Commit Graph

599 Commits

Author SHA1 Message Date
rubidium
d197060137 (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 2009-01-09 14:59:02 +00:00
rubidium
7a5798695d (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
rubidium
9f7cab0e0e (svn r14853) -Codechange: rename GetClosestStationFromTile to GetClosestDeletedStation as that's what it does instead of finding non-deleted stations. 2009-01-05 21:06:38 +00:00
smatz
91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium
d3144b6f04 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
rubidium
e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
smatz
c88a6199a7 (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
smatz
c6c3124c30 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
frosch
a64298ebb9 (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
-Fix [FS#2419]: The modifiers were not applied in all cases.
2008-11-22 16:04:11 +00:00
frosch
c7b062e92f (svn r14604) -Codechange: Simplify a function and rename it, and fix some comments. 2008-11-22 15:48:43 +00:00
rubidium
84ed955492 (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
frosch
738611fb70 (svn r14529) -Codechange: Turn FindCatchmentRadius() into Station::GetCatchmentRadius(). 2008-10-25 14:19:09 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
33203c67c1 (svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station. 2008-10-24 20:53:57 +00:00
smatz
d871cbb847 (svn r14508) -Fix (r14501): arrays were not properly zeroed 2008-10-21 14:56:23 +00:00
rubidium
166b7a974d (svn r14501) -Codechange: use sizeof(variable) instead of sizeof(type) or hardcoded amounts (magic constant) for memset (Alberth) 2008-10-20 15:42:56 +00:00
frosch
1505c8f384 (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
2008-10-18 17:21:56 +00:00
frosch
9e3b1a8b74 (svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type. 2008-10-12 10:22:13 +00:00
frosch
921bdf783f (svn r14456) -Fix: Obiwan in catchment-area and station-spread of docks. 2008-10-10 20:09:29 +00:00
rubidium
4b5d506313 (svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update the destination of RVs going to that road stop. 2008-10-07 18:46:12 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz
e543181b12 (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
smatz
50b955542d (svn r14323) -Fix (r14064): forgot a return... 2008-09-14 16:01:46 +00:00
rubidium
18a0c351cc (svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build for a roadstop. 2008-09-13 10:41:00 +00:00
smatz
7e4e999a97 (svn r14307) -Fix: when deleting a station, remove news items regarding it 2008-09-13 10:19:51 +00:00
smatz
70525eaa7f (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
rubidium
6e67ea1f9d (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
rubidium
8dffbcfd26 (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 2008-08-13 06:22:04 +00:00
smatz
5719c0f16d (svn r14022) -Fix (r13957) [YAPP]: Removing station tiles could produce stale reservations, too. (michi_cc) 2008-08-08 13:53:06 +00:00
smatz
c665a2f233 (svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc) 2008-08-08 13:29:18 +00:00
frosch
d8bfe46027 (svn r13996) -Fix (r13845): Oilrigs from pre r13838 save games can have unknown water class. 2008-08-04 18:54:19 +00:00
rubidium
f0fdbf9644 (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc) 2008-08-02 22:55:08 +00:00
rubidium
bef1770590 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 2008-08-02 22:47:34 +00:00
rubidium
2b6978e48e (svn r13912) -Codechange: remove some casts by returning the proper type instead of void*. 2008-08-01 15:07:31 +00:00
frosch
1c53d19df5 (svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it. 2008-07-27 09:12:18 +00:00
frosch
6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
smatz
abea03fb89 (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 2008-07-25 22:37:34 +00:00
smatz
7154069dd0 (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
rubidium
6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
smatz
811ae0ac3f (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
2008-06-18 16:48:58 +00:00
glx
7b8b5f9a8d (svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value) 2008-06-11 15:08:52 +00:00
smatz
506cde94b6 (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places 2008-06-10 21:59:22 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
smatz
ff7104865f (svn r13295) -Codechange: remove now redundant check 2008-05-27 19:03:06 +00:00
smatz
8c8b002dd6 (svn r13293) -Fix (r13226): airport far from a town generated too much noise 2008-05-27 18:20:14 +00:00
belugas
2ed98629d7 (svn r13257) -Fix(r13226): Typo has found its way on the code... Thanks cirdan 2008-05-26 02:25:17 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
frosch
7fbfe54c74 (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
2008-05-24 22:15:10 +00:00
frosch
8f104a2e97 (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
2008-05-24 19:36:20 +00:00