Peter Nelson
a0353af223
Codechange: Shuffle Depot members to reduce padding.
2023-09-14 09:50:58 +01:00
Peter Nelson
2fdc22e7ea
Codechange: Shuffle CargoPayment members to reduce padding.
2023-09-14 09:50:58 +01:00
PeterN
a3c70ee6fb
Codechange: Pass by reference and use emplace-at-end for CargoSummary. ( #11296 )
2023-09-14 08:41:33 +00:00
PeterN
289d6ebc43
Doc: Replace plain URLs to OpenGFX/SFX/MSX with Markdown links. ( #11295 )
2023-09-14 00:17:08 +01:00
Loïc Guilloux
b4ff06b6ef
Fix: marked text was not updated during text deletion ( #11293 )
2023-09-13 20:59:34 +00:00
translators
fca62c245f
Update: Translations from eints
2023-09-13 18:38:58 +00:00
Loïc Guilloux
220f93f552
Fix: IConsoleWindow:GetTextBoundingRect() is incorrect ( #11292 )
2023-09-13 16:07:55 +00:00
Daniel Robinson
71c2878799
Fix #10600 : 'Replace Vehicles' didn't show numbers >999 ( #10680 )
2023-09-13 15:19:44 +00:00
Patric Stout
9c49a61249
Fix: base cargo payment on load/unload tile, instead of station sign location ( #11281 )
2023-09-13 14:41:09 +00:00
Patric Stout
ba67f39db6
Codechange: vendor the nlohmann-json library ( #11290 )
2023-09-13 16:11:34 +02:00
Niels Martin Hansen
41de0d46f3
Feature: Help and manuals access window
2023-09-13 16:11:08 +02:00
Niels Martin Hansen
2cff43251e
Add: Install additional documentation files with the game
...
Also include it in Emscripten packages
2023-09-13 16:11:08 +02:00
Niels Martin Hansen
4765d0f8c2
Change: Text Layouter support querying all lines for character at pixel
2023-09-13 16:11:08 +02:00
Patric Stout
d1a0ca67be
Codechange: simplify splitting of CargoPacket ( #11286 )
2023-09-13 09:40:01 -04:00
Jonathan G Rennison
6be4708131
cpp-btreee: Fix alloc/dealloc size mismatch (struct padding)
...
Between new_leaf_node and delete_leaf_node
This is mostly harmless, but triggers AddressSanitizer
When alignof(value_type) is less than alignof(base_fields)
and kNodeValues * sizeof(value_type) is not an integral multiple
of alignof(base_fields), such that leaf_fields has padding
2023-09-12 23:25:14 +01:00
Jonathan G Rennison
c8817d7f4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# os/macosx/notarize.sh
# src/3rdparty/CMakeLists.txt
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/3rdparty/squirrel/squirrel/sqdebug.cpp
# src/3rdparty/squirrel/squirrel/sqvm.cpp
# src/console_cmds.cpp
# src/core/span_type.hpp
# src/crashlog.cpp
# src/currency.h
# src/date_gui.cpp
# src/driver.cpp
# src/fios.cpp
# src/genworld_gui.cpp
# src/hotkeys.cpp
# src/misc_gui.cpp
# src/music/os2_m.cpp
# src/network/core/os_abstraction.h
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_text.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/macosx/misc_osx.cpp
# src/os/os2/CMakeLists.txt
# src/os/os2/os2.cpp
# src/os/unix/CMakeLists.txt
# src/os/windows/font_win32.cpp
# src/os/windows/win32_main.cpp
# src/saveload/saveload.cpp
# src/script/api/script_text.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/stdafx.h
# src/strings.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/video/dedicated_v.cpp
# src/video/video_driver.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/waypoint_gui.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
# src/window_gui.h
2023-09-12 20:06:47 +01:00
translators
a16aa3ef7d
Update: Translations from eints
...
swedish: 1 change by joeax910
2023-09-12 18:38:00 +00:00
Jonathan G Rennison
3e3e083770
Merge branch 'master' into jgrpp
...
Hostile takeover feature
# Conflicts:
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/economy.cpp
# src/script/api/script_event_types.cpp
2023-09-12 19:04:03 +01:00
Jonathan G Rennison
1b61dfabe3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_gui.cpp
# src/core/math_func.hpp
# src/highscore.cpp
# src/tests/math_func.cpp
2023-09-12 18:25:49 +01:00
Jonathan G Rennison
627eb1effc
Fix multiplayer desync when adding a track piece of a different railtype
...
Undoing a CMD_CONVERT_RAIL did not undo changes to the
infrastructure totals
Defer CMD_CONVERT_RAIL until all checks have succeeded instead
In the case where:
* The addition would have resulted in the tile changing railtype
* The addition fails because of slope restrictions, a train is present,
or auto-removing signals fails
* The command test did not fail (e.g. because the train has moved)
2023-09-11 23:40:34 +01:00
Jonathan G Rennison
56ecbb5574
Add missing flags in build/remove rail command comments
2023-09-11 23:09:27 +01:00
Patric Stout
b389d45d55
Doc: Add more hyperlinks within the included documentation ( #11288 )
...
Co-authored-by: Niels Martin Hansen <nielsm@indvikleren.dk >
2023-09-11 18:55:23 +00:00
translators
3fd50c2949
Update: Translations from eints
...
swedish: 2 changes by optiedev
vietnamese: 11 changes by KhoiCanDev
romanian: 5 changes by bnegrut
danish: 2 changes by bscargo
dutch: 2 changes by Afoklala
portuguese: 2 changes by azulcosta
polish: 15 changes by pAter-exe
2023-09-11 18:38:29 +00:00
PeterN
acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. ( #11287 )
2023-09-11 08:55:12 +00:00
PeterN
a0b2f28f9c
Codechange: Use std::copy/fill pattern to initialize rail and road specs. ( #11285 )
...
This avoids use of lengthof and array indices.
2023-09-10 23:01:08 +00:00
Patric Stout
7e3cdbaf62
Fix: mark next_station as INVALID_STATION when loading from older savegames
2023-09-11 00:25:47 +02:00
Patric Stout
9e3763cfb3
Fix b0e73277
: save/load next_station for CargoPacket again
2023-09-11 00:25:47 +02:00
Patric Stout
1243c331b6
Fix: don't compare next_station when trying to merge CargoPackets
...
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.
2023-09-11 00:25:47 +02:00
Patric Stout
9f8c1ea552
Codechange: rename next_station to next_hop to avoid confusing with another next_station
2023-09-11 00:25:47 +02:00
Patric Stout
a0f6983be4
Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION
2023-09-11 00:25:47 +02:00
PeterN
89b84222d3
Fix: NewGRF house class mappings were not reset between games. ( #11279 )
...
(cherry picked from commit 6643c010bd
)
2023-09-10 20:50:57 +01:00
Michael Lutz
1637f6f6b0
Feature: [NewGRF] Related Act2 objects for airports and airport tiles.
...
Airports are similar two stations and industries, both of which have the town as related object.
Airport tiles are similar to industry tiles, which have the industry as related object.
This seems a sensible structure, so let's make it Airport Tile -> Airport -> Town.
(cherry picked from commit 1c620b349f
)
2023-09-10 20:50:57 +01:00
Michael Lutz
5cc623cb3c
Add: [NewGRF] Inspection window for airports.
...
As as the station window combines all station types, accessing the
debug view is via the parent of the airport tile only.
(cherry picked from commit a6f2f3c042
)
2023-09-10 20:50:57 +01:00
PeterN
6643c010bd
Fix: NewGRF house class mappings were not reset between games. ( #11279 )
2023-09-10 18:55:37 +01:00
Michael Lutz
1c620b349f
Feature: [NewGRF] Related Act2 objects for airports and airport tiles.
...
Airports are similar two stations and industries, both of which have the town as related object.
Airport tiles are similar to industry tiles, which have the industry as related object.
This seems a sensible structure, so let's make it Airport Tile -> Airport -> Town.
2023-09-10 19:38:18 +02:00
Michael Lutz
a6f2f3c042
Add: [NewGRF] Inspection window for airports.
...
As as the station window combines all station types, accessing the
debug view is via the parent of the airport tile only.
2023-09-10 19:38:18 +02:00
Jonathan G Rennison
f6eadf19c6
Replace vehicle tile hash
...
Use robin hood hash of TileIndex
Retain linked list of vehicles on the same tile
2023-09-10 16:19:19 +01:00
Jonathan G Rennison
b09894db4f
Show total cargo packets in dump_cpdp_stats console command output
2023-09-10 16:19:19 +01:00
Patric Stout
e6c02ebee6
Fix b0e73277
: cargodist information got lost when splitting of cargo ( #11280 )
...
During b0e73277
we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
2023-09-10 15:20:58 +02:00
Jonathan G Rennison
c6ce9ce687
Add road vehicle flags for whether any part is on level crossing
2023-09-10 13:43:13 +01:00
Tyler Trahan
701a61c9af
Codechange: Delete date_type.h
2023-09-10 08:40:25 -04:00
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
2023-09-10 08:40:25 -04:00
Tyler Trahan
fca2b37726
Codechange: Move Ticks into their own class
2023-09-10 08:40:25 -04:00
Jonathan G Rennison
18a40df10e
Adjust types in EnumCheckRoadVehClose
2023-09-10 12:44:22 +01:00
Patric Stout
30172fc037
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
...
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout
b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
2023-09-09 20:24:46 +01:00
Peter Nelson
f3b4f9d640
Codechange: Reduce size of TextEffectMode and TextEffectID.
...
TextEffectID was promoted to size_t in #9235 , when it was used in loops.
However since then the relevant code uses range-for or iterators instead.
2023-09-09 19:26:47 +01:00
Peter Nelson
f6939d6c4d
Codechange: Make INVALID_TE_ID a TextEffectID instead of a TextEffectMode.
...
Type-correctness?
2023-09-09 19:26:47 +01:00
Peter Nelson
3c61c642a9
Codechange: Don't allocate a text effect with INVALID_TE_ID.
...
Previously, despite INVALID_TE_ID existing, it was not checked during allocation and there was no limit to the number of text effects.
2023-09-09 19:26:47 +01:00
Peter Nelson
78b841d14e
Codechange: Take reference to text effect instead of pointer when updating.
2023-09-09 19:26:47 +01:00