truebrain
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aa1a0053b0
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
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truebrain
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ccf9b01f5d
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
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truebrain
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2fc120d4d1
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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2011-12-19 21:01:12 +00:00 |
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truebrain
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09ef12ab03
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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2011-12-19 21:01:03 +00:00 |
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truebrain
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6961332f05
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
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truebrain
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b00fcef81a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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2011-12-19 20:59:19 +00:00 |
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truebrain
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2b381d0765
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(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium)
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2011-12-19 20:50:44 +00:00 |
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truebrain
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5394a8c220
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
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2011-12-19 20:50:36 +00:00 |
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rubidium
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3d605f6488
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
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rubidium
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1cd3dac854
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(svn r23215) -Codechange: stricter type safety for CommandFlags
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2011-11-14 20:38:56 +00:00 |
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frosch
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ef5b18ab3b
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(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
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2011-07-03 14:32:15 +00:00 |
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alberth
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a70556dac2
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(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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2011-05-14 18:35:40 +00:00 |
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rubidium
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aed86fec3f
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(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
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2011-02-07 22:23:37 +00:00 |
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rubidium
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72a4dc53d9
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(svn r21668) -Feature: command logging using the admin interface (dihedral)
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2010-12-30 18:14:37 +00:00 |
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rubidium
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8f3607bbc7
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(svn r21425) -Codechange: add "command types" to all commands
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2010-12-07 21:05:27 +00:00 |
|
rubidium
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f9edc64bb2
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(svn r21403) -Change: the maximum size of the string argument of a command
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2010-12-05 22:17:25 +00:00 |
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rubidium
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db3a6485d7
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(svn r20768) -Codechange: unify send-to-depot commands
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2010-09-08 18:55:58 +00:00 |
|
yexo
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66d57b96a8
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(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
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2010-09-05 16:00:36 +00:00 |
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rubidium
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27e45d96a4
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(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
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2010-08-18 20:48:38 +00:00 |
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rubidium
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8a9929d702
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(svn r20542) -Codechange: generalise the setting of "p2" to the ClientID.
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2010-08-18 17:06:45 +00:00 |
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rubidium
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982df3e96b
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(svn r20536) -Codechange: unify the refitting of vehicles
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2010-08-18 00:47:31 +00:00 |
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rubidium
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c57a5b735a
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(svn r20532) -Codechange: unify selling of vehicles a bit
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2010-08-17 23:55:22 +00:00 |
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rubidium
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253080ad64
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(svn r20531) -Codechange: unify quite a bit of the vehicle building commands
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2010-08-17 23:15:55 +00:00 |
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rubidium
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1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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7fe695dc28
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(svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command
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2010-08-02 22:10:05 +00:00 |
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terkhen
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ec6cba6b92
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(svn r20323) -Codechange: Move Delete town code to a command.
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2010-08-02 21:07:23 +00:00 |
|
terkhen
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014771848d
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(svn r20322) -Codechange: Move Expand town code to a command.
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2010-08-02 21:06:06 +00:00 |
|
terkhen
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c873246257
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(svn r20112) -Codechange: Prevent implicit use of CommandCost constructors.
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2010-07-10 19:59:31 +00:00 |
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rubidium
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f09a74a996
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(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
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2010-05-13 09:44:44 +00:00 |
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rubidium
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63865a5ed7
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(svn r19801) -Add [FS#3691]: custom naming of depots. Based on work by sbr
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2010-05-12 20:50:10 +00:00 |
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rubidium
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ea7aececf8
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(svn r19602) -Codechange: add the name of the command to the desync logs
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2010-04-11 10:11:26 +00:00 |
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smatz
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d2e99657fa
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(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
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2010-03-23 22:25:43 +00:00 |
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alberth
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72d62fd6fc
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(svn r19494) -Codechange: Remove _error_message.
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2010-03-20 17:58:24 +00:00 |
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alberth
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19dff3a6b2
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(svn r19414) -Doc: Several doxygen additions and corrections.
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2010-03-14 12:39:24 +00:00 |
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alberth
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9e302e5fa1
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(svn r19130) -Codechange: Use references and inlining in CommandCost.
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2010-02-14 15:44:21 +00:00 |
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alberth
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a2af272a52
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(svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this.
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2010-02-14 15:30:08 +00:00 |
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frosch
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6ade772f01
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(svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused.
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2010-01-31 20:55:10 +00:00 |
|
rubidium
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9313532ddd
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(svn r18783) -Codechange: make CheckCompanyHasMoney set an error on the CommandCost it tests when you don't have enough money instead of setting a global variable.
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2010-01-11 20:21:56 +00:00 |
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rubidium
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26b203e3ff
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(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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2010-01-11 18:46:09 +00:00 |
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rubidium
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bd9c679873
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(svn r18292) -Codechange: add a command to set the start date of a timetable. Based on work by PhilSophus.
|
2009-11-25 23:37:15 +00:00 |
|
smatz
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f7466979b9
|
(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)
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2009-11-24 21:18:11 +00:00 |
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smatz
|
13437a998e
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(svn r17603) -Codechange: since now, towns are 'founded' instead of 'built'
|
2009-09-21 18:16:00 +00:00 |
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rubidium
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99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
|
rubidium
|
b3f3ba36db
|
(svn r16990) -Codechange: unify some (command) naming w.r.t. stations/waypoints.
|
2009-07-29 22:32:20 +00:00 |
|
yexo
|
7eb9ad0415
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(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
|
2009-05-26 11:40:14 +00:00 |
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frosch
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d5525b8f2d
|
(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
|
2009-02-11 18:50:47 +00:00 |
|
frosch
|
f9feb4a0e6
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(svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does.
|
2009-02-11 18:33:27 +00:00 |
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rubidium
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5c8cf85613
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(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
|
2009-02-09 21:20:05 +00:00 |
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rubidium
|
89e1afdaa0
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
|
2009-02-09 02:57:15 +00:00 |
|
rubidium
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283b3d16ab
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(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
|
2009-02-08 12:25:13 +00:00 |
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