubidium
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2636a4809b
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(svn r22197) -Cleanup: remove the distinction between conditional and non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
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2011-03-05 10:47:49 +00:00 |
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rubidium
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cb3fa759f3
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(svn r22196) -Codechange: use default values for the from and to of savegame versions as well
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2011-03-05 10:20:49 +00:00 |
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rubidium
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8b9f99ec44
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(svn r22194) -Codechange: use the defaults feature of settingsgen to remove the need to state the "default" value for all items
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2011-03-05 10:12:03 +00:00 |
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glx
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7f54c59a66
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(svn r22188) -Add: Generate the settings as part of the MSVC build process, and enable it in Makefile too
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2011-03-04 22:34:10 +00:00 |
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yexo
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261b34b705
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(svn r22175) -Fix: [NewGRF] memory leak if a station newgrf contains prop 09 twice for the same station id
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2011-03-03 21:24:03 +00:00 |
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alberth
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7477f92029
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(svn r22173) -Add: Add preamble and postamble files before and after the generated settings data.
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2011-03-03 21:06:24 +00:00 |
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alberth
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74d756799c
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(svn r22172) -Add: Add ini files containing the table/settings data.
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2011-03-03 21:04:17 +00:00 |
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frosch
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54db5d60fb
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(svn r22125) -Fix (r9162)[FS#4528]: The animation-ness of two goldmine tiles were swapped, causing the wheeltower to not work properly, and the bottom corner to show the wrong sprite.
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2011-02-21 17:38:33 +00:00 |
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frosch
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f575b45bae
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(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
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2011-02-19 14:57:15 +00:00 |
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frosch
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26ad79be5a
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(svn r22109) -Fix (r21269, 21272): Missing undeffing of macros.
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2011-02-19 14:55:31 +00:00 |
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frosch
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9e59436c61
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(svn r22108) -Codechange: Replace some magic with some other magic though less easy to break.
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2011-02-19 14:51:46 +00:00 |
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yexo
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b51c62f5af
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(svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed
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2011-02-13 20:52:33 +00:00 |
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yexo
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f1377a228f
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(svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight
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2011-02-13 20:45:17 +00:00 |
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rubidium
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cebe8ab630
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(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well
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2011-02-06 21:31:33 +00:00 |
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alberth
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4364cec392
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(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
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2011-02-06 18:26:50 +00:00 |
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alberth
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d84502c432
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(svn r22000) -Codechange: Introduce an enum for the industry density setting.
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2011-02-06 18:11:39 +00:00 |
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terkhen
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a4b08dddd1
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(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
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2011-02-05 13:46:09 +00:00 |
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terkhen
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91dcc9e016
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(svn r21973) -Fix: Redraw the town authority window after modifying town authority settings.
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2011-02-05 13:42:57 +00:00 |
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alberth
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7935eab3dc
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(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
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2011-02-05 11:42:27 +00:00 |
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alberth
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bdf5a1c2f7
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(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
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2011-02-05 10:28:31 +00:00 |
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rubidium
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00a766ed27
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(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs
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2011-02-04 19:20:47 +00:00 |
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rubidium
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0fe0225751
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(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
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2011-02-04 16:40:38 +00:00 |
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rubidium
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c85d350310
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(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
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2011-02-04 15:40:35 +00:00 |
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rubidium
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46b3d114a8
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(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
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2011-02-04 15:37:23 +00:00 |
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