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								 frosch | 6bceb8b7ab | (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. | 2013-11-07 18:17:21 +00:00 |  | 
			
				
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								 terkhen | e10a670c0c | (svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI. | 2011-06-12 20:51:38 +00:00 |  | 
			
				
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								 rubidium | 43c8073551 | (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. | 2011-01-22 09:53:15 +00:00 |  | 
			
				
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								 rubidium | 92767f454e | (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h | 2010-08-08 09:07:40 +00:00 |  | 
			
				
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								 frosch | efdc25bb73 | (svn r19731) -Add: Spritepicker to sprite alignment tool. | 2010-04-26 20:35:27 +00:00 |  | 
			
				
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								 rubidium | 738e71af4a | (svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. | 2010-04-25 16:27:30 +00:00 |  | 
			
				
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								 rubidium | ab8562f71c | (svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables | 2010-04-24 13:36:29 +00:00 |  |