Jonathan G Rennison
42c8f50551
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# .gitignore
# COMPILING.md
# src/company_gui.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/fileio.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf_debug_gui.cpp
# src/newgrf_gui.cpp
# src/order_gui.cpp
# src/osk_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/script/api/script_event_types.hpp
# src/sl/oldloader_sl.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_func.h
# src/widgets/dropdown_type.h
# src/widgets/group_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
# src/window_gui.h
# src/window_type.h
2024-01-02 14:44:33 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
...
Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
2023-12-23 13:26:55 +00:00
Jonathan G Rennison
2e06374f6f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/gfx_func.h
# src/group_gui.cpp
# src/industry_gui.cpp
# src/misc_gui.cpp
# src/news_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/smallmap_gui.cpp
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
2023-12-17 01:16:48 +00:00
Jonathan G Rennison
5ae74ecf8e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/core/format.hpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/group_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc/endian_buffer.hpp
# src/music/music_driver.hpp
# src/newgrf_gui.cpp
# src/rail_cmd.cpp
# src/road_gui.cpp
# src/settings_type.h
# src/strgen/strgen.cpp
# src/strings.cpp
# src/timetable_cmd.cpp
# src/town.h
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/widgets/road_widget.h
2023-12-17 00:37:16 +00:00
Peter Nelson
f60c14a682
Add: Website button for AI settings window.
2023-12-03 18:52:33 +00:00
Peter Nelson
9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. ( #11534 )
2023-12-03 16:54:57 +00:00
Peter Nelson
74edeea175
Fix: AI window did not update button disabled state when changing values. ( #11527 )
...
(cherry picked from commit 0b1429ce14
)
2023-12-01 18:45:24 +00:00
Peter Nelson
0b1429ce14
Fix: AI window did not update button disabled state when changing values. ( #11527 )
2023-12-01 12:52:33 +00:00
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
2023-11-29 20:42:29 +00:00
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
2023-11-25 13:30:06 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
...
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
2023-11-20 22:27:05 +00:00
Jonathan G Rennison
c929f7075e
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/SourceList.cmake
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/depot_base.h
# src/elrail.cpp
# src/network/core/udp.cpp
# src/network/network_admin.cpp
# src/network/network_chat_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_storage.h
# src/os/unix/crashlog_unix.cpp
# src/rail.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/road_map.h
# src/saveload/labelmaps_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/table/settings/world_settings.ini
# src/tests/test_script_admin.cpp
# src/textfile_gui.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/window.cpp
# src/window_gui.h
# src/window_type.h
2023-11-19 13:00:21 +00:00
Peter Nelson
cdb4e98a15
Change: Use sparse padding for AI/GS settings windows. ( #11466 )
2023-11-16 20:02:07 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
...
This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
873f93cab1
Fix: AI config window should not have an ini_key. ( #11423 )
...
This was missed by the workflow script that enforces this constraint.
2023-11-02 21:28:24 +00:00
Rubidium
c9276c2959
Codechange: replace x.size() == 0 with x.empty()
2023-10-20 23:05:43 +02:00
Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
...
This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Jonathan G Rennison
f5d1b1d8f8
Change window close/deallocation to match upstream
2023-09-17 13:10:21 +01:00
Jonathan G Rennison
a18f3274b4
Rename close window functions to match upstream
2023-09-15 21:17:25 +01:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
...
This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
2023-07-01 02:42:51 +01:00
Jonathan G Rennison
fd4d4d341d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/animated_tile.cpp
# src/cargopacket.h
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/date.cpp
# src/disaster_vehicle.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/engine.cpp
# src/error_gui.cpp
# src/fontcache/spritefontcache.cpp
# src/game/game_gui.cpp
# src/game/game_text.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/highscore_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/italian.txt
# src/lang/portuguese.txt
# src/lang/russian.txt
# src/lang/turkish.txt
# src/lang/vietnamese.txt
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_generic.cpp
# src/news_gui.cpp
# src/openttd.cpp
# src/os/unix/unix.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/misc_sl.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spritecache.cpp
# src/spritecache.h
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen_base.cpp
# src/subsidy.cpp
# src/table/settings/difficulty_settings.ini
# src/texteff.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/townname.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
2023-05-26 19:36:48 +01:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Rubidium
877349c13d
Codechange: use std::string for text file name resolution
2023-05-05 08:54:29 +02:00
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
2023-04-10 15:11:53 +01:00
Loïc Guilloux
e4c511d403
Fix #10578 : Allow to select any version of AI/GS from GUI ( #10604 )
2023-04-07 19:33:07 +02:00
Jonathan G Rennison
ae9b416684
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/ai/ai_instance.cpp
# src/console_cmds.cpp
# src/engine_type.h
# src/game/game_gui.cpp
# src/game/game_instance.cpp
# src/goal.cpp
# src/goal_cmd.h
# src/lang/english.txt
# src/lang/estonian.txt
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_generic.h
# src/openttd.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_map.h
# src/strings.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/gui_settings.ini
# src/tbtr_template_gui_main.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
glx22
b080f24bd8
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
glx22
78e3c93a25
Fix: caption for GS settings window opened from debug window
2023-02-05 19:27:25 +01:00
glx22
cef9931e53
Cleanup: GS don't have "start_date"
2023-02-05 19:27:25 +01:00
Jonathan G Rennison
a9100e93cb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/group_cmd.cpp
# src/lang/korean.txt
# src/lang/simplified_chinese.txt
# src/script/api/script_rail.cpp
# src/tunnelbridge_cmd.cpp
2023-01-23 19:10:07 +00:00
Andy
3b0b572ebf
Change: Log AI/GS Squirrel crashes in white text for readability ( #10375 )
2023-01-20 22:42:57 +01:00
Jonathan G Rennison
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
...
This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Jonathan G Rennison
5cebc171b1
Fix wrong class used in cast for selected AI/GS script info
2022-12-22 19:36:32 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
02e19521bc
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/error_gui.cpp
# src/fios_gui.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/group_gui.cpp
# src/misc_gui.cpp
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/road_gui.cpp
# src/roadveh_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/station_gui.cpp
# src/statusbar_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 13:53:44 +00:00
Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2022-11-12 18:28:39 +00:00
Peter Nelson
3ff05321dc
Change: Use standard padding for AI Debug window.
2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2022-11-11 23:48:07 +01:00
Artin Alavi
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2022-11-10 21:39:09 +01:00
Jonathan G Rennison
3b7352132b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/screenshot.cpp
# src/settings_gui.cp
2022-11-10 19:48:14 +00:00
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters ( #8895 )
2022-11-08 18:23:34 +00:00
Jonathan G Rennison
6459e62fff
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/map_type.h
# src/network/network_command.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/settings_gui.cpp
# src/string.cpp
# src/table/road_land.h
# src/table/settings/game_settings.ini
# src/table/settings/world_settings.ini
# src/tbtr_template_gui_main.h
# src/train_cmd.cpp
2022-11-05 19:24:44 +00:00