Commit Graph

51015 Commits

Author SHA1 Message Date
pasky
65ed56e970 (svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now. 2005-04-02 12:45:12 +00:00
pasky
b4123cf945 (svn r2123) Reordered _select_game_widets[] to follow a sensible order. 2005-04-02 12:19:01 +00:00
pasky
018f6f6f85 (svn r2123) Reordered _select_game_widets[] to follow a sensible order. 2005-04-02 12:19:01 +00:00
pasky
0fab63db74 (svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. 2005-04-02 12:01:25 +00:00
pasky
1379dc298e (svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. 2005-04-02 12:01:25 +00:00
truelight
3177525871 (svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be 2005-04-02 10:38:31 +00:00
truelight
5a527daac9 (svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be 2005-04-02 10:38:31 +00:00
miham
333376cb6a (svn r2120) [Translations] Updated translations (166 strings to 6 languages) 2005-04-02 07:19:03 +00:00
miham
1d0e0b22e4 (svn r2120) [Translations] Updated translations (166 strings to 6 languages) 2005-04-02 07:19:03 +00:00
pasky
c68e9478fe (svn r2119) - Fix: [ 1172878 ] Trains "Go to depot" button: click twice skip to next order (patch by Loic GUILLOUX). I also added short explanation of OF_/OFB_ difference to order.h. 2005-04-02 01:08:01 +00:00
pasky
2857b71214 (svn r2119) - Fix: [ 1172878 ] Trains "Go to depot" button: click twice skip to next order (patch by Loic GUILLOUX). I also added short explanation of OF_/OFB_ difference to order.h. 2005-04-02 01:08:01 +00:00
Darkvater
a636a36989 (svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function) 2005-04-02 00:17:16 +00:00
Darkvater
35ff9d850c (svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function) 2005-04-02 00:17:16 +00:00
miham
5e07cd938d (svn r2117) [Translations] Introduce lithuanian translation as finished 2005-04-01 20:10:20 +00:00
miham
043ac73b19 (svn r2117) [Translations] Introduce lithuanian translation as finished 2005-04-01 20:10:20 +00:00
miham
74d7cc6bf3 (svn r2116) [Translations] Updated translations 2005-04-01 20:03:48 +00:00
miham
ada6f0be8b (svn r2116) [Translations] Updated translations 2005-04-01 20:03:48 +00:00
tron
7168cfd6f3 (svn r2115) Spring cleaning, no functional changes 2005-04-01 10:43:20 +00:00
tron
3d6d4b1bfd (svn r2115) Spring cleaning, no functional changes 2005-04-01 10:43:20 +00:00
truelight
f25a118ea4 (svn r2114) -Fix: fix menu with signlist in SE 2005-03-31 17:31:26 +00:00
truelight
725060b353 (svn r2114) -Fix: fix menu with signlist in SE 2005-03-31 17:31:26 +00:00
truelight
7f6753ed89 (svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail 2005-03-31 12:39:18 +00:00
truelight
c6f56edcff (svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail 2005-03-31 12:39:18 +00:00
tron
3c38db7c2b (svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
-Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal
While here give the ExtMidi functions canonical names
2005-03-30 19:52:26 +00:00
tron
66989faab6 (svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
-Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal
While here give the ExtMidi functions canonical names
2005-03-30 19:52:26 +00:00
pasky
3e4553e55f (svn r2111) So, result is bool therefore no need for this horrible == 0 thing. 2005-03-30 12:30:24 +00:00
pasky
16a64d7000 (svn r2111) So, result is bool therefore no need for this horrible == 0 thing. 2005-03-30 12:30:24 +00:00
pasky
6dc963e246 (svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) 2005-03-30 12:27:50 +00:00
pasky
7ff930af04 (svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) 2005-03-30 12:27:50 +00:00
truelight
4c9f0eefb4 (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) 2005-03-30 09:25:20 +00:00
truelight
95541fa52d (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) 2005-03-30 09:25:20 +00:00
truelight
9ebe54c1ae (svn r2108) -Fix: the server now also unpause when a client desyncs or something 2005-03-30 08:50:34 +00:00
truelight
d97ff67129 (svn r2108) -Fix: the server now also unpause when a client desyncs or something 2005-03-30 08:50:34 +00:00
pasky
afcfbdf852 (svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. 2005-03-29 21:42:51 +00:00
pasky
e7937998d6 (svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. 2005-03-29 21:42:51 +00:00
truelight
40a9b91b37 (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing)
2005-03-29 19:10:13 +00:00
truelight
508738f836 (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing)
2005-03-29 19:10:13 +00:00
celestar
58a72bf483 (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains 2005-03-29 11:19:10 +00:00
celestar
c68cfdeeca (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains 2005-03-29 11:19:10 +00:00
tron
e39cb78b73 (svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check 2005-03-29 08:37:44 +00:00
tron
3a8665f796 (svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check 2005-03-29 08:37:44 +00:00
Darkvater
a4e17642a8 (svn r2103) - Fix: Remove unnused variable from OS2 file 2005-03-28 21:14:36 +00:00
Darkvater
eb96f89960 (svn r2103) - Fix: Remove unnused variable from OS2 file 2005-03-28 21:14:36 +00:00
tron
b2dd47f565 (svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) 2005-03-28 18:59:33 +00:00
tron
9d2406729e (svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) 2005-03-28 18:59:33 +00:00
tron
72dbefdebd (svn r2101) statvfs() is availible on POSIX.1 conformant systems.
Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/)
2005-03-28 15:40:05 +00:00
tron
6ec727d15c (svn r2101) statvfs() is availible on POSIX.1 conformant systems.
Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/)
2005-03-28 15:40:05 +00:00
darkvater
d643ca6271 (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 2005-03-28 13:30:51 +00:00
darkvater
6bca4c041a (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 2005-03-28 13:30:51 +00:00
truelight
555a78aaac (svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090
-Codechange: while trying to find this bug, made texteff.c a bit more readable :)
2005-03-28 12:38:02 +00:00