Commit Graph

845 Commits

Author SHA1 Message Date
Jonathan G Rennison
074555e41d Merge branch 'save_ext' into signal_tunnels_bridges 2016-12-28 15:06:08 +00:00
Jonathan G Rennison
478ff2538e Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/korean.txt
2016-12-09 23:42:54 +00:00
frosch
10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
frosch
4753097c3d (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
Jonathan G Rennison
10ae23d3b9 Merge branch 'departure-boards' into jgrpp
VehicleListIdentifier API changes.

# Conflicts:
#	src/departures.cpp
#	src/vehicle_gui.cpp
2016-11-11 18:46:15 +00:00
frosch
d9bfe88261 (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
frosch
616c02c42e (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
Jonathan G Rennison
f82feb160f Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	source.list
#	src/misc.cpp
#	src/openttd.cpp
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_map.h
2016-09-18 20:07:48 +01:00
Jonathan G Rennison
556594f2f0 Extend bridge signal simulation to support an unlimited no. of signals.
This is instead of the previous limit of 16, all stored in M2.
2016-09-18 20:06:59 +01:00
Jonathan G Rennison
0d2e9f91bf Adjust signal on bridge/tunnel map bits, rename accessors, add docs.
Use same bit to store red/green state for entrances and exits.
No longer re-use exit bit to store red/green state of entrance.
Avoid modifying the M2 of tunnel entrances/exits.
Rename and rationalise map accessor functions.
Document bits used in landscape HTML docs.
2016-09-18 20:06:39 +01:00
Jonathan G Rennison
d733955d33 Add road vehicle state to UpdateViewport()->GetImage() var whitelist.
Minor refactoring of var check.
2016-09-10 01:03:48 +01:00
keldorkatarn
4c37aad393 Make sure we the custom track type based signals for bridges and tunnels also.
(cherry picked from commit 1dc478cb654f88eab3c760bdc9f305ce3f039ec3)
2016-04-08 20:38:31 +01:00
keldorkatarn
5cc56d6ad9 Make 32 instead of 16 rail types possible. by using one free bit of m1 in the map array.
(cherry picked from commit b44843800880cdc186f5183301ee0f42afbb5f84)

Also set non-rail type M3 bits to 0 where applicable.
Change savegame versioning to SLXI format.
2016-04-08 20:38:31 +01:00
Jonathan G Rennison
d08b162119 Merge branch 'signal_tunnels_bridges-sx' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
2016-02-21 12:16:11 +00:00
Jonathan G Rennison
35b93a42ac Enable bridge/tunnel exit signals to be one-way PBS.
Add signal conversion support.
2016-02-20 23:49:06 +00:00
Jonathan G Rennison
1a2b5e5172 Also draw signals for tunnel exits. 2016-02-20 23:45:07 +00:00
Jonathan G Rennison
3861968765 Enable setting semaphore/electric type of signals on bridges/tunnels. 2016-02-20 23:44:21 +00:00
Jonathan G Rennison
2b4dbf582a Show tunnel/bridge exit signal facing correct way with correct colour. 2016-02-20 23:38:33 +00:00
Jonathan G Rennison
a25ac7a161 Enable signals on bridges/tunnels to work with PBS. 2016-02-20 23:34:06 +00:00
Jonathan G Rennison
8cc6bddc24 Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
Conflicts:
	src/misc.cpp
2015-11-11 19:20:36 +00:00
Jonathan G Rennison
919057a5e6 Cache tunnel info in viewport map mode, to prevent render flicker.
If we see a tunnel during the usual tile scan, keep it in the cache
until it is explicitly evicted by a clear tunnel tile action, or
the cache is cleared at game init/load/shutdown.
Select colours at the drawing rather than the cache-building stage.
Bridges and tunnels are now stored/handled separately.
The process for bridges is mostly unchanged.
2015-11-11 19:18:32 +00:00
Jonathan G Rennison
169a979737 Merge branch 'signal_tunnels_bridges-sx' into jgrpp
Conflicts:
	src/tunnelbridge.h

(Fixup zoom level changes).
2015-11-01 14:07:55 +00:00
Jonathan G Rennison
b3e03e8cf9 Fix middle of bridge not being redrawn when adding removing signals. 2015-11-01 14:05:22 +00:00
Jonathan G Rennison
e07e4fdb8e Merge branch 'master' into signal_tunnels_bridges 2015-11-01 14:02:13 +00:00
Jonathan G Rennison
7ed93f9211 Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
town_gui.cpp updated due to struct CommandContainer change.

Conflicts:
	src/command.cpp
	src/command_type.h
	src/gfxinit.cpp
	src/openttd.cpp
	src/pbs.cpp
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/saveload/saveload.cpp
	src/stdafx.h
	src/train_cmd.cpp
	src/viewport_type.h
	src/window_type.h
2015-08-05 21:54:11 +01:00
Jonathan G Rennison
e24839ed65 Merge branch 'master' into enhanced_viewport_overlay
Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
  Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw

Conflicts:
	src/clear_cmd.cpp
	src/pbs.cpp
	src/rail_cmd.cpp
	src/toolbar_gui.cpp
	src/train_cmd.cpp
	src/vehicle.cpp
	src/viewport.cpp
	src/viewport_func.h
2015-08-05 21:25:13 +01:00
Jonathan G Rennison
9f79c555da Merge branch 'save_ext' into signal_tunnels_bridges-sx 2015-08-01 20:27:19 +01:00
Jonathan G Rennison
22a5c6d459 Minor fixes in CmdRemoveSingleSignal
Whitespace fixes
2015-08-01 20:26:41 +01:00
patch-import
59b0b18aa2 Import signals on tunnels and bridges patch
http://www.tt-forums.net/viewtopic.php?p=1140215#p1140215
2015-08-01 20:25:59 +01:00
frosch
90d50d78c0 (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
55e53780cb (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
bba85a6e01 (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
beb213f9ee (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
5503af7bfa (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
8f03a02efc (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
bd3a8bf9e4 (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
frosch
e8e49e5dda (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
rubidium
647a3c8e5f (svn r26882) -Feature: allow limiting the height of bridges (ic111) 2014-09-21 11:40:11 +00:00
rubidium
ce04c49e3d (svn r26882) -Feature: allow limiting the height of bridges (ic111) 2014-09-21 11:40:11 +00:00
rubidium
dc2b4f2498 (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium
9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium
2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch
2ce5034005 (svn r26277) -Add [FS#5849]: Display speed limit also for road bridges in the TileInfo window. 2014-01-26 13:50:10 +00:00
frosch
f0e7f9982a (svn r26277) -Add [FS#5849]: Display speed limit also for road bridges in the TileInfo window. 2014-01-26 13:50:10 +00:00
rubidium
baad79b1b6 (svn r26111) -Fix: theoretical case where sprite table could be overread for aqueducts that start at flat land 2013-11-25 16:26:50 +00:00
rubidium
b53da6a6f5 (svn r26111) -Fix: theoretical case where sprite table could be overread for aqueducts that start at flat land 2013-11-25 16:26:50 +00:00
rubidium
157a3d3be4 (svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED() 2013-11-23 18:13:30 +00:00
rubidium
be6b64f4e6 (svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED() 2013-11-23 18:13:30 +00:00
frosch
0ca316e1d9 (svn r25231) -Fix (r25227): Also update infrastructure counts. (adf88) 2013-05-07 13:49:18 +00:00