rubidium
5791feadf0
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88)
2012-03-25 19:46:59 +00:00
rubidium
5ace36f570
(svn r24069) -Fix (r24062): crash when not having a valid last joined address
2012-03-25 19:43:17 +00:00
rubidium
17f822d572
(svn r24062) -Fix [FS#5097]: immediately start querying the last joined server instead of waiting for the requery loop (adf88)
2012-03-25 18:17:41 +00:00
rubidium
dd15085613
(svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral)
2012-02-16 20:45:03 +00:00
rubidium
341fd329c6
(svn r23957) -Fix [FS#4990]: allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active
2012-02-16 20:44:03 +00:00
smatz
bb9b240a86
(svn r23941) -Add: support for clang
2012-02-12 21:17:32 +00:00
rubidium
bd252de9ef
(svn r23906) -Codechange: replace magic numbers with named constants (adf88)
2012-02-06 20:47:47 +00:00
rubidium
abdd5ebfa7
(svn r23843) -Fix: minor issue with replaying ;)
2012-01-22 21:27:15 +00:00
rubidium
464d51905a
(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
2012-01-20 20:18:19 +00:00
rubidium
1d098d8ce2
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
2012-01-17 21:13:02 +00:00
rubidium
752474cec3
(svn r23821) -Fix-ish: when replaying a command log, ignore the command limit
2012-01-17 21:12:19 +00:00
rubidium
82a3783fdd
(svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
...
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
yexo
9c74fb5a69
(svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available
2012-01-15 12:56:13 +00:00
rubidium
84433bbeb7
(svn r23787) -Fix: add some missing spaces
2012-01-11 18:47:32 +00:00
truebrain
1b34577941
(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile()
2012-01-09 21:22:48 +00:00
rubidium
578c3218b0
(svn r23769) -Codechange: make the lag/join start timeouts configurable as well
2012-01-07 14:43:45 +00:00
rubidium
f6329bf87e
(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
2012-01-06 21:49:06 +00:00
rubidium
1481ae6899
(svn r23754) -Fix (r23752): the locks aren't reentrant
2012-01-05 17:08:49 +00:00
rubidium
22be2a7f43
(svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby
2012-01-04 22:11:26 +00:00
rubidium
f8faaebaf0
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
2012-01-04 22:08:43 +00:00
rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
rubidium
e371c26025
(svn r23719) -Fix [FS#4930]: extraction of music packs failed
2012-01-02 21:57:29 +00:00
rubidium
2b32ddf24f
(svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name
2012-01-01 22:35:19 +00:00
rubidium
37a81f01cf
(svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names
2012-01-01 22:32:26 +00:00
rubidium
7e8fc15328
(svn r23692) -Fix: use smallest_x of your children only when you let the children update it
2011-12-31 11:14:03 +00:00
truebrain
c967d260bc
(svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist
2011-12-31 10:55:00 +00:00
truebrain
190a68b350
(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.
2011-12-21 12:25:10 +00:00
truebrain
1d84fb277e
(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
2011-12-19 21:00:32 +00:00
truebrain
3a799f1145
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
2011-12-19 20:58:59 +00:00
truebrain
ff7797c421
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
2011-12-19 20:56:59 +00:00
truebrain
14325e2391
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
2011-12-19 20:54:37 +00:00
truebrain
f66f27d249
(svn r23604) -Add: initial support for GameScripts
2011-12-19 20:50:54 +00:00
truebrain
2b381d0765
(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium)
2011-12-19 20:50:44 +00:00
truebrain
c74ccfff1b
(svn r23601) -Fix: fix the conflict in window number
2011-12-19 20:50:21 +00:00
rubidium
3d605f6488
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
rubidium
8e4b6c3055
(svn r23590) -Codechange: make the string validation settings better expandable
2011-12-18 18:37:54 +00:00
frosch
7b9891f086
(svn r23579) -Fix (r23525): Most up/down arrows stopped working.
2011-12-17 20:52:07 +00:00
truebrain
4c344a82a9
(svn r23544) -Codechange: document and rename widgets to be consistent and understandable
2011-12-16 18:02:27 +00:00
truebrain
49e88dcbf0
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
truebrain
da63ce43fa
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
...
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
2011-12-15 19:54:23 +00:00
yexo
38102a96b9
(svn r23494) -Feature: [NewGRF] action14 node INFO->URL_ to add an url
2011-12-11 12:55:04 +00:00
yexo
229000cc3b
(svn r23492) -Feature: add 'view website' button to the online content window
2011-12-11 11:57:52 +00:00
rubidium
56f37d9386
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
2011-12-10 15:16:58 +00:00
rubidium
43e78a88ca
(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
2011-12-10 15:14:11 +00:00
rubidium
9aab2dc861
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
rubidium
daba7e588a
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
2011-12-10 08:31:14 +00:00
yexo
3ab6652a54
(svn r23469) -Fix (r23468): gcc warning about initialization order
2011-12-10 01:49:50 +00:00
yexo
78d5ec5aa6
(svn r23468) -Feature [FS#4827]: when looking for missing content, automatically select it so you can easily start the download
2011-12-10 00:01:28 +00:00
yexo
9070d4824f
(svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok'
2011-12-09 22:44:06 +00:00
yexo
442caecab0
(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows
2011-12-09 21:49:52 +00:00