truelight
176c155193
(svn r2224) -Fix: capital-correctness for OSX-dir-names
2005-04-24 12:47:09 +00:00
tron
738ea43ce1
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
2005-04-24 07:56:18 +00:00
tron
566df8dc65
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
2005-04-24 07:56:18 +00:00
tron
cadc38eb49
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
...
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
2005-04-22 05:41:09 +00:00
tron
6ceeedfd3c
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
...
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
2005-04-22 05:41:09 +00:00
Darkvater
9bda9327e1
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
2005-04-21 16:20:38 +00:00
Darkvater
591217da4a
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
2005-04-21 16:20:38 +00:00
tron
6572b48cc5
(svn r2220) Put two TileIndices into temporary variables to improve readability
2005-04-21 16:13:52 +00:00
tron
403845c9ca
(svn r2220) Put two TileIndices into temporary variables to improve readability
2005-04-21 16:13:52 +00:00
miham
feda65a88b
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
2005-04-21 06:56:16 +00:00
miham
1265478a98
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
2005-04-21 06:56:16 +00:00
tron
156aabea2d
(svn r2218) Indentation
2005-04-21 05:51:47 +00:00
tron
c731091941
(svn r2218) Indentation
2005-04-21 05:51:47 +00:00
Darkvater
b12c73b050
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
2005-04-20 22:30:40 +00:00
Darkvater
c8f07a2dd9
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
2005-04-20 22:30:40 +00:00
miham
6e4f1b5a4b
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
2005-04-20 22:24:39 +00:00
miham
1b312083fc
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
2005-04-20 22:24:39 +00:00
Darkvater
53135e91ba
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
2005-04-20 12:52:02 +00:00
Darkvater
29347840c2
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
2005-04-20 12:52:02 +00:00
Darkvater
dc415a9624
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
2005-04-19 18:30:31 +00:00
Darkvater
cc65bd1702
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
2005-04-19 18:30:31 +00:00
celestar
2d26058dce
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
2005-04-18 05:42:59 +00:00
celestar
0f08e83553
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
2005-04-18 05:42:59 +00:00
miham
62089b8f2f
(svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
2005-04-17 19:44:05 +00:00
miham
51c56287f0
(svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
2005-04-17 19:44:05 +00:00
Darkvater
b73df26236
(svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination.
2005-04-16 20:37:17 +00:00
Darkvater
972448d5ae
(svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination.
2005-04-16 20:37:17 +00:00
Darkvater
4e580d2ade
(svn r2210) - Fix: When a road-station is deleted, also delete the assigned slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause.
2005-04-16 20:10:24 +00:00
Darkvater
878cebaa70
(svn r2210) - Fix: When a road-station is deleted, also delete the assigned slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause.
2005-04-16 20:10:24 +00:00
Darkvater
dc193d2f00
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko)
2005-04-16 18:09:24 +00:00
Darkvater
0fa9c23225
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko)
2005-04-16 18:09:24 +00:00
Darkvater
b3d7216848
(svn r2208) - Fix: [ 1174237 ] Max loan always in euros, use _opt_ptr instead of _opt (glx)
2005-04-16 16:16:54 +00:00
Darkvater
6edd6a850a
(svn r2208) - Fix: [ 1174237 ] Max loan always in euros, use _opt_ptr instead of _opt (glx)
2005-04-16 16:16:54 +00:00
Darkvater
31915cd8d7
(svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
2005-04-16 15:56:58 +00:00
Darkvater
7a787a672d
(svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
2005-04-16 15:56:58 +00:00
Darkvater
c13223a2bf
(svn r2206) - Regression Fix: slight typo of res2 into res, this also fixes recent bug "[ 1183396 ] Train can't find depot, it gives money in Multiplayer"
2005-04-15 21:37:56 +00:00
Darkvater
31dfae8aa2
(svn r2206) - Regression Fix: slight typo of res2 into res, this also fixes recent bug "[ 1183396 ] Train can't find depot, it gives money in Multiplayer"
2005-04-15 21:37:56 +00:00
Darkvater
4a7bc0de2a
(svn r2205) - Fixup of revision 2200, not twice CMD_REMOVE_LONG_ROAD :p. Thanks TrueLight.
2005-04-15 20:23:54 +00:00
Darkvater
19dc0a8561
(svn r2205) - Fixup of revision 2200, not twice CMD_REMOVE_LONG_ROAD :p. Thanks TrueLight.
2005-04-15 20:23:54 +00:00
matthijs
c6f40b4696
(svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
2005-04-15 15:28:01 +00:00
matthijs
bb22f72ad9
(svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
2005-04-15 15:28:01 +00:00
miham
7b673ec0cb
(svn r2203) [Translations] Updated to 2005-04-15 (25 strs / 5 langs)
2005-04-15 13:50:08 +00:00
miham
3c3507c822
(svn r2203) [Translations] Updated to 2005-04-15 (25 strs / 5 langs)
2005-04-15 13:50:08 +00:00
matthijs
c08314a43a
(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would choose a random direction. It will now try to get as close as possible.
2005-04-15 13:48:08 +00:00
matthijs
4eeac3ea75
(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would choose a random direction. It will now try to get as close as possible.
2005-04-15 13:48:08 +00:00
Darkvater
1e13bf3d27
(svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds.
2005-04-14 22:59:49 +00:00
Darkvater
174030a15f
(svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds.
2005-04-14 22:59:49 +00:00
Darkvater
371d8f8386
(svn r2200) - Fix [ 1179892 ] click & drag removal of road assertion fail. Add CMD_REMOVE_LONG_ROAD to the 'notest' section as it might have difficulties with town ratings, etc. Read the comment for more info (mgasterix)
2005-04-14 22:07:39 +00:00
Darkvater
2e58ce2fd9
(svn r2200) - Fix [ 1179892 ] click & drag removal of road assertion fail. Add CMD_REMOVE_LONG_ROAD to the 'notest' section as it might have difficulties with town ratings, etc. Read the comment for more info (mgasterix)
2005-04-14 22:07:39 +00:00
miham
166e1fa992
(svn r2199) [Translations] Updated to 2005-04-14 (188 strs / 13 langs)
2005-04-14 21:34:15 +00:00