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								 skidd13 | 03854bf27c | (svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h> | 2008-06-14 16:41:03 +00:00 |  | 
			
				
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								 skidd13 | 96fc91baf3 | (svn r13516) -Codechange: Move MemCpyT to a fitting core header -Codechange: Split the sorting code from the sortlist to an appropriate header | 2008-06-14 16:23:08 +00:00 |  | 
			
				
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								 belugas | bf9a32b475 | (svn r13515) -Codechange: Widget enumification for scenario editor | 2008-06-14 02:00:20 +00:00 |  | 
			
				
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								 belugas | 8cbb17384d | (svn r13514) -Codechange: Removal of dead code (or useless, to be more exact) | 2008-06-14 01:45:58 +00:00 |  | 
			
				
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								 belugas | bcb71a011e | (svn r13513) -Codechange: Give proper message when building a river fails. Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler | 2008-06-14 01:08:59 +00:00 |  | 
			
				
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								 glx | fd08e7b51a | (svn r13508) -Fix (r7733): incorrect usage of strtoul | 2008-06-13 15:18:29 +00:00 |  | 
			
				
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								 peter1138 | 24d35c58b7 | (svn r13507) -Fix (r12856): first engine change should've been moved too | 2008-06-13 13:28:55 +00:00 |  | 
			
				
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								 rubidium | f2404ac20f | (svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist. | 2008-06-13 05:50:24 +00:00 |  | 
			
				
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								 belugas | 5d828d8eee | (svn r13504) -Codechange: enumify some widgets for scenario editor.  More work is required. | 2008-06-13 01:57:48 +00:00 |  | 
			
				
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								 belugas | 3d07e5ca10 | (svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor | 2008-06-13 01:17:03 +00:00 |  | 
			
				
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								 smatz | e40f835a7e | (svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes | 2008-06-13 00:00:04 +00:00 |  | 
			
				
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								 smatz | 421a040e89 | (svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) | 2008-06-12 22:29:42 +00:00 |  | 
			
				
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								 frosch | 79ad51867a | (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. | 2008-06-12 21:36:56 +00:00 |  | 
			
				
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								 rubidium | 7dcc69e617 | (svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse. | 2008-06-12 19:06:30 +00:00 |  | 
			
				
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								 rubidium | 005d612227 | (svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h. | 2008-06-12 18:51:35 +00:00 |  | 
			
				
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								 skidd13 | d99aef2f71 | (svn r13490) -Add: a seperate icon for aqueducts | 2008-06-12 16:30:41 +00:00 |  | 
			
				
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								 rubidium | a5486e626d | (svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. | 2008-06-12 14:41:29 +00:00 |  | 
			
				
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								 smatz | 39b397438c | (svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile | 2008-06-12 13:40:07 +00:00 |  | 
			
				
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								 rubidium | 43622f95e1 | (svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles. | 2008-06-12 11:15:43 +00:00 |  | 
			
				
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								 peter1138 | d61da119d3 | (svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles | 2008-06-12 09:25:04 +00:00 |  | 
			
				
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								 smatz | 9d359641ec | (svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker) | 2008-06-11 21:37:36 +00:00 |  | 
			
				
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								 rubidium | da524e71ae | (svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies. | 2008-06-11 19:57:45 +00:00 |  | 
			
				
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								 smatz | 5d5d9f682e | (svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often | 2008-06-11 17:35:55 +00:00 |  | 
			
				
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								 smatz | 1a043128e1 | (svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts | 2008-06-11 17:10:36 +00:00 |  | 
			
				
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								 smatz | 881d384e56 | (svn r13477) -Fix (r13464): correct tile type in the Query tile info window | 2008-06-11 16:24:00 +00:00 |  | 
			
				
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								 rubidium | 232a2a8e3c | (svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct. | 2008-06-11 16:22:07 +00:00 |  | 
			
				
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								 smatz | 58d63ec726 | (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt | 2008-06-11 15:56:55 +00:00 |  | 
			
				
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								 glx | f56fe58d48 | (svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value) | 2008-06-11 15:08:52 +00:00 |  | 
			
				
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								 rubidium | 3d5fe9bfc1 | (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. | 2008-06-11 14:55:02 +00:00 |  | 
			
				
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								 rubidium | f858e5bbf4 | (svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either. | 2008-06-11 14:51:31 +00:00 |  | 
			
				
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								 rubidium | 93fb5bc63d | (svn r13466) -Fix (r13464): slope checking got lost during development... | 2008-06-11 14:13:07 +00:00 |  | 
			
				
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								 rubidium | 7f6382badd | (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. | 2008-06-11 13:54:01 +00:00 |  | 
			
				
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								 smatz | dc5ceacd77 | (svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB) | 2008-06-11 12:46:28 +00:00 |  | 
			
				
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								 smatz | bd5067b5a0 | (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places | 2008-06-10 21:59:22 +00:00 |  | 
			
				
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								 belugas | f4153bcbde | (svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch) | 2008-06-10 17:47:55 +00:00 |  | 
			
				
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								 smatz | 8123d4de11 | (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) | 2008-06-10 17:28:37 +00:00 |  | 
			
				
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								 rubidium | 0900f3388a | (svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now. | 2008-06-10 16:46:11 +00:00 |  | 
			
				
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								 belugas | bb7e9ee138 | (svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date. Same as var B0, but base year is now 0, instead of 1920 | 2008-06-10 16:10:54 +00:00 |  | 
			
				
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								 belugas | 54e7a3b196 | (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. | 2008-06-10 00:42:19 +00:00 |  | 
			
				
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								 smatz | bf8afb4c38 | (svn r13434) -Fix (r13317): news window with invalid news item could be shown | 2008-06-09 12:20:00 +00:00 |  | 
			
				
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								 rubidium | 657bbf305e | (svn r13433) -Codechange: remove a now useless global variable. -Fix: MP advertising was not advertising. | 2008-06-09 12:17:01 +00:00 |  | 
			
				
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								 rubidium | 2f59734909 | (svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened. | 2008-06-08 19:18:01 +00:00 |  | 
			
				
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								 rubidium | e43d050730 | (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. | 2008-06-08 15:27:57 +00:00 |  | 
			
				
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								 rubidium | eac3301b63 | (svn r13413) -Codechange: remove some enums that haven't been used for years. | 2008-06-08 12:28:23 +00:00 |  | 
			
				
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								 truebrain | b95042b05c | (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations) | 2008-06-08 12:06:27 +00:00 |  | 
			
				
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								 rubidium | 96d7f87cc9 | (svn r13411) -Codechange: remove the return value from the thread procs because it is never used. | 2008-06-08 10:51:36 +00:00 |  | 
			
				
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								 rubidium | b1dc705492 | (svn r13409) -Fix: division by zero when one would press 'd' (skip order) when there's no order. | 2008-06-08 09:14:30 +00:00 |  | 
			
				
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								 rubidium | d083afea90 | (svn r13408) -Codechange: some stricter checking. | 2008-06-08 08:44:19 +00:00 |  | 
			
				
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								 miham | 04e31cae5a | (svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28 korean     - 8 fixed, 16 changed by leejaeuk5 (24)
romanian   - 5 fixed, 185 changed by CrystyB (190)
russian    - 1 changed by Smoky555 (1) | 2008-06-07 16:15:20 +00:00 |  | 
			
				
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								 frosch | 77ff05a5f1 | (svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites. | 2008-06-07 00:06:36 +00:00 |  |