truelight
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3b7d2a8b67
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(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
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2005-01-03 19:45:18 +00:00 |
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truelight
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a94fe04a9a
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(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
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2005-01-03 19:45:18 +00:00 |
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darkvater
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20a2843920
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(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
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2005-01-03 19:34:07 +00:00 |
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darkvater
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5b6be88587
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(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
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2005-01-03 19:34:07 +00:00 |
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darkvater
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c9a4a265b7
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(svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
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2005-01-03 19:09:45 +00:00 |
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darkvater
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79d29b7633
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(svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
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2005-01-03 19:09:45 +00:00 |
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tron
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f772d1a263
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(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
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2005-01-03 19:06:16 +00:00 |
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tron
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afb6e5441d
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(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
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2005-01-03 19:06:16 +00:00 |
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tron
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bcff0ab932
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(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
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2005-01-03 18:59:58 +00:00 |
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tron
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c0702318d2
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(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
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2005-01-03 18:59:58 +00:00 |
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truelight
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b12b10c343
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(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
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2005-01-03 18:49:45 +00:00 |
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truelight
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d382463f8a
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(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
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2005-01-03 18:49:45 +00:00 |
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darkvater
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dc3a478533
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(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
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2005-01-03 18:40:41 +00:00 |
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darkvater
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a72d993e65
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(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
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2005-01-03 18:40:41 +00:00 |
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darkvater
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83342a0bcb
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(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
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2005-01-03 17:55:25 +00:00 |
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darkvater
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3ee8697bbf
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(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
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2005-01-03 17:55:25 +00:00 |
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darkvater
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d02bdb0768
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(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
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2005-01-03 16:45:42 +00:00 |
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darkvater
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ca1b3a80ae
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(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
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2005-01-03 16:45:42 +00:00 |
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darkvater
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dcc1376533
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(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
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2005-01-03 14:33:59 +00:00 |
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darkvater
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d317a93e0f
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(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
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2005-01-03 14:33:59 +00:00 |
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darkvater
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920b9eab9d
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(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
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2005-01-03 14:07:49 +00:00 |
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darkvater
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39f8b82640
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(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
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2005-01-03 14:07:49 +00:00 |
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tron
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181e9b6cf9
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(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
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2005-01-03 12:56:22 +00:00 |
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tron
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32bfe0dddd
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(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
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2005-01-03 12:56:22 +00:00 |
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dominik
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8f8e6cddd9
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(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
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2005-01-03 12:15:55 +00:00 |
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dominik
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4c14afba4e
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(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
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2005-01-03 12:15:55 +00:00 |
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dominik
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4c5c4d23f3
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(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files
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2005-01-03 12:03:24 +00:00 |
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dominik
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288c52b688
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(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files
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2005-01-03 12:03:24 +00:00 |
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dominik
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9380b58111
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(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server
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2005-01-03 11:58:53 +00:00 |
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dominik
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2cb37408a3
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(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server
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2005-01-03 11:58:53 +00:00 |
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dominik
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48d92bd59e
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(svn r1333) Fix: No crash when creating a game with American town names any more
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2005-01-03 11:45:11 +00:00 |
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dominik
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60ba9c3280
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(svn r1333) Fix: No crash when creating a game with American town names any more
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2005-01-03 11:45:11 +00:00 |
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truelight
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a39f1b895a
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(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
from overflowing)
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2005-01-03 11:11:16 +00:00 |
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truelight
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7e89cd8643
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(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
from overflowing)
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2005-01-03 11:11:16 +00:00 |
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tron
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a8b727e9c3
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(svn r1331) Update map size before sending game info
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2005-01-03 09:14:31 +00:00 |
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tron
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6c4840fa50
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(svn r1331) Update map size before sending game info
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2005-01-03 09:14:31 +00:00 |
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tron
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7a51cb2aef
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(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
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2005-01-03 08:50:44 +00:00 |
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tron
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29e71638ce
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(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
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2005-01-03 08:50:44 +00:00 |
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tron
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85e6b834c8
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(svn r1329) Remove unused function declaration
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2005-01-03 08:34:54 +00:00 |
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tron
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608cdbe3f6
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(svn r1329) Remove unused function declaration
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2005-01-03 08:34:54 +00:00 |
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tron
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df1f0010f9
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(svn r1328) Turn loop with explicit terminator element into loop using endof()
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2005-01-03 08:33:04 +00:00 |
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tron
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09dd8053a9
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(svn r1328) Turn loop with explicit terminator element into loop using endof()
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2005-01-03 08:33:04 +00:00 |
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darkvater
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37bf3bf4cf
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(svn r1327) -Fix: made resource file version independent for windows
-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
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2005-01-03 00:42:43 +00:00 |
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darkvater
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ae336f146d
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(svn r1327) -Fix: made resource file version independent for windows
-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
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2005-01-03 00:42:43 +00:00 |
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bjarni
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a1a5790014
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(svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c
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2005-01-02 22:28:56 +00:00 |
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bjarni
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6a6cbdd9b4
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(svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c
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2005-01-02 22:28:56 +00:00 |
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darkvater
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3dd82d576b
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(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
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2005-01-02 21:52:21 +00:00 |
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darkvater
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efc2702491
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(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
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2005-01-02 21:52:21 +00:00 |
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bjarni
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71cfc83f99
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(svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz)
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2005-01-02 17:39:01 +00:00 |
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bjarni
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2351271889
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(svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz)
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2005-01-02 17:39:01 +00:00 |
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