Jonathan G Rennison
b5c453b21e
Add generic mechanism to cross-ref settings at load time.
...
This is useful for loading settings from legacy/special versions,
where the corresponding setting is somewhere else and/or a PATX setting,
with duplicating all the info.
Use this to load SpringPP settings which have a corresponding setting.
2015-08-17 20:11:30 +01:00
Jonathan G Rennison
c57ffc64bc
Settings update: add PATX chunk to store additional settings
...
in an unordered format which is tolerant of extra, missing or reordered
settings.
2015-08-01 12:58:53 +01:00
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
2670b05fb5
(svn r24862) -Add: Settings type filter to adv. settings GUI.
2012-12-26 17:47:02 +00:00
frosch
af74f3bb2d
(svn r24860) -Codechange: Add SettingDesc::GetType().
2012-12-26 17:43:35 +00:00
frosch
6516c85c82
(svn r24787) -Fix: Unify checks for editability of settings.
2012-12-05 19:35:09 +00:00
frosch
b4c70a51da
(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. settings GUI. (Eagle_rainbow)
2012-11-08 10:04:00 +00:00
alberth
cc6b16a4c1
(svn r24234) -Add: Add help-string infrastructure to the ini files
2012-05-12 10:09:00 +00:00
alberth
ce210ac66d
(svn r24233) -Codechange: Rename 'val_str' to 'str_val' to better match with 'strval' in the ini files.
2012-05-12 10:07:18 +00:00
alberth
f6ccaa01c0
(svn r24210) -Feature: Split the renew-months setting text in two string values (one before life time and one after).
2012-05-06 15:03:45 +00:00
alberth
0c80091daa
(svn r24209) -Cleanup: Remove now unused SGF_NOCOMMA value.
2012-05-06 15:00:13 +00:00
rubidium
0cfe86cead
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
frosch
c1b1513815
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
2011-07-03 10:59:25 +00:00
frosch
ea311e7904
(svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1
2011-05-29 18:35:31 +00:00
alberth
a7e7e76f7f
(svn r22210) -Add: Add a variable for the value strings in the settings tables.
2011-03-06 15:51:44 +00:00
alberth
0b0127b13d
(svn r21593) -Codechange: endif comment correcttions.
2010-12-22 10:50:32 +00:00
alberth
f2a59e197c
(svn r21467) -Doc: Add a few doxygen comments to config file settings code.
2010-12-11 15:14:28 +00:00
frosch
c18839704b
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
5b86c79fce
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
rubidium
779722505f
(svn r19865) -Fix [FS#3830]: crash when changing locale settings from console due to strcpy-ing a string into a pointer
2010-05-20 15:14:10 +00:00
smatz
d2e99657fa
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
yexo
504cf35de0
(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting)
2010-01-28 23:17:28 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
27ef5b3255
(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
2009-09-26 17:43:06 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
yexo
7eb9ad0415
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-26 11:40:14 +00:00
rubidium
87dfc2a881
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-26 11:19:04 +00:00
rubidium
08655368eb
(svn r16297) -Codechange: silence more ICC warnings
2009-05-13 17:39:00 +00:00
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
smatz
e3216e4b4b
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
2009-02-04 15:01:37 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
7ceb1252a2
(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.
2008-08-24 13:50:31 +00:00
rubidium
8cc39500ba
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
2008-05-30 09:23:05 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
c4c440cc20
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
...
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
2469bca24c
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00